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Dependents: eee212projectWithSD
Revision 0:ea6fa42df9ec, committed 2018-06-02
- Comitter:
- Ceyhun_Emre
- Date:
- Sat Jun 02 09:31:29 2018 +0000
- Commit message:
- My team changed mapping of the keys for the sake of the constraints of our Morse Encoder/ Decoder device. ; ; Regards.
Changed in this revision
diff -r 000000000000 -r ea6fa42df9ec PS2ASCII.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/PS2ASCII.cpp Sat Jun 02 09:31:29 2018 +0000 @@ -0,0 +1,132 @@ +#include "PS2ASCII.h" + +//=================================== +//*Constructor* +//=================================== + +PS2ASCII::PS2ASCII(PinName data, PinName clk) : kbd(data,clk) ,_caps(false), _shift(false), _E0flag(false) ,_numlock(false) +{ + +} + +//=================================== +//Functions +//=================================== + +unsigned char PS2ASCII::getChar() +{ + while(1) + { + _E0flag = false; + unsigned char keypress = kbd.rd(); //code in + + if(keypress == 0xE0) //is it a special E0 key? + { + keypress = kbd.rd(); //next byte in + if(keypress == 0xF0) //is it a break code? + { + keypress = kbd.rd(); //if so chew it up and back to start + + continue; + } + + _E0flag = true; //tell us that it is an E0 function + return keypress; + } + + if((keypress == 0x12) || (keypress == 0x59)) //SHIFT pressed? + { + _shift = true; + continue; + } + + if(keypress == 0xF0) //gets rid of byte 1 of break code + { + keypress = kbd.rd(); //byte 2 of break code in + + if((keypress == 0x12) || (keypress == 0x59)) + { + _shift = false; + } + continue; + } + + switch (keypress) { + case 0x58: + _caps = !_caps; //CAPS LOCK key + kbd.wr(0xED); + if (_caps && _numlock) + kbd.wr(0x06); + else if (_caps && !_numlock) + kbd.wr(0x04); + else if (!_caps && _numlock) + kbd.wr(0x02); + else + kbd.wr(0x00); + continue; + case 0x77: + _numlock = !_numlock; + kbd.wr(0xED); + if (_caps && _numlock) + kbd.wr(0x06); + else if (_caps && !_numlock) + kbd.wr(0x04); + else if (!_caps && _numlock) + kbd.wr(0x02); + else + kbd.wr(0x00); + continue; + default: + break; + } + +// We do not need shift and caps lock in our project, since we do not use uppercase letters. + +// unsigned char initial_keypress = keypress; + +// if(_shift == true) //if SHIFT is pressed take shifted character +// { +// keypress = shift_on[keypress]; +// } +// +// if((_caps == true)&&(initial_keypress >= 97)&&(initial_keypress <= 127)) +// { +// keypress = shift_on[keypress]; //if caps is on shift the letter up +// } + + return(keypress); + + } +} + +unsigned char PS2ASCII::getASCII(unsigned char keypress) { + unsigned char character = ps2CharMap[keypress]; + + if (!_E0flag && !_numlock) { + if (keypress == 0x70 || keypress == 0x69 || keypress == 0x72 || keypress == 0x7A || + keypress == 0x6B || keypress == 0x73 || keypress == 0x74 || keypress == 0x6C || + keypress == 0x75 || keypress == 0x7D) + character = ' '; + + } + + return character; +} + +bool PS2ASCII::E0flag() +{ + return _E0flag; +} + +bool PS2ASCII::numlock() +{ + return _numlock; +} + +bool PS2ASCII::caps() { + return _caps; +} + +bool PS2ASCII::shift() { + return _shift; +} \ No newline at end of file
diff -r 000000000000 -r ea6fa42df9ec PS2ASCII.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/PS2ASCII.h Sat Jun 02 09:31:29 2018 +0000 @@ -0,0 +1,48 @@ +#ifndef MBED_PS2ASCII_H +#define MBED_PS2ASCII_H + +#include "PS2Kbd.h" +#include "mbed.h" + +class PS2ASCII { + +public: + + PS2ASCII(PinName data, PinName clk); + unsigned char getChar(); + unsigned char getASCII(unsigned char keypress); + bool caps(); + bool shift(); + bool E0flag(); + bool numlock(); + +private: + + PS2Kbd kbd; + bool _caps; + bool _shift; + bool _E0flag; + bool _numlock; +}; + + static const unsigned char shift_on[] = { +// 0 1 2 3 4 5 6 7 8 9 A B C D E F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '`', ' ', // 00-0F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 10-1F + ' ', 0x21, 0x22, '~', 0x24, 0x25, 0x26, '@', 0x28, 0x29, 0x30, 0x31, '<', '_', '>', '?', // 20-2F + ')', '!', '\"', 0x9C, '$', '%', '^', '&', '*', '(', ' ', ':', ' ', '+', ' ', ' ', // 30-3F + 0xAA, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', // 40-6F + 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', ' ', ' ', // 50-7F + ' ', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', // 60-4F + 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, // 70-5F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 80-8F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 90-9F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // A0-AF + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // B0-BF + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // C0-CF + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // D0-DF + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // E0-EF + NULL, ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // F0-FF +}; + +#endif
diff -r 000000000000 -r ea6fa42df9ec PS2Kbd.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/PS2Kbd.cpp Sat Jun 02 09:31:29 2018 +0000 @@ -0,0 +1,73 @@ +#include "PS2Kbd.h" +#include "mbed.h" + + +/* ================================================================== + * Constructor + ================================================================= */ + +PS2Kbd::PS2Kbd(PinName clk, PinName din) + : _ps2clk(clk), _ps2din(din) { + +} + +// ============================= +// +// ============================= +unsigned char PS2Kbd::rd(void) +{ + unsigned int buf = 0x00; + int i; + + _ps2clk = 0; + + // both input + _ps2din.input(); + _ps2clk.input(); + + for(i=0;i<11;i++) { + while(_ps2clk); + while(!_ps2clk); + buf = buf >> 1; + buf |= _ps2din ? 512 : 0; + } + + // output + _ps2clk.output(); + + buf &= 0xFF; + + return(ps2KeyMap[(unsigned char)buf]); + //return (unsigned char)buf; +} + + +// ============================= +// +// ============================= +void PS2Kbd::wr(unsigned char) +{ + unsigned int buf = 0x00; + int i; + + _ps2clk = 0; + + // both input + _ps2din.input(); + _ps2clk.input(); + + for(i=0;i<11;i++) { + while(_ps2clk); + while(!_ps2clk); + buf = buf >> 1; + buf |= _ps2din ? 512 : 0; + } + + // output + _ps2clk.output(); + + buf &= 0xFF; + +} + +
diff -r 000000000000 -r ea6fa42df9ec PS2Kbd.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/PS2Kbd.h Sat Jun 02 09:31:29 2018 +0000 @@ -0,0 +1,61 @@ +#ifndef PS2KBD_H +#define PS2KBD_H + +#include "mbed.h" + +class PS2Kbd { + +public: + + PS2Kbd(PinName clk, PinName din); + unsigned char rd(void); + void wr(unsigned char); + +protected: + DigitalInOut _ps2clk; + DigitalInOut _ps2din; + +}; + + +static const unsigned char ps2KeyMap[] = { +// 0 1 2 3 4 5 6 7 8 9 A B C D E F + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, // 00-0F + 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, // 10-1F + 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, // 20-2F + 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, // 30-3F + 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, // 40-4F + 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, // 50-5F + 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, // 60-6F + 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, // 70-7F + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, // 80-8F + 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, // 90-9F + 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, // A0-AF + 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, // B0-BF + 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, // C0-CF + 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, // D0-DF + 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, // E0-EF + 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF, // F0-FF +}; + +static const unsigned char ps2CharMap[] = { +// 0 1 2 3 4 5 6 7 8 9 A B C D E F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '`', ' ', // 00-0F + ' ', ' ', ' ', ' ', ' ', 'q', '1', ' ', ' ', ' ', 'z', 's', 'a', 'w', '2', ' ', // 10-1F + ' ', 'c', 'x', 'd', 'e', '4', '3', ' ', ' ', ' ', 'v', 'f', 't', 'r', '5', ' ', // 20-2F + ' ', 'n', 'b', 'h', 'g', 'y', '6', ' ', ' ', ' ', 'm', 'j', 'u', '7', '8', ' ', // 30-3F + ' ', ',', 'k', 'i', 'o', '0', '9', ' ', ' ', '.', '/', 'l', ';', 'p', '-', ' ', // 40-4F + ' ', ' ','\'', ' ', '[', '=', ' ', ' ', ' ', ' ', ' ', ']', ' ','\\', ' ', ' ', // 50-5F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '1', ' ', '4', '7', ' ', ' ', '1', // 60-6F + '0', '.', '2', '5', '6', '8', ' ', ' ', ' ', '+', '3', '-', '*', '9', ' ', ' ', // 70-7F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 80-8F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 90-9F + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // A0-AF + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // B0-BF + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // C0-CF + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // D0-DF + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // E0-EF + ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // F0-FF +}; + +#endif \ No newline at end of file