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arm_min_f32.c
00001 /* ---------------------------------------------------------------------- 00002 * Copyright (C) 2010-2014 ARM Limited. All rights reserved. 00003 * 00004 * $Date: 19. March 2015 00005 * $Revision: V.1.4.5 00006 * 00007 * Project: CMSIS DSP Library 00008 * Title: arm_min_f32.c 00009 * 00010 * Description: Minimum value of a floating-point vector. 00011 * 00012 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 00013 * 00014 * Redistribution and use in source and binary forms, with or without 00015 * modification, are permitted provided that the following conditions 00016 * are met: 00017 * - Redistributions of source code must retain the above copyright 00018 * notice, this list of conditions and the following disclaimer. 00019 * - Redistributions in binary form must reproduce the above copyright 00020 * notice, this list of conditions and the following disclaimer in 00021 * the documentation and/or other materials provided with the 00022 * distribution. 00023 * - Neither the name of ARM LIMITED nor the names of its contributors 00024 * may be used to endorse or promote products derived from this 00025 * software without specific prior written permission. 00026 * 00027 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00028 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00029 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00030 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00031 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00032 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00033 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00034 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00035 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00036 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00037 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00038 * POSSIBILITY OF SUCH DAMAGE. 00039 * ---------------------------------------------------------------------------- */ 00040 00041 #include "arm_math.h" 00042 00043 /** 00044 * @ingroup groupStats 00045 */ 00046 00047 /** 00048 * @defgroup Min Minimum 00049 * 00050 * Computes the minimum value of an array of data. 00051 * The function returns both the minimum value and its position within the array. 00052 * There are separate functions for floating-point, Q31, Q15, and Q7 data types. 00053 */ 00054 00055 /** 00056 * @addtogroup Min 00057 * @{ 00058 */ 00059 00060 00061 /** 00062 * @brief Minimum value of a floating-point vector. 00063 * @param[in] *pSrc points to the input vector 00064 * @param[in] blockSize length of the input vector 00065 * @param[out] *pResult minimum value returned here 00066 * @param[out] *pIndex index of minimum value returned here 00067 * @return none. 00068 * 00069 */ 00070 00071 void arm_min_f32( 00072 float32_t * pSrc, 00073 uint32_t blockSize, 00074 float32_t * pResult, 00075 uint32_t * pIndex) 00076 { 00077 #ifndef ARM_MATH_CM0_FAMILY 00078 00079 /* Run the below code for Cortex-M4 and Cortex-M3 */ 00080 00081 float32_t minVal1, minVal2, out; /* Temporary variables to store the output value. */ 00082 uint32_t blkCnt, outIndex, count; /* loop counter */ 00083 00084 /* Initialise the count value. */ 00085 count = 0u; 00086 /* Initialise the index value to zero. */ 00087 outIndex = 0u; 00088 /* Load first input value that act as reference value for comparision */ 00089 out = *pSrc++; 00090 00091 /* Loop unrolling */ 00092 blkCnt = (blockSize - 1u) >> 2u; 00093 00094 while(blkCnt > 0) 00095 { 00096 /* Initialize minVal to the next consecutive values one by one */ 00097 minVal1 = *pSrc++; 00098 minVal2 = *pSrc++; 00099 00100 /* compare for the minimum value */ 00101 if(out > minVal1) 00102 { 00103 /* Update the minimum value and its index */ 00104 out = minVal1; 00105 outIndex = count + 1u; 00106 } 00107 00108 minVal1 = *pSrc++; 00109 00110 /* compare for the minimum value */ 00111 if(out > minVal2) 00112 { 00113 /* Update the minimum value and its index */ 00114 out = minVal2; 00115 outIndex = count + 2u; 00116 } 00117 00118 minVal2 = *pSrc++; 00119 00120 /* compare for the minimum value */ 00121 if(out > minVal1) 00122 { 00123 /* Update the minimum value and its index */ 00124 out = minVal1; 00125 outIndex = count + 3u; 00126 } 00127 00128 /* compare for the minimum value */ 00129 if(out > minVal2) 00130 { 00131 /* Update the minimum value and its index */ 00132 out = minVal2; 00133 outIndex = count + 4u; 00134 } 00135 00136 count += 4u; 00137 00138 blkCnt--; 00139 } 00140 00141 /* if (blockSize - 1u ) is not multiple of 4 */ 00142 blkCnt = (blockSize - 1u) % 4u; 00143 00144 #else 00145 00146 /* Run the below code for Cortex-M0 */ 00147 float32_t minVal1, out; /* Temporary variables to store the output value. */ 00148 uint32_t blkCnt, outIndex; /* loop counter */ 00149 00150 /* Initialise the index value to zero. */ 00151 outIndex = 0u; 00152 /* Load first input value that act as reference value for comparision */ 00153 out = *pSrc++; 00154 00155 blkCnt = (blockSize - 1u); 00156 00157 #endif // #ifndef ARM_MATH_CM0_FAMILY 00158 00159 while(blkCnt > 0) 00160 { 00161 /* Initialize minVal to the next consecutive values one by one */ 00162 minVal1 = *pSrc++; 00163 00164 /* compare for the minimum value */ 00165 if(out > minVal1) 00166 { 00167 /* Update the minimum value and it's index */ 00168 out = minVal1; 00169 outIndex = blockSize - blkCnt; 00170 } 00171 00172 blkCnt--; 00173 00174 } 00175 00176 /* Store the minimum value and it's index into destination pointers */ 00177 *pResult = out; 00178 *pIndex = outIndex; 00179 } 00180 00181 /** 00182 * @} end of Min group 00183 */
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