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UBLOX_LISA_U.cpp
00001 /* 00002 * Copyright (c) 2017, Arm Limited and affiliates. 00003 * SPDX-License-Identifier: Apache-2.0 00004 * 00005 * Licensed under the Apache License, Version 2.0 (the "License"); 00006 * you may not use this file except in compliance with the License. 00007 * You may obtain a copy of the License at 00008 * 00009 * http://www.apache.org/licenses/LICENSE-2.0 00010 * 00011 * Unless required by applicable law or agreed to in writing, software 00012 * distributed under the License is distributed on an "AS IS" BASIS, 00013 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00014 * See the License for the specific language governing permissions and 00015 * limitations under the License. 00016 */ 00017 00018 #include "UBLOX_LISA_U.h" 00019 #include "UBLOX_LISA_U_CellularNetwork.h" 00020 #include "UBLOX_LISA_U_CellularPower.h" 00021 00022 using namespace mbed; 00023 using namespace events; 00024 00025 UBLOX_LISA_U::UBLOX_LISA_U(EventQueue &queue) : AT_CellularDevice(queue) 00026 { 00027 } 00028 00029 UBLOX_LISA_U::~UBLOX_LISA_U() 00030 { 00031 } 00032 00033 CellularNetwork *UBLOX_LISA_U::open_network(FileHandle *fh) 00034 { 00035 if (!_network) { 00036 _network = new UBLOX_LISA_U_CellularNetwork(*get_at_handler(fh)); 00037 } 00038 return _network; 00039 } 00040 00041 CellularPower *UBLOX_LISA_U::open_power(FileHandle *fh) 00042 { 00043 if (!_power) { 00044 _power = new UBLOX_LISA_U_CellularPower(*get_at_handler(fh)); 00045 } 00046 return _power; 00047 }
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