Platform drivers for Mbed.

Dependents:   EVAL-CN0535-FMCZ EVAL-CN0535-FMCZ EVAL-AD568x-AD569x EVAL-AD7606 ... more

src/delay.cpp

Committer:
EndaKilgarriff
Date:
2020-06-17
Revision:
10:b5115cd6b916
Parent:
9:9e247b9c9abf
Child:
11:a2dcf0ebb5b5

File content as of revision 10:b5115cd6b916:

/***************************************************************************//**
 *   @file   delay.cpp
 *   @brief  Implementation of delay functionality
********************************************************************************
 * Copyright (c) 2019, 2020 Analog Devices, Inc.
 *
 * All rights reserved.
 *
 * This software is proprietary to Analog Devices, Inc. and its licensors.
 * By using this software you agree to the terms of the associated
 * Analog Devices Software License Agreement.
*******************************************************************************/
 
/******************************************************************************/
/***************************** Include Files **********************************/
/******************************************************************************/
 
#include <mbed.h>
#include "platform_drivers.h"
 
/******************************************************************************/
/********************** Macros and Constants Definitions **********************/
/******************************************************************************/
 
/******************************************************************************/
/************************ Functions Definitions *******************************/
/******************************************************************************/
 
/**
 * @brief Generate microseconds delay.
 * @param usecs - Delay in microseconds.
 * @return None.
 */
void udelay(uint32_t usecs)
{
    if (usecs) {
        // Unused variable - fix compiler warning
    }
}
 
/**
 * @brief Generate miliseconds delay.
 * @param msecs - Delay in miliseconds.
 * @return None.
 */
void mdelay(uint32_t msecs)
{
    if (msecs) {
        HAL_Delay(msecs);
    }
}