36#define PSA_STORAGE_FLAG_NONE 0 /**< No flags to pass */
37#define PSA_STORAGE_FLAG_WRITE_ONCE (1 << 0) /**< The data associated with the uid will not be able to be modified or deleted. Intended to be used to set bits in `psa_storage_create_flags_t`*/
38#define PSA_STORAGE_FLAG_NO_CONFIDENTIALITY (1 << 1) /**< The data associated with the uid is public and therefore does not require confidentiality. It therefore only needs to be integrity protected */
39#define PSA_STORAGE_FLAG_NO_REPLAY_PROTECTION (1 << 2) /**< The data associated with the uid does not require replay protection. This may permit faster storage - but it permits an attecker with physical access to revert to an earlier version of the data. */
40
41/** \brief A type for UIDs used for identifying data
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