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palAction.cpp
00001 #include "PokittoPalettes.h" 00002 00003 // A palette with blue and silver gradients and color highlights for shooter games 00004 00005 const unsigned char paletteAction[48] = { 00006 0x04,0x07,0x1f, 00007 0x05,0x05,0x5f, 00008 0x0e,0x09,0x93, 00009 0x18,0x22,0xc4, 00010 0x53,0xa5,0x4a, 00011 0xef,0xbc,0x2b, 00012 0xaf,0x50,0x26, 00013 0x8f,0x11,0x0e, 00014 0x14,0x20,0x38, 00015 0x23,0x34,0x4f, 00016 0x32,0x48,0x66, 00017 0x47,0x62,0x8c, 00018 0x66,0x7d,0xc7, 00019 0x4b,0xa9,0xd1, 00020 0x15,0xc9,0xda, 00021 0xb8,0xed,0xfb 00022 }; 00023
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