Add USB HID Gamepad hosting support to mbed board (depends on USBHost library)

Dependents:   mbed_gamepad_example

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Show/hide line numbers USBHostGamepad.cpp Source File

USBHostGamepad.cpp

00001 /* mbed USBHost Library
00002  * Copyright (c) 2006-2013 ARM Limited
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *     http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  */
00016 
00017 #include "USBHostGamepad.h"
00018 
00019 #if USBHOST_GAMEPAD
00020 
00021 USBHostGamepad::USBHostGamepad()
00022 {
00023     host = USBHost::getHostInst();
00024     init();
00025 }
00026 
00027 void USBHostGamepad::init()
00028 {
00029     dev = NULL;
00030     int_in = NULL;
00031     onUpdate = NULL;
00032     report_id = 0;
00033     dev_connected = false;
00034     gamepad_device_found = false;
00035     gamepad_intf = -1;
00036 }
00037 
00038 bool USBHostGamepad::connected() {
00039     return dev_connected;
00040 }
00041 
00042 bool USBHostGamepad::connect()
00043 {
00044     int len_listen;
00045 
00046     if (dev_connected) {
00047         return true;
00048     }
00049 
00050     for (uint8_t i = 0; i < MAX_DEVICE_CONNECTED; i++) {
00051 
00052         if (dev = host->getDevice(i)) {
00053             if(host->enumerate(dev, this)) {
00054                 break;
00055             }
00056             if (gamepad_device_found) {
00057                 {
00058                     /* As this is done in a specific thread
00059                      * this lock is taken to avoid to process the device
00060                      * disconnect in usb process during the device registering */
00061                     USBHost::Lock  Lock(host);
00062 
00063                     int_in = dev->getEndpoint(gamepad_intf, INTERRUPT_ENDPOINT, IN);
00064                     if (!int_in) {
00065                         break;
00066                     }
00067 
00068                     USB_INFO("New Gamepad device: VID:%04x PID:%04x [dev: %p - intf: %d]", dev->getVid(), dev->getPid(), dev, gamepad_intf);
00069                     dev->setName("Gamepad", gamepad_intf);
00070                     host->registerDriver(dev, gamepad_intf, this, &USBHostGamepad::init);
00071 
00072                     int_in->attach(this, &USBHostGamepad::rxHandler);
00073                     len_listen = int_in->getSize();
00074                     if (len_listen > sizeof(report)) {
00075                         len_listen = sizeof(report);
00076                     }
00077                 }
00078                 int ret=host->interruptRead(dev, int_in, report, len_listen, false);
00079                 MBED_ASSERT((ret==USB_TYPE_OK) || (ret ==USB_TYPE_PROCESSING) || (ret == USB_TYPE_FREE));
00080                 if ((ret==USB_TYPE_OK) || (ret ==USB_TYPE_PROCESSING)) {
00081                     dev_connected = true;
00082                 }
00083                 if (ret == USB_TYPE_FREE) {
00084                     dev_connected = false;
00085                 }
00086                 return true;
00087             }
00088         }
00089     }
00090     init();
00091     return false;
00092 }
00093 
00094 void USBHostGamepad::rxHandler()
00095 {
00096     int len_listen = int_in->getLengthTransferred();
00097 
00098     if (len_listen !=0) {
00099         uint16_t buttons = 0x0;
00100         if (onUpdate) {
00101             buttons |= ((report[5] & 0xF0) >> 4) | (report[6] << 4);
00102             (*onUpdate)(report[0], report[1], report[3], report[4], buttons);
00103         }
00104     }
00105 
00106     /*  set again the maximum value */
00107     len_listen = int_in->getSize();
00108 
00109     if (len_listen > sizeof(report)) {
00110         len_listen = sizeof(report);
00111     }
00112 
00113     if (dev) {
00114         host->interruptRead(dev, int_in, report, len_listen, false);
00115     }
00116 }
00117 
00118 /*virtual*/ void USBHostGamepad::setVidPid(uint16_t vid, uint16_t pid)
00119 {
00120     // we don't check VID/PID for Gamepad driver
00121     USB_INFO("VID: %X, PID: %X\n\r", vid, pid);
00122 }
00123 
00124 /*virtual*/ bool USBHostGamepad::parseInterface(uint8_t intf_nb, uint8_t intf_class, uint8_t intf_subclass, uint8_t intf_protocol) //Must return true if the interface should be parsed
00125 {
00126     if ((gamepad_intf == -1) &&
00127             (intf_class == HID_CLASS) &&
00128             (intf_subclass == 0x00) &&
00129             (intf_protocol == 0x00)) {
00130         gamepad_intf = intf_nb;
00131         return true;
00132     }
00133     return false;
00134 }
00135 
00136 /*virtual*/ bool USBHostGamepad::useEndpoint(uint8_t intf_nb, ENDPOINT_TYPE type, ENDPOINT_DIRECTION dir) //Must return true if the endpoint will be used
00137 {
00138     if (intf_nb == gamepad_intf) {
00139         if (type == INTERRUPT_ENDPOINT && dir == IN) {
00140             gamepad_device_found = true;
00141             return true;
00142         }
00143     }
00144     return false;
00145 }
00146 
00147 #endif