init
Dependencies: MPU6050 PinDetect circular_buffer
Fsm.cpp
00001 #include <Moving.h> 00002 #include <Stacionary.h> 00003 #include <Fsm.h> 00004 00005 FsmStates::FsmStates() : movingState_(new Moving(*this,timer)), 00006 stacionaryState_(new Stacionary(*this,timer)) 00007 { 00008 currentState(stacionaryState()); 00009 } 00010 00011 00012 00013 State* FsmStates::stacionaryState() 00014 { 00015 return stacionaryState_; 00016 } 00017 00018 State* FsmStates::movingState() 00019 { 00020 return movingState_; 00021 } 00022 00023 State* FsmStates::currentState() 00024 { 00025 return currentState_; 00026 } 00027 void FsmStates::currentState(State* state) 00028 { 00029 currentState_ = state; 00030 } 00031 00032 FsmStates::~FsmStates() 00033 { 00034 delete stacionaryState_; 00035 delete movingState_; 00036 } 00037 00038 Fsm::Fsm() : states_() 00039 { 00040 00041 00042 } 00043 00044 00045
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