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GraphicsDisplay.cpp
00001 /* mbed GraphicsDisplay Display Library Base Class 00002 * Copyright (c) 2007-2009 sford 00003 * Released under the MIT License: http://mbed.org/license/mit 00004 */ 00005 00006 #include "GraphicsDisplay.h" 00007 extern uint8_t font[]; 00008 00009 const unsigned char FONT8x8[97][8] = { 00010 0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00, // columns, rows, num_bytes_per_char 00011 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // space 0x20 00012 0x30,0x78,0x78,0x30,0x30,0x00,0x30,0x00, // ! 00013 0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00, // " 00014 0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00, // # 00015 0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00, // $ 00016 0x00,0x63,0x66,0x0C,0x18,0x33,0x63,0x00, // % 00017 0x1C,0x36,0x1C,0x3B,0x6E,0x66,0x3B,0x00, // & 00018 0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00, // ' 00019 0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00, // ( 00020 0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00, // ) 00021 0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00, // * 00022 0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00, // + 00023 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30, // , 00024 0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00, // - 00025 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00, // . 00026 0x03,0x06,0x0C,0x18,0x30,0x60,0x40,0x00, // / (forward slash) 00027 0x3E,0x63,0x63,0x6B,0x63,0x63,0x3E,0x00, // 0 0x30 00028 0x18,0x38,0x58,0x18,0x18,0x18,0x7E,0x00, // 1 00029 0x3C,0x66,0x06,0x1C,0x30,0x66,0x7E,0x00, // 2 00030 0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00, // 3 00031 0x0E,0x1E,0x36,0x66,0x7F,0x06,0x0F,0x00, // 4 00032 0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00, // 5 00033 0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00, // 6 00034 0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00, // 7 00035 0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00, // 8 00036 0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00, // 9 00037 0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00, // : 00038 0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30, // ; 00039 0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x00, // < 00040 0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00, // = 00041 0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x00, // > 00042 0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00, // ? 00043 0x3E,0x63,0x6F,0x69,0x6F,0x60,0x3E,0x00, // @ 0x40 00044 0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00, // A 00045 0x7E,0x33,0x33,0x3E,0x33,0x33,0x7E,0x00, // B 00046 0x1E,0x33,0x60,0x60,0x60,0x33,0x1E,0x00, // C 00047 0x7C,0x36,0x33,0x33,0x33,0x36,0x7C,0x00, // D 00048 0x7F,0x31,0x34,0x3C,0x34,0x31,0x7F,0x00, // E 00049 0x7F,0x31,0x34,0x3C,0x34,0x30,0x78,0x00, // F 00050 0x1E,0x33,0x60,0x60,0x67,0x33,0x1F,0x00, // G 00051 0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00, // H 00052 0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // I 00053 0x0F,0x06,0x06,0x06,0x66,0x66,0x3C,0x00, // J 00054 0x73,0x33,0x36,0x3C,0x36,0x33,0x73,0x00, // K 00055 0x78,0x30,0x30,0x30,0x31,0x33,0x7F,0x00, // L 00056 0x63,0x77,0x7F,0x7F,0x6B,0x63,0x63,0x00, // M 00057 0x63,0x73,0x7B,0x6F,0x67,0x63,0x63,0x00, // N 00058 0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00, // O 00059 0x7E,0x33,0x33,0x3E,0x30,0x30,0x78,0x00, // P 0x50 00060 0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00, // Q 00061 0x7E,0x33,0x33,0x3E,0x36,0x33,0x73,0x00, // R 00062 0x3C,0x66,0x30,0x18,0x0C,0x66,0x3C,0x00, // S 00063 0x7E,0x5A,0x18,0x18,0x18,0x18,0x3C,0x00, // T 00064 0x66,0x66,0x66,0x66,0x66,0x66,0x7E,0x00, // U 00065 0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00, // V 00066 0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00, // W 00067 0x63,0x63,0x36,0x1C,0x1C,0x36,0x63,0x00, // X 00068 0x66,0x66,0x66,0x3C,0x18,0x18,0x3C,0x00, // Y 00069 0x7F,0x63,0x46,0x0C,0x19,0x33,0x7F,0x00, // Z 00070 0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00, // [ 00071 0x60,0x30,0x18,0x0C,0x06,0x03,0x01,0x00, // \ (back slash) 00072 0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00, // ] 00073 0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00, // ^ 00074 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF, // _ 00075 0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00, // ` 0x60 00076 0x00,0x00,0x3C,0x06,0x3E,0x66,0x3B,0x00, // a 00077 0x70,0x30,0x3E,0x33,0x33,0x33,0x6E,0x00, // b 00078 0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00, // c 00079 0x0E,0x06,0x3E,0x66,0x66,0x66,0x3B,0x00, // d 00080 0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00, // e 00081 0x1C,0x36,0x30,0x78,0x30,0x30,0x78,0x00, // f 00082 0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x7C, // g 00083 0x70,0x30,0x36,0x3B,0x33,0x33,0x73,0x00, // h 00084 0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00, // i 00085 0x06,0x00,0x06,0x06,0x06,0x66,0x66,0x3C, // j 00086 0x70,0x30,0x33,0x36,0x3C,0x36,0x73,0x00, // k 00087 0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // l 00088 0x00,0x00,0x66,0x7F,0x7F,0x6B,0x63,0x00, // m 00089 0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00, // n 00090 0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00, // o 00091 0x00,0x00,0x6E,0x33,0x33,0x3E,0x30,0x78, // p 00092 0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x0F, // q 00093 0x00,0x00,0x6E,0x3B,0x33,0x30,0x78,0x00, // r 00094 0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00, // s 00095 0x08,0x18,0x3E,0x18,0x18,0x1A,0x0C,0x00, // t 00096 0x00,0x00,0x66,0x66,0x66,0x66,0x3B,0x00, // u 00097 0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00, // v 00098 0x00,0x00,0x63,0x6B,0x7F,0x7F,0x36,0x00, // w 00099 0x00,0x00,0x63,0x36,0x1C,0x36,0x63,0x00, // x 00100 0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x7C, // y 00101 0x00,0x00,0x7E,0x4C,0x18,0x32,0x7E,0x00, // z 00102 0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00, // { 00103 0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x0C,0x00, // | 00104 0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00, // } 00105 0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00, // ~ 00106 0x1C,0x36,0x36,0x1C,0x00,0x00,0x00,0x00}; // DEL 00107 #define read_font_line(__char, __line) font[((uint16_t)(__char)) * FONT_CHAR_HEIGHT+(__line)] 00108 00109 GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name) { 00110 foreground(WHITE); 00111 background(BLACK); 00112 } 00113 00114 void GraphicsDisplay::character(int column, int row, int value) 00115 { 00116 blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0])); 00117 } 00118 00119 void GraphicsDisplay::character_(int x, int y, char ch,int colour) { 00120 uint8_t temp; 00121 uint8_t pos,t; 00122 //blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0])); 00123 if ((x > (width() - FONT_CHAR_WIDTH)) || (y > (height() - FONT_CHAR_HEIGHT))) { 00124 return; 00125 } 00126 00127 for(pos=0;pos<FONT_CHAR_HEIGHT;pos++) { 00128 temp = read_font_line(ch, pos); 00129 for(t=0;t<FONT_CHAR_WIDTH;t++) { 00130 if (temp & 0x01) { 00131 //setAddress(x + t, y + pos, x + t, y + pos); 00132 pixel(x + t,y + pos,colour); 00133 //sendData(colour); 00134 //drawPoint(x + t, y + pos); 00135 } 00136 temp>>=1; 00137 } 00138 } 00139 00140 } 00141 00142 void GraphicsDisplay::window(unsigned int x,unsigned int y,unsigned int w,unsigned int h) { 00143 // current pixel location 00144 _x = x; 00145 _y = y; 00146 // window settings 00147 _x1 = x; 00148 _x2 = x + w - 1; 00149 _y1 = y; 00150 _y2 = y + h - 1; 00151 } 00152 00153 void GraphicsDisplay::putp(int colour) { 00154 // put pixel at current pixel location 00155 pixel(_x, _y, colour); 00156 // update pixel location based on window settings 00157 _x++; 00158 if(_x > _x2) { 00159 _x = _x1; 00160 _y++; 00161 if(_y > _y2) { 00162 _y = _y1; 00163 } 00164 } 00165 } 00166 00167 void GraphicsDisplay::fill(int x, int y, int w, int h, int colour) { 00168 window(x, y, w, h); 00169 for(int i=0; i<w*h; i++) { 00170 putp(colour); 00171 } 00172 } 00173 00174 void GraphicsDisplay::cls() { 00175 fill(0, 0, width(), height(), _background); 00176 } 00177 00178 void GraphicsDisplay::blit(int x, int y, int w, int h, const int *colour) { 00179 window(x, y, w, h); 00180 for(int i=0; i<w*h; i++) { 00181 putp(colour[i]); 00182 } 00183 } 00184 00185 void GraphicsDisplay::lcd_display_char(uint16_t hwXpos, //specify x position. 00186 uint16_t hwYpos, //specify y position. 00187 uint8_t chChr, //a char is display. 00188 uint8_t chSize, //specify the size of the char 00189 uint16_t hwColor) 00190 { 00191 uint8_t i, j, chTemp; 00192 uint16_t hwYpos0 = hwYpos, hwColorVal = 0; 00193 00194 if (hwXpos >= width() || hwYpos >= height()) { 00195 return; 00196 } 00197 00198 00199 for (i = 0; i < chSize; i ++) { 00200 // if (FONT_1206 == chSize) { 00201 // chTemp = FONT8x8[chChr - 0x20][i]; 00202 // } else if (FONT_1608 == chSize) { 00203 // chTemp = FONT8x8[chChr - 0x20][i]; 00204 // } 00205 chTemp = FONT8x8[chChr - 0x20][i]; 00206 00207 for (j = 0; j < 8; j ++) { 00208 if (chTemp & 0x80) { 00209 hwColorVal = hwColor; 00210 //lcd_draw_point(hwXpos, hwYpos, hwColorVal); 00211 pixel(hwXpos,hwYpos,hwColor); 00212 } 00213 chTemp <<= 1; 00214 hwYpos ++; 00215 if ((hwYpos - hwYpos0) == chSize) { 00216 hwYpos = hwYpos0; 00217 hwXpos ++; 00218 break; 00219 } 00220 } 00221 } 00222 } 00223 00224 void GraphicsDisplay::blitbit(int x, int y, int w, int h, const char* colour) { 00225 window(x, y, w, h); 00226 for(int i = 0; i < w*h; i++) { 00227 char byte = colour[i >> 3]; 00228 int offset = i & 0x7; 00229 int c = ((byte << offset) & 0x80) ? _foreground : _background; 00230 putp(c); 00231 } 00232 } 00233 00234 int GraphicsDisplay::columns() { 00235 return width() / 8; 00236 } 00237 00238 int GraphicsDisplay::rows() { 00239 return height() / 8; 00240 } 00241 00242
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