PlaySFX (sound effect from Flash) example

Dependencies:   PokittoLib

Revision:
18:b5f252ba0083
Parent:
8:5eeee6554584
Child:
19:64f88ef5ef07
--- a/My_settings.h	Sun Oct 07 10:20:22 2018 +0000
+++ b/My_settings.h	Thu Apr 04 17:09:07 2019 +0000
@@ -1,16 +1,11 @@
-/* This is an example of how to set your own project settings 
 
-To use
-
-1. make a copy of this file by pressing right mouse button on top of this file 
-in the mbed online compiler, then choose "Clone"
+#ifndef MY_SETTINGS_H
+#define MY_SETTINGS_H
 
-2. See that the copy is in the root of the project (where your main cpp files are), not inside the PokittoLib folder
-Drag & drop to move if needed
-
-3. rename the clone to "My_settings.h"
+#define PROJ_ENABLE_SOUND 1     // 0 = all sound functions disabled
+#define PROJ_STREAMING_MUSIC 1
+//#define PROJ_HIGH_RAM HIGH_RAM_MUSIC // put music buffers in SRAM1/2
+//#define PROJ_SDFS_STREAMING
+#define PROJ_AUD_FREQ 8000
 
-*/
-
-#define PROJ_HIRES 0
-#define PROJ_ENABLE_SOUND 0
\ No newline at end of file
+#endif
\ No newline at end of file