PlaySFX (sound effect from Flash) example
Dependencies: PokittoLib
Diff: My_settings.h
- Revision:
- 18:b5f252ba0083
- Parent:
- 8:5eeee6554584
- Child:
- 19:64f88ef5ef07
--- a/My_settings.h Sun Oct 07 10:20:22 2018 +0000 +++ b/My_settings.h Thu Apr 04 17:09:07 2019 +0000 @@ -1,16 +1,11 @@ -/* This is an example of how to set your own project settings -To use - -1. make a copy of this file by pressing right mouse button on top of this file -in the mbed online compiler, then choose "Clone" +#ifndef MY_SETTINGS_H +#define MY_SETTINGS_H -2. See that the copy is in the root of the project (where your main cpp files are), not inside the PokittoLib folder -Drag & drop to move if needed - -3. rename the clone to "My_settings.h" +#define PROJ_ENABLE_SOUND 1 // 0 = all sound functions disabled +#define PROJ_STREAMING_MUSIC 1 +//#define PROJ_HIGH_RAM HIGH_RAM_MUSIC // put music buffers in SRAM1/2 +//#define PROJ_SDFS_STREAMING +#define PROJ_AUD_FREQ 8000 -*/ - -#define PROJ_HIRES 0 -#define PROJ_ENABLE_SOUND 0 \ No newline at end of file +#endif \ No newline at end of file