most functionality to splashdwon, find neutral and start mission. short timeouts still in code for testing, will adjust to go directly to sit_idle after splashdown
Dependencies: mbed MODSERIAL FATFileSystem
Diff: StateMachine/StateMachine.hpp
- Revision:
- 27:0a5b90cd65d6
- Parent:
- 24:c7d9b5bf3829
- Child:
- 28:16c83a2fdefa
--- a/StateMachine/StateMachine.hpp Wed Nov 29 17:56:34 2017 +0000 +++ b/StateMachine/StateMachine.hpp Wed Nov 29 22:37:47 2017 +0000 @@ -69,7 +69,6 @@ private: int _timeout; // generic timeout for every state, seconds - float depthTolerance; // depth tolerance for neutral finding exit critera float pitchTolerance; // pitch angle tolerance for neutral finding exit criteria float bceFloatPosition; // bce position for "float" states float battFloatPosition; // batt position for "broadcast" state