主導機 mbed用のプログラムです 改良しました
Dependencies: mbed
Fork of F3RC_syudou_master_3 by
Socket.cpp
00001 /* 00002 Copyright (c) 2010 Peter Barrett 00003 00004 Permission is hereby granted, free of charge, to any person obtaining a copy 00005 of this software and associated documentation files (the "Software"), to deal 00006 in the Software without restriction, including without limitation the rights 00007 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00008 copies of the Software, and to permit persons to whom the Software is 00009 furnished to do so, subject to the following conditions: 00010 00011 The above copyright notice and this permission notice shall be included in 00012 all copies or substantial portions of the Software. 00013 00014 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00015 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00016 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00017 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00018 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00019 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00020 THE SOFTWARE. 00021 */ 00022 00023 /* 00024 Tue Apr 26 2011 Bart Janssens: added a socket listener 00025 */ 00026 00027 #include <stdio.h> 00028 #include <stdlib.h> 00029 #include <stdio.h> 00030 #include <string.h> 00031 00032 #include "Utils.h" 00033 #include "Socket.h" 00034 00035 #define MAX_SOCKET_HANDLERS 3 00036 #define MAX_SOCKETS 16 00037 #define MAX_LISTEN 8 00038 00039 class SocketInternalPad 00040 { 00041 public: 00042 SocketInternal si; 00043 u8 pad[8]; 00044 }; 00045 00046 00047 00048 00049 class SocketManager 00050 { 00051 SocketHandler* _handlers[MAX_SOCKET_HANDLERS]; 00052 SocketInternalPad _sockets[MAX_SOCKETS]; 00053 SocketListener _listeners[MAX_LISTEN]; 00054 00055 public: 00056 SocketManager() 00057 { 00058 memset(_handlers,0,sizeof(_handlers)); 00059 memset(_sockets,0,sizeof(_sockets)); 00060 memset(_listeners,0,sizeof(_listeners)); 00061 } 00062 00063 SocketHandler* GetHandler(int type) 00064 { 00065 if (type < 1 || type > MAX_SOCKET_HANDLERS) 00066 return 0; 00067 return _handlers[type - 1]; 00068 } 00069 00070 SocketInternal* GetInternal(int s) 00071 { 00072 if (s < 1 || s > MAX_SOCKETS) 00073 return 0; 00074 return &_sockets[s - 1].si; 00075 } 00076 00077 int RegisterSocketHandler(int type, SocketHandler* handler) 00078 { 00079 if (type < 1 || type > MAX_SOCKET_HANDLERS) 00080 return ERR_SOCKET_TYPE_NOT_FOUND; 00081 _handlers[type - 1] = handler; 00082 return 0; 00083 } 00084 00085 int Open(int type, SocketAddrHdr* addr, SocketCallback callback, void* userData) 00086 { 00087 SocketHandler* h = GetHandler(type); 00088 if (!h) 00089 return ERR_SOCKET_TYPE_NOT_FOUND; 00090 00091 for (int i = 0; i < MAX_SOCKETS; i++) 00092 { 00093 SocketInternal* si = (SocketInternal*)(_sockets+i); 00094 if (si->ID == 0) 00095 { 00096 //printf("Call to Socket Manager Open \r\n"); 00097 si->ID = i+1; 00098 si->Type = type; 00099 si->Callback = callback; 00100 si->userData = userData; 00101 return h->Open(si,addr); 00102 } 00103 } 00104 return ERR_SOCKET_NONE_LEFT; 00105 } 00106 00107 SocketInternal* Create(int type, SocketAddrHdr* addr, int port) 00108 { 00109 SocketInternal* si; 00110 SocketListener* li; 00111 SocketHandler* h = GetHandler(type); 00112 if (!h) 00113 return 0; 00114 00115 for (int i = 0; i < MAX_SOCKETS; i++) 00116 { 00117 si = (SocketInternal*)(_sockets+i); 00118 if (si->ID == 0) 00119 { 00120 si->ID = i+1; 00121 si->State = SocketState_Listen; 00122 si->Type = type; 00123 si->port = port; 00124 for (int i = 0; i < MAX_LISTEN; i++){ 00125 li = (SocketListener*)(_listeners+i); 00126 if (( li->Type == si->Type )&& (li->port == si->port)) { 00127 si->Callback = li->Callback; 00128 si->userData = li->userData; 00129 h->Create(si,addr); 00130 return si; 00131 } 00132 00133 } 00134 } 00135 } 00136 } 00137 00138 00139 int Listen(int type, int port, SocketCallback callback,void* userData) 00140 { 00141 SocketListener* li; 00142 SocketHandler* h = GetHandler(type); 00143 if (!h) return ERR_SOCKET_TYPE_NOT_FOUND; 00144 00145 //printf("Call to Socket Manager Listen \r\n"); 00146 for (int i = 0; i < MAX_LISTEN; i++) 00147 { 00148 li = (SocketListener*)(_listeners+i); 00149 if (( li->Type == type )&& (li->port == port)) { 00150 //printf("Port %d is already in use\r\n",port); 00151 return ERR_SOCKET_IN_USE; //in use 00152 } 00153 } 00154 00155 for (int i = 0; i < MAX_LISTEN; i++) 00156 { 00157 li = (SocketListener*)(_listeners+i); 00158 if (( li->Type == 0 )&& (li->port == 0)) { 00159 li->ID = i+1; 00160 li->Type = type; 00161 li->port = port; 00162 li->Callback = callback; 00163 li->userData = userData; 00164 //printf("Listening on port %d \r\n",port); 00165 return 0; 00166 } 00167 } 00168 //printf("Max listen ports reached\r\n",port); 00169 return ERR_SOCKET_NONE_LEFT; 00170 } 00171 00172 int InUse(int type, int port) 00173 { 00174 SocketListener* li; 00175 SocketHandler* h = GetHandler(type); 00176 if (!h) return ERR_SOCKET_TYPE_NOT_FOUND; 00177 for (int i = 0; i < MAX_LISTEN; i++) 00178 { 00179 li = (SocketListener*)(_listeners+i); 00180 if (( li->Type == type )&& (li->port == port)) { 00181 00182 //printf("Listen check on port %d OK\r\n",port); 00183 return 0; 00184 } 00185 } 00186 //printf("Listen check on port %d NOK\r\n",port); 00187 return ERR_SOCKET_NONE_LEFT; 00188 } 00189 00190 00191 int Accept(int socket, SocketCallback callback, void* userData) 00192 { 00193 SocketInternal* si = GetInternal(socket); 00194 if (!si || si->ID != socket) 00195 return ERR_SOCKET_NOT_FOUND; 00196 00197 si->Callback = callback; 00198 si->userData = userData; 00199 00200 //printf("Call to Socket Manager Accept \r\n"); 00201 return 0; 00202 00203 } 00204 00205 int Send(int socket, const u8* data, int len) 00206 { 00207 //printf("Call to Socket Manager Send \r\n"); 00208 SocketInternal* si = GetInternal(socket); 00209 //printf("socket = %d si->ID = %d si->Type = %d \r\n", socket, si->ID, si->Type); 00210 if (!si || si->ID != socket){ 00211 //printf("send: socket not found \r\n"); 00212 return ERR_SOCKET_NOT_FOUND; 00213 } 00214 //printf("Calling l2cap send \r\n"); 00215 00216 SocketHandler* h = GetHandler(si->Type); 00217 if (!h) { 00218 //printf("Send: no socket type found \r\n"); 00219 return ERR_SOCKET_TYPE_NOT_FOUND; 00220 } 00221 return h->Send(si,data,len); 00222 00223 } 00224 00225 int Close(int socket) 00226 { 00227 SocketInternal* si = GetInternal(socket); 00228 if (!si || si->ID != socket) 00229 return ERR_SOCKET_NOT_FOUND; 00230 si->ID = 0; 00231 return GetHandler(si->Type)->Close(si); 00232 } 00233 }; 00234 00235 SocketManager gSocketManager; 00236 00237 int Socket_Open(int type, SocketAddrHdr* addr, SocketCallback callback, void* userData) 00238 { 00239 //printf("Call to Socket Open \r\n"); 00240 return gSocketManager.Open(type,addr,callback,userData); 00241 } 00242 00243 SocketInternal* Socket_Create(int type, SocketAddrHdr* addr, int port) 00244 { 00245 return gSocketManager.Create(type, addr, port); 00246 } 00247 00248 int Socket_Send(int socket, const u8* data, int len) 00249 { 00250 //printf("Call to Socket_Send \r\n"); 00251 return gSocketManager.Send(socket,data,len); 00252 } 00253 00254 int Socket_Close(int socket) 00255 { 00256 return gSocketManager.Close(socket); 00257 } 00258 00259 int Socket_Listen(int type, int port,SocketCallback callback, void* userData) 00260 { 00261 //printf("Call to Socket_Listen \r\n"); 00262 return gSocketManager.Listen(type, port,callback,userData); 00263 } 00264 00265 int Socket_InUse(int type, int port) 00266 { 00267 //printf("Call to Socket_InUse \r\n"); 00268 return gSocketManager.InUse(type, port); 00269 } 00270 00271 int Socket_Accept(int socket, SocketCallback callback, void* userData) 00272 { 00273 //printf("Call to Socket_Accept \r\n"); 00274 return gSocketManager.Accept(socket, callback, userData); 00275 } 00276 00277 int RegisterSocketHandler(int type, SocketHandler* handler) 00278 { 00279 return gSocketManager.RegisterSocketHandler(type,handler); 00280 } 00281 00282 SocketInternal* GetSocketInternal(int socket) 00283 { 00284 return gSocketManager.GetInternal(socket); 00285 } 00286
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