4 years ago.
LEDBlink and Rotaton
First of all may I just say a huge thank you for your work, I wonder if you could answer the following points?
I have the controller happily running in my cabinet in tandem with the CCD plunger using all the functions all is well until I run the LEDBlinky program (http://www.ledblinky.net/ledblinky.htm) in audio detect mode to make my LEDs flash to sound in Pinball FX2. At this point the Pinscape plunger reverses direction? I have the active launch button code running mimicking the Zeb launch idea and looking at the controller using the windows 7 x64 devices properties everything works other then the flipped Z axis. I'm only using your calibration tool and I have not calibrated the controller in windows.
The second question is more of a request, would it be possible to offer an option in the config.h file to rotate the board so it can be positioned with the connectors facing the left of the board at all please?
Question relating to:
4 years ago.
Very strange symptom - I'm not sure what could be causing that.
Does the same thing happen in Visual Pinball, or only Pinball FX2? If it only happens in the latter, it might be a problem in their software rather than in the controller. On the controller side, the direction is determined on the fly according to which end of the sensor is brighter on each scan, so nothing else in the software environment should have any effect on this.
Regarding the rotation, you actually can orient it in any rotation already. You just have to adjust the axis assignment and direction settings in Visual Pinball. There's a section in the documentation that lists the settings for each 90 degree rotation. (I'm not sure if Pinball FX2 has similar options - hopefully it does.)