done

Dependents:   AwesomeAlarm_BLE

Revision:
1:f63d87466f55
Parent:
0:dc8789a6e21f
diff -r dc8789a6e21f -r f63d87466f55 Font_7Seg.h
--- a/Font_7Seg.h	Sat Jan 30 20:35:25 2016 +0000
+++ b/Font_7Seg.h	Fri Oct 06 16:43:56 2017 +0000
@@ -1,5 +1,8 @@
 /* mbed LED Font Library, for TM1637 LED Controller
  * Copyright (c) 2016, v01: WH, Initial version, Test in CATALEX
+ *               2017, v02: WH, Added RobotDyn 6 Digit module,
+ *                          Added Eyewink 6 Digit + 5 Keys module,   
+ *                          Constructor adapted to 2 pins: dio, clk  
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
@@ -25,8 +28,8 @@
 // Select one of the testboards for TM1637 controller
 #include "TM1637_Config.h"
 
-#if ((CATALEX_TEST == 1) || (TM1637_TEST == 1))
-// Segment bit positions for 7 Segment display using the CATALEX mapping for TM1637
+#if ((EYEWINK_TEST == 1) || (ROBOTDYN_TEST == 1) || (CATALEX_TEST == 1) || (TM1637_TEST == 1))
+// Segment bit positions for 7 Segment display using the CATALEX and ROBOTDYN mapping for TM1637
 // Modify this table for different 'bit-to-segment' mappings. The ASCII character defines and the FONT_7S const table below 
 // will be adapted automatically according to the bit-to-segment mapping. Obviously this will only work when the segment
 // mapping is identical for every digit position. This will be the case unless the hardware designer really hates software developers.
@@ -55,6 +58,33 @@
 //Mask for blending out and setting 7 segments digits
 #define MASK_7S_ALL = (S7_A | S7_B | S7_C | S7_D | S7_E | S7_F | S7_G}
 
+//The CATALAX mapping between Digit positions or Columns (Left to Right) and Grids (ie memory address) are:
+//The column numbers are:
+//   0   1   2   3
+//The Grids are:
+//  GR1 GR2 GR3 GR4
+//The memory addresses are:
+//   0   1   2   3
+
+
+//The ROBOTDYN mapping between Digit positions or columns (Left to Right) and Grids (ie memory address) are:
+//The column numbers are:
+//   0   1   2   3   4   5
+//The Grids are:
+//  GR3 GR2 GR1 GR6 GR5 GR4
+//The memory addresses are:
+//   2   1   0   5   4   3
+
+
+//The EYEWINK mapping between Digit positions or columns (Left to Right) and Grids (ie memory address) are:
+//The column numbers are:
+//   0   1   2   3   4   5
+//The Grids are:
+//  GR1 GR2 GR3 GR4 GR5 GR6
+//The memory addresses are:
+//   0   1   2   3   4   5
+
+
 //Icons Grid 1
 #define S7_DP1  0x0080
 #define S7_ICON_GR1 (0x0000)
@@ -69,13 +99,23 @@
 //Icons Grid 3
 #define S7_DP3  0x0080
 #define S7_ICON_GR3 (0x0000)
-//#define S7_ICON_GR3 (S7_LD3 | S7_DP3)
+//#define S7_ICON_GR3 (S7_DP3)
 
 //Icons Grid 4
 #define S7_DP4  0x0080
 #define S7_ICON_GR4 (0x0000)
 //#define S7_ICON_GR4 (S7_DP4)
 
+//Icons Grid 5
+#define S7_DP5  0x0080
+#define S7_ICON_GR5 (0x0000)
+//#define S7_ICON_GR5 (S7_DP5)
+
+//Icons Grid 6
+#define S7_DP6  0x0080
+#define S7_ICON_GR6 (0x0000)
+//#define S7_ICON_GR6 (S7_DP6)
+
 
 //Mask for blending out and restoring Icons
 extern const char MASK_ICON_GRID[];