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Dependencies: mbed wave_player mbed-rtos C12832_lcd 4DGL-uLCD-SE LCD_fonts SDFileSystem
main.cpp
- Committer:
- yqin70
- Date:
- 2019-12-04
- Revision:
- 3:431877852f14
- Parent:
- 2:765774781bb1
- Child:
- 4:59b73f321c0e
File content as of revision 3:431877852f14:
#include "mbed.h" #include "SDFileSystem.h" #include "wave_player.h" #include "uLCD_4DGL.h" //setup some color objects in flash using const's #include "rtos.h" #include "Small_6.h" #include "Small_7.h" #include "Arial_9.h" #include "stdio.h" #include "C12832_lcd.h" //class for 3 PWM color values for RGBLED class LEDColor { public: LEDColor(float r, float g, float b); float red; float green; float blue; }; LEDColor:: LEDColor(float r, float g, float b) : red(r), green(g), blue(b) { } //Operator overload to adjust brightness with no color change LEDColor operator * (const LEDColor& x, const float& b) { return LEDColor(x.red*b,x.green*b,x.blue*b); } //Operator overload to add colors LEDColor operator + (const LEDColor& x, const LEDColor& y) { return LEDColor(x.red+y.red,x.green+y.green,x.blue+y.blue); } //Class to control an RGB LED using three PWM pins class RGBLed { public: RGBLed(PinName redpin, PinName greenpin, PinName bluepin); void write(float red,float green, float blue); void write(LEDColor c); RGBLed operator = (LEDColor c) { write(c); return *this; }; private: PwmOut _redpin; PwmOut _greenpin; PwmOut _bluepin; }; RGBLed::RGBLed (PinName redpin, PinName greenpin, PinName bluepin) : _redpin(redpin), _greenpin(greenpin), _bluepin(bluepin) { //50Hz PWM clock default a bit too low, go to 2000Hz (less flicker) _redpin.period(0.0005); } void RGBLed::write(float red,float green, float blue) { _redpin = red; _greenpin = green; _bluepin = blue; } void RGBLed::write(LEDColor c) { _redpin = c.red; _greenpin = c.green; _bluepin = c.blue; } //classes could be moved to include file //Setup RGB led using PWM pins and class RGBLed myRGBled(p23,p22,p21); //RGB PWM pins const LEDColor red(1.0,0.0,0.0); const LEDColor green(0.0,0.2,0.0); //brighter green LED is scaled down to same as red and //blue LED outputs on Sparkfun RGBLED const LEDColor blue(0.0,0.0,1.0); const LEDColor yellow(1.0,0.2,0.0); const LEDColor white(1.0,0.2,1.0); const LEDColor black(0.0,0.0,0.0); char bred=0; char bgreen=0; char bblue=0; volatile bool songselect = false; volatile bool homescreen = true; uLCD_4DGL uLCD(p28,p27,p30); SDFileSystem sd(p5, p6, p7, p8, "sd"); //SD card DigitalOut myled(LED1); DigitalIn pb1(p20); DigitalIn pb2(p19); AnalogOut DACout(p18); wave_player waver(&DACout); // mutex to make the lcd lib thread safe Mutex lcd_mutex; int songnum = 1; AnalogIn joy_pot(p16); // Thread 1 // print homescreen to LCD void thread1(void const *args) { while(true) { // thread loop if (homescreen){ lcd_mutex.lock(); uLCD.cls(); uLCD.text_height(1.9); uLCD.text_width(1.9); uLCD.color(WHITE); uLCD.locate(0,0); uLCD.printf("Pick a song"); uLCD.text_height(1.9); uLCD.text_width(1.9); uLCD.locate(1,2); uLCD.printf("Song1"); uLCD.locate(1,4); uLCD.printf("Song2"); uLCD.locate(1,6); uLCD.printf("Song3"); uLCD.locate(1,8); uLCD.printf("Song4"); uLCD.rectangle(5, songnum*16-2, 100, songnum*16+8 ,GREEN); lcd_mutex.unlock(); } Thread::wait(200); } } //for song selection during homescreen void thread2(void const *args) { while(1){ if (homescreen){ if ((joy_pot <= (1.4/3.3)) && songnum>1) { songnum--; } else if ((joy_pot >= (1.8/3.3)) && songnum<4){ songnum++; } } Thread::wait(250); } } // Thread 3 //pb1 is to select song //pb2 is to return to homescreen void thread3(void const *args) { pb1.mode(PullUp); pb2.mode(PullUp); while(true) { // thread loop if (!pb2) { homescreen = true; songselect = false; } if (!pb1) { songselect = true; } Thread::wait(100); // value of pot1 / 100 } } int main() { //timestamp in terms of seconds int the_middle[62][5] = {2, 0, 1, 0, 0, 3, 0, 1, 0, 0, 4, 0, 1, 0, 0, 5, 0, 1, 0, 0, 6, 0, 0, 1, 0, 7, 0, 0, 1, 0, 8, 0, 0, 1, 0, 9, 0, 0, 1, 0, 10, 0, 0, 1, 0, 11, 0, 0, 0, 1, 12, 0, 0, 0, 1, 13, 0, 0, 0, 1, 15, 0, 0, 1, 1, 16, 0, 0, 1, 1, 17, 0, 0, 1, 1, 18, 0, 1, 1, 0, 19, 0, 1, 1, 0, 20, 0, 1, 1, 0, 21, 0, 1, 1, 0, 22, 0, 1, 1, 0, 23, 0, 1, 1, 0, 24, 0, 1, 1, 0, 25, 0, 1, 1, 0, 27, 0, 1, 0, 0, 28, 0, 1, 0, 0, 29, 0, 1, 0, 0, 30, 0, 1, 0, 0, 31, 0, 0, 1, 0, 32, 0, 0, 1, 0, 33, 0, 0, 1, 0, 34, 0, 0, 1, 0, 35, 0, 0, 1, 0, 36, 0, 0, 1, 0, 37, 0, 0, 0, 1, 38, 0, 0, 0, 1, 39, 0, 0, 0, 1, 40, 0, 0, 0, 1, 42, 0, 1, 1, 0, 43, 0, 0, 1, 1, 44, 0, 1, 1, 0, 45, 0, 0, 1, 1, 46, 0, 1, 1, 0, 47, 0, 0, 1, 1, 48, 0, 1, 1, 0, 49, 0, 0, 1, 1, 51, 0, 1, 1, 1, 52, 0, 1, 1, 1, 53, 0, 1, 1, 1, 54, 0, 1, 1, 1, 56, 0, 1, 0, 0, 57, 0, 1, 0, 0, 58, 0, 1, 0, 0, 59, 0, 1, 0, 0, 61, 0, 0, 1, 0, 62, 0, 1, 1, 1, 63, 0, 1, 1, 1, 64, 0, 1, 1, 1, 66, 0, 1, 1, 0, 67, 0, 0, 1, 1, 68, 0, 1, 1, 0, 69, 0, 0, 1, 1, 70, 0, 1, 1, 0}; int stacys_mom[70][5] = {1, 0, 1, 0, 0, 2, 0, 1, 0, 0, 3, 0, 1, 1, 0, 4, 0, 1, 0, 0, 5, 0, 1, 0, 0, 6, 0, 1, 1, 0, 8, 0, 0, 1, 0, 9, 0, 0, 0, 1, 10, 0, 1, 0, 0, 11, 0, 0, 1, 0, 12, 0, 1, 1, 0, 13, 0, 1, 1, 0, 15, 0, 0, 1, 1, 16, 0, 0, 1, 1, 17, 0, 0, 1, 1, 18, 0, 0, 1, 1, 20, 0, 1, 0, 0, 21, 0, 0, 1, 0, 22, 0, 0, 0, 1, 24, 0, 0, 1, 1, 25, 0, 0, 1, 1, 26, 0, 0, 1, 0, 27, 0, 0, 1, 0, 28, 0, 0, 0, 1, 29, 0, 1, 0, 0, 31, 0, 1, 1, 1, 32, 0, 1, 0, 1, 33, 0, 1, 0, 1, 34, 0, 1, 0, 1, 35, 0, 1, 0, 1, 36, 0, 1, 0, 1, 37, 0, 1, 0, 1, 39, 0, 0, 1, 0, 40, 0, 0, 1, 0, 41, 0, 0, 1, 0, 42, 0, 0, 1, 0, 43, 0, 0, 0, 1, 44, 0, 0, 0, 1, 45, 0, 0, 1, 0, 46, 0, 0, 1, 0, 47, 0, 0, 1, 1, 48, 0, 0, 1, 1, 49, 0, 0, 1, 1, 51, 0, 1, 0, 0, 52, 0, 0, 1, 0, 53, 0, 0, 0, 1, 54, 0, 0, 1, 1, 55, 0, 0, 1, 1, 56, 0, 0, 1, 0, 57, 0, 0, 1, 0, 58, 0, 0, 1, 0, 59, 0, 0, 1, 0, 60, 0, 0, 1, 0, 61, 0, 0, 1, 0, 62, 0, 0, 1, 0, 64, 0, 1, 0, 0, 65, 0, 1, 0, 0, 66, 0, 1, 0, 0, 67, 0, 1, 0, 0, 68, 0, 1, 0, 0, 69, 0, 1, 0, 0, 70, 0, 1, 0, 0, 73, 0, 0, 1, 1, 74, 0, 0, 1, 1, 75, 0, 1, 0, 0, 76, 0, 0, 1, 0, 77, 0, 0, 0, 1, 78, 0, 1, 0, 0, 79, 0, 0, 1, 0, 80, 0, 0, 0, 1}; int sins[60][5] = {2, 0, 1, 0, 0, 3, 0, 0, 1, 0, 4, 0, 1, 0, 0, 5, 0, 0, 1, 0, 6, 0, 0, 0, 1, 7, 0, 1, 0, 0, 8, 0, 0, 0, 1, 9, 0, 1, 0, 0, 10, 0, 0, 0, 1, 11, 0, 1, 1, 1, 13, 0, 1, 0, 0, 14, 0, 0, 1, 0, 15, 0, 1, 0, 0, 16, 0, 0, 1, 0, 17, 0, 0, 1, 0, 18, 0, 0, 1, 0, 19, 0, 0, 1, 0, 20, 0, 0, 1, 0, 22, 0, 0, 0, 1, 23, 0, 0, 1, 1, 24, 0, 0, 0, 1, 25, 0, 0, 1, 1, 26, 0, 0, 0, 1, 27, 0, 0, 1, 1, 28, 0, 1, 0, 0, 29, 0, 1, 1, 0, 30, 0, 1, 0, 0, 31, 0, 1, 1, 0, 33, 0, 1, 0, 0, 34, 0, 1, 0, 0, 35, 0, 1, 0, 0, 36, 0, 0, 1, 1, 37, 0, 0, 1, 1, 38, 0, 0, 1, 1, 39, 0, 0, 1, 1, 40, 0, 0, 1, 1, 42, 0, 1, 1, 0, 43, 0, 1, 1, 0, 44, 0, 0, 1, 0, 45, 0, 0, 1, 1, 46, 0, 0, 1, 1, 47, 0, 0, 1, 1, 48, 0, 0, 1, 1, 49, 0, 0, 1, 1, 50, 0, 0, 1, 0, 51, 0, 1, 1, 0, 52, 0, 1, 1, 0, 53, 0, 1, 1, 0, 54, 0, 1, 1, 0, 55, 0, 1, 1, 0, 56, 0, 1, 0, 0, 57, 0, 0, 1, 0, 58, 0, 1, 0, 0, 59, 0, 0, 1, 0, 60, 0, 1, 0, 0, 62, 0, 1, 1, 0, 63, 0, 1, 1, 0, 64, 0, 1, 1, 0, 65, 0, 1, 1, 0, 66, 0, 1, 1, 0}; int fireflies[58][5] = { 1, 0, 1, 0, 0, 2, 0, 0, 1, 0, 3, 0, 1, 0, 0, 4, 0, 0, 1, 0, 5, 0, 1, 0, 0, 6, 0, 0, 1, 0, 7, 0, 1, 0, 0, 8, 0, 0, 1, 0, 9, 0, 1, 0, 0, 10, 0, 0, 1, 0, 11, 0, 0, 0, 1, 12, 0, 0, 1, 0, 13, 0, 1, 0, 0, 14, 0, 0, 1, 0, 15, 0, 0, 0, 1, 16, 0, 1, 1, 0, 17, 0, 1, 1, 0, 18, 0, 0, 1, 1, 19, 0, 0, 1, 1, 21, 0, 0, 1, 0, 22, 0, 0, 1, 0, 23, 0, 0, 1, 0, 24, 0, 0, 1, 0, 25, 0, 1, 0, 0, 26, 0, 1, 0, 0, 27, 0, 0, 1, 0, 28, 0, 0, 1, 0, 29, 0, 0, 0, 1, 30, 0, 0, 0, 1, 32, 0, 1, 0, 0, 33, 0, 1, 0, 0, 34, 0, 0, 1, 0, 35, 0, 0, 1, 0, 36, 0, 0, 0, 1, 37, 0, 0, 0, 1, 38, 0, 0, 1, 0, 39, 0, 0, 1, 0, 40, 0, 1, 0, 0, 41, 0, 1, 0, 0, 43, 0, 1, 1, 1, 44, 0, 1, 1, 1, 45, 0, 1, 1, 1, 46, 0, 1, 1, 1, 47, 0, 1, 1, 0, 48, 0, 1, 1, 0, 49, 0, 0, 1, 1, 50, 0, 0, 1, 1, 51, 0, 0, 1, 1, 53, 0, 1, 1, 0, 54, 0, 1, 1, 0, 55, 0, 0, 1, 1, 56, 0, 1, 1, 0, 57, 0, 0, 1, 1, 59, 0, 1, 0, 0, 60, 0, 0, 1, 0, 61, 0, 0, 0, 1, 62, 0, 0, 1, 0, 63, 0, 1, 0, 0}; //doesnt work yet, nee,d to ask hamblen uLCD.media_init(); uLCD.set_sector_address(0x001D, 0x4C01); uLCD.display_image(0,0); // t1.start(thread1); // t2.start(thread2); // t3.start(thread3); Thread t1(thread1); Thread t2(thread2); Thread t3(thread3); //startup sound. Commented out for testing without SD card //FILE *wave_file; //wave_file=fopen("/sd/cheer.wav","r"); //waver.play(wave_file); //fclose(wave_file); while(1) { if (songselect){ myled = 0; homescreen = false; lcd_mutex.lock(); uLCD.cls(); uLCD.printf("You selected song %2d",songnum); lcd_mutex.unlock(); //add case statement based on songnum or something //code for playing song from sd //FILE *wave_file; //wave_file=fopen("/sd/sample1.wav","r"); //waver.play(wave_file); //fclose(wave_file); //end } Thread::wait(100); } }