Jubeat (ユビート Yubīto?), stylized as jubeat, is a series of arcade music video games developed by Konami Computer Entertainment Japan, and is a part of Konami's Bemani line of music video games. The series uses an arrangement of 16 buttons in a 4x4 grid for gameplay, a grid also used for the displaying of cues and part of the user interface.
Dependencies: 4DGL-uLCD-SE SDFileSystem TextLCD mbed-rtos mbed wave_player
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Diff: VS1002.h
- Revision:
- 0:c3c8793d0091
diff -r 000000000000 -r c3c8793d0091 VS1002.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/VS1002.h Wed Mar 16 13:38:50 2016 +0000 @@ -0,0 +1,76 @@ +#ifndef VS1002_H +#define VS1002_H + +#include "mbed.h" +#include "SDFileSystem.h" +#include "string" +#include "string.h" +#include "TextLCD.h" + + +//SCI_MODE register bits as of p.26 of the datasheet +#define SM_DIFF 0x0001 +#define SM_SETTOZERO 0x0002 +#define SM_RESET 0x0004 +#define SM_OUTOFWAV 0x0008 +#define SM_PDOWN 0x0010 +#define SM_TESTS 0x0020 +#define SM_STREAM 0x0040 +#define SM_PLUSV 0x0080 +#define SM_DACT 0x0100 +#define SM_SDIORD 0x0200 +#define SM_SDISHARE 0x0400 +#define SM_SDINEW 0x0800 +#define SM_ADPCM 0x1000 +#define SM_ADPCM_HP 0x2000 + +extern int new_song_number; +extern int volume_set; +extern bool pause; +extern bool mute; +extern char * song_name[6]; + + +class VS1002 { + +public: + + VS1002(PinName mmosi, PinName mmiso, PinName ssck, PinName ccs, const char *name, PinName mosi, PinName miso, PinName sck, PinName cs, PinName rst, PinName dreq, PinName dcs, PinName vol); + + void cs_low(void); + void cs_high(void); + void dcs_low(void); + void dcs_high(void); + void sci_en(void); + void sci_dis(void); + void sdi_en(void); + void sdi_dis(void); + + void sci_initialise(void); + void sdi_initialise(void); + void reset(void); + void power_down(void); + + void sci_write(unsigned char, unsigned short int); + void sdi_write(unsigned char); + unsigned short int read(unsigned short int); + void sine_test_activate(unsigned char); + void volume(signed int,signed int); + void sine_test_deactivate(void); + void play_song(int); + + int num_of_files; + + DigitalIn _DREQ; + DigitalOut _RST; + AnalogIn _VOL; + +protected: + + SPI _spi; + DigitalOut _CS; + DigitalOut _DCS; + SDFileSystem _sd; + +}; +#endif \ No newline at end of file