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Diff: features/unsupported/tests/mbed/freopen/TextLCD.cpp
- Revision:
- 0:f269e3021894
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/features/unsupported/tests/mbed/freopen/TextLCD.cpp Sun Oct 23 15:10:02 2016 +0000 @@ -0,0 +1,98 @@ +/* mbed TextLCD Library + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + */ + +#include "TextLCD.h" +#include "mbed.h" + +/* + * useful info found at http://www.a-netz.de/lcd.en.php + * + * Initialisation + * ============== + * + * After attaching the supply voltage/after a reset, the display needs to be brought in to a defined state + * + * - wait approximately 15 ms so the display is ready to execute commands + * - Execute the command 0x30 ("Display Settings") three times (wait 1,64ms after each command, the busy flag cannot be queried now). + * - The display is in 8 bit mode, so if you have only connected 4 data pins you should only transmit the higher nibble of each command. + * - If you want to use the 4 bit mode, now you can execute the command to switch over to this mode now. + * - Execute the "clear display" command + * + * Timing + * ====== + * + * Nearly all commands transmitted to the display need 40us for execution. + * Exceptions are the commands "Clear Display and Reset" and "Set Cursor to Start Position" + * These commands need 1.64ms for execution. These timings are valid for all displays working with an + * internal clock of 250kHz. But I do not know any displays that use other frequencies. Any time you + * can use the busy flag to test if the display is ready to accept the next command. + * + * _e is kept high apart from calling clock + * _rw is kept 0 (write) apart from actions that uyse it differently + * _rs is set by the data/command writes + */ + +TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1, + PinName d2, PinName d3, const char *name) : TextDisplay(name), _rw(rw), _rs(rs), + _e(e), _d(d0, d1, d2, d3) { + + _rw = 0; + _e = 1; + _rs = 0; // command mode + + // Should theoretically wait 15ms, but most things will be powered up pre-reset + // so i'll disable that for the minute. If implemented, could wait 15ms post reset + // instead + // wait(0.015); + + // send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus) + for(int i=0; i<3; i++) { + writeByte(0x3); + wait(0.00164); // this command takes 1.64ms, so wait for it + } + writeByte(0x2); // 4-bit mode + + writeCommand(0x28); // Function set 001 BW N F - - + writeCommand(0x0C); + writeCommand(0x6); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes + cls(); +} + +void TextLCD::character(int column, int row, int c) { + int address = 0x80 + (row * 40) + column; // memory starts at 0x80, and is 40 chars long per row + writeCommand(address); + writeData(c); +} + +int TextLCD::columns() { + return 16; +} + +int TextLCD::rows() { + return 2; +} + +void TextLCD::writeByte(int value) { + _d = value >> 4; + wait(0.000040f); // most instructions take 40us + _e = 0; + wait(0.000040f); + _e = 1; + _d = value >> 0; + wait(0.000040f); + _e = 0; + wait(0.000040f); // most instructions take 40us + _e = 1; +} + +void TextLCD::writeCommand(int command) { + _rs = 0; + writeByte(command); +} + +void TextLCD::writeData(int data) { + _rs = 1; + writeByte(data); +}