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Diff: features/netsocket/TCPServer.h
- Revision:
- 0:f269e3021894
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/features/netsocket/TCPServer.h Sun Oct 23 15:10:02 2016 +0000 @@ -0,0 +1,98 @@ + +/** \addtogroup netsocket */ +/** @{*/ +/* TCPServer + * Copyright (c) 2015 ARM Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef TCPSERVER_H +#define TCPSERVER_H + +#include "netsocket/Socket.h" +#include "netsocket/TCPSocket.h" +#include "netsocket/NetworkStack.h" +#include "netsocket/NetworkInterface.h" +#include "rtos/Semaphore.h" + + +/** TCP socket server + */ +class TCPServer : public Socket { +public: + /** Create an uninitialized socket + * + * Must call open to initialize the socket on a network stack. + */ + TCPServer(); + + /** Create a socket on a network interface + * + * Creates and opens a socket on the network stack of the given + * network interface. + * + * @param stack Network stack as target for socket + */ + template <typename S> + TCPServer(S *stack) + : _pending(0), _accept_sem(0) + { + open(stack); + } + + /** Destroy a socket + * + * Closes socket if the socket is still open + */ + virtual ~TCPServer(); + + /** Listen for connections on a TCP socket + * + * Marks the socket as a passive socket that can be used to accept + * incoming connections. + * + * @param backlog Number of pending connections that can be queued + * simultaneously, defaults to 1 + * @return 0 on success, negative error code on failure + */ + int listen(int backlog = 1); + + /** Accepts a connection on a TCP socket + * + * The server socket must be bound and set to listen for connections. + * On a new connection, creates a network socket using the specified + * socket instance. + * + * By default, accept blocks until data is sent. If socket is set to + * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned + * immediately. + * + * @param socket TCPSocket instance that will handle the incoming connection. + * @param address Destination for the remote address or NULL + * @return 0 on success, negative error code on failure + */ + int accept(TCPSocket *connection, SocketAddress *address = NULL); + +protected: + virtual nsapi_protocol_t get_proto(); + virtual void event(); + + volatile unsigned _pending; + rtos::Semaphore _accept_sem; +}; + + +#endif + +/** @}*/