TEST

Dependencies:   max32630fthr Adafruit_FeatherOLED USBDevice

Revision:
1:f60eafbf009a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Drivers/LS013B7DH03/GraphicsDisplay.h	Wed Apr 10 14:56:25 2019 +0300
@@ -0,0 +1,68 @@
+/* mbed GraphicsDisplay Display Library Base Class
+ * Copyright (c) 2007-2009 sford
+ * Released under the MIT License: http://mbed.org/license/mit
+ *
+ * A library for providing a common base class for Graphics displays
+ * To port a new display, derive from this class and implement
+ * the constructor (setup the display), pixel (put a pixel
+ * at a location), width and height functions. Everything else
+ * (locate, printf, putc, cls, window, putp, fill, blit, blitbit) 
+ * will come for free. You can also provide a specialised implementation
+ * of window and putp to speed up the results
+ */
+
+#ifndef MBED_GRAPHICSDISPLAY_H
+#define MBED_GRAPHICSDISPLAY_H
+
+#include "TextDisplay.h"
+
+class GraphicsDisplay : public TextDisplay {
+
+public:         
+          
+    GraphicsDisplay(const char* name);
+     
+    virtual void pixel(int x, int y, int colour) = 0;
+    virtual int width() = 0;
+    virtual int height() = 0;
+        
+    virtual void window(int x, int y, int w, int h);
+    virtual void putp(int colour);
+    
+    virtual void cls();
+    virtual void rect(int x0, int y0, int x1, int y1, int colour);
+    virtual void fillrect(int x0, int y0, int w, int h, int colour);
+    // fill equals fillrect, name has been kept to not break compatibility
+    virtual void fill(int x, int y, int w, int h, int colour);
+    
+    // To draw circle using ellipse, set a and b to the same values
+    virtual void ellipse(int xc, int yc, int a, int b, unsigned int colour);
+    virtual void fillellipse(int xc, int yc, int a, int b, unsigned int colour);
+    virtual void circle(int x, int y, int r, int colour);
+    
+    virtual void hline(int x0, int x1, int y, int colour);
+    virtual void vline(int x0, int y0, int y1, int colour);
+    virtual void line(int x0, int y0, int x1, int y1, int colour);
+    
+    virtual void blit(int x, int y, int w, int h, const int *colour);    
+    virtual void blitbit(int x, int y, int w, int h, const char* colour);
+    
+    virtual void character(int column, int row, int value);
+    virtual int columns();
+    virtual int rows();
+    
+protected:
+
+    // pixel location
+    short _x;
+    short _y;
+    
+    // window location
+    short _x1;
+    short _x2;
+    short _y1;
+    short _y2;
+
+};
+
+#endif