Princeton PT6964 LED controller supports 4 Digits @ 13 Segments, 5 Digits @ 12 Segments, 6 Digits @ 11 Segments or 7 Digits @ 10 Segments. Also supports a scanned keyboard of upto 20 keys. SPI bus interface.

Dependents:   mbed_PT6964

Princeton PT6964 LED controller supports 4 Digits @ 13 Segments, 5 Digits @ 12 Segments, 6 Digits @ 11 Segments or 7 Digits @ 10 Segments. Also supports a scanned keyboard of upto 20 keys. SPI bus interface.

See Component page here.

Font_7Seg.h

Committer:
wim
Date:
2016-01-14
Revision:
2:eaf2f5d1af34
Parent:
1:1adf993a3e34

File content as of revision 2:eaf2f5d1af34:

/* mbed LED Font Library, for Princeton PT6964 controller as used in DVD538A
 * Copyright (c) 2015, v01: WH, Initial version
 *               2016, v02: WH, fonttable changed to short, added symbols
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
#ifndef MBED_FONT_7SEG_H
#define MBED_FONT_7SEG_H

// Segment bit positions for 7 Segment display using the DVD538A mapping for PT6964
// Modify this table for different 'bit-to-segment' mappings. The ASCII character defines and the FONT_7S const table below 
// will be adapted automatically according to the bit-to-segment mapping. Obviously this will only work when the segment
// mapping is identical for every digit position. This will be the case unless the hardware designer really hates software developers.
//
#define S7_D    0x0008 
#define S7_C    0x0010
#define S7_B    0x0020
#define S7_A    0x0040 
#define S7_E    0x0080
#define S7_F    0x0100
#define S7_G    0x0200

//Mask for blending out and setting 7 segments digits
#define MASK_7S_ALL = (S7_A | S7_B | S7_C | S7_D | S7_E | S7_F | S7_G}

//Icons Grid 1
#define S7_LD2  0x0001
#define S7_LD1  0x0002
#define S7_CD   0x0008
#define S7_DVD  0x0010
#define S7_PSE  0x0020
#define S7_PLY  0x0040
#define S7_COL2 0x0080
#define S7_MP4  0x0100
#define S7_MP3  0x0200
#define S7_ICON_GR1 (S7_LD2 | S7_LD1 | S7_CD | S7_DVD | S7_PSE | S7_PLY | S7_COL2 | S7_MP4 | S7_MP3)

//Icons Grid 2
#define S7_ICON_GR2 (0x0000)

//Icons Grid 3
#define S7_ICON_GR3 (0x0000)

//Icons Grid 4
#define S7_ICON_GR4 (0x0000)

//Icons Grid 5
#define S7_ICON_GR5 (0x0000)

//Icons Grid 6
#define S7_ICON_GR6 (0x0000)

//Icons Grid 7
#define S7_ICON_GR7 (0x0000)

//Mask for blending out and restoring Icons
//One mask pattern will be sufficient assuming that all digits use the same mapping.
//#define S_ICON_MSK (0x0000)

//Mask for blending out and restoring Icons
extern const char MASK_ICON_GRID[][2]; 

// ASCII Font definitions for segments in each character
//
//32 0x20  Symbols
#define C7_SPC  (0x0000)
//#define C_CMA  (S_DP)
//#define C_DPT  (S_DP)
#define C7_MIN  (S7_G)

//48 0x30 digits
#define C7_0    (S7_A | S7_B | S7_C | S7_D | S7_E | S7_F)
#define C7_1    (S7_B | S7_C)
#define C7_2    (S7_A | S7_B | S7_D | S7_E | S7_G)
#define C7_3    (S7_A | S7_B | S7_C | S7_D | S7_G)
#define C7_4    (S7_B | S7_C | S7_F | S7_G)
#define C7_5    (S7_A | S7_C | S7_D | S7_F | S7_G)
#define C7_6    (S7_A | S7_C | S7_D | S7_E | S7_F | S7_G)
#define C7_7    (S7_A | S7_B | S7_C)
#define C7_8    (S7_A | S7_B | S7_C | S7_D | S7_E | S7_F | S7_G)
#define C7_9    (S7_A | S7_B | S7_C | S7_D | S7_F | S7_G)
//64 0x40
#define C7_A    (S7_A | S7_B | S7_C | S7_E | S7_F | S7_G )  // Upper case alphabet
#define C7_B    (S7_C | S7_D | S7_E | S7_F | S7_G)
#define C7_C    (S7_A | S7_D | S7_E | S7_F)
#define C7_D    (S7_B | S7_C | S7_D | S7_E | S7_G)
#define C7_E    (S7_A | S7_D | S7_E | S7_F | S7_G)
#define C7_F    (S7_A | S7_E | S7_F | S7_G)
#define C7_G    (S7_A | S7_B | S7_C | S7_F | S7_G)
#define C7_H    (S7_B | S7_C | S7_E | S7_F | S7_G)
#define C7_I    (S7_B | S7_C)
#define C7_J    (S7_B | S7_C | S7_D)
#define C7_L    (S7_D | S7_E | S7_F)
#define C7_M    (S7_C | S7_E | S7_G)
#define C7_N    (S7_C | S7_E | S7_G)
#define C7_O    (S7_A | S7_B | S7_C | S7_D | S7_E | S7_F)
#define C7_P    (S7_A | S7_B | S7_E | S7_F | S7_G)
#define C7_Q    (S7_A | S7_B | S7_C | S7_F | S7_G)
#define C7_R    (S7_E | S7_G)
#define C7_S    (S7_A | S7_C | S7_D | S7_F | S7_G)
#define C7_T    (S7_D | S7_E | S7_F | S7_G)
#define C7_U    (S7_B | S7_C | S7_D | S7_E | S7_F)
#define C7_Y    (S7_B | S7_C | S7_D | S7_F | S7_G)
#define C7_Z    (S7_A | S7_B | S7_D | S7_E | S7_G)

//97 0x61  Lower case alphabet
#define C7_a     C7_A
#define C7_b     C7_B
#define C7_c     C7_C
#define C7_d     C7_D
#define C7_e     C7_E
#define C7_f     C7_H
#define C7_g     C7_G
#define C7_h     C7_H
#define C7_i     C7_I
#define C7_j     C7_J
#define C7_l     C7_L
#define C7_m     C7_M
#define C7_n     C7_N
#define C7_o     C7_O
#define C7_p     C7_P
#define C7_q     C7_Q
#define C7_r     C7_R
#define C7_s     C7_S
#define C7_t     C7_T
#define C7_u     C7_U
#define C7_y     C7_Y
#define C7_z     C7_Z


// Font data selection for transmission to PT6964 memory
#define LO(x)  ( x & 0xFF)
#define HI(x)  ((x >> 8) & 0xFF)


// ASCII Font definition table
//
//#define FONT_7S_START     0x20
//#define FONT_7S_END       0x7F
//#define FONT_7S_NR_CHARS (FONT_7S_END - FONT_7S_START + 1)
extern const short FONT_7S[]; 

#endif