library for driving character LCD in 4-bit mode (HD44780, ST7066U & compatible) supports 16x2, 20x2, 20x4 & 40x2 uses R/W pin for timing rather than delays
Diff: LCD40x2.cpp
- Revision:
- 0:173f8aaea8cc
- Child:
- 1:ca430b27054d
diff -r 000000000000 -r 173f8aaea8cc LCD40x2.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/LCD40x2.cpp Wed Jul 11 22:08:08 2012 +0000 @@ -0,0 +1,230 @@ +/* mbed TextLCD Library, for a 4-bit LCD based on HD44780 + * Copyright (c) 2007-2010, sford, http://mbed.org + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#include "LCD40x2.h" +#include "mbed.h" + +TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1, + PinName d2, PinName d3, LCDType type) : _rs(rs), _rw(rw), + _e(e), _d(d0, d1, d2, d3), _type(type) { + _rs = 0; // command mode + _rw = 0; + _e = 0; + _d.output(); // data out + + wait(0.05); // Wait 50ms to ensure powered up + + // send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus) + for (int i=0; i<3; i++) { + _e = 1; + __nop(); + _d = 0x3; + __nop(); + _e = 0; + wait(0.004f); // 4ms + } + _e = 1; + __nop(); + _d = 0x2; // 4 Bit mode + __nop(); + _e = 0; + + writeCommand(0x28); // Function set 4 Bit, 2Line, 5*7 + writeCommand(0x08); // Display off + writeCommand(0x01); // clear Display + writeCommand(0x04); // cursor right, Display is not shifted + writeCommand(0x0C); // Display on , Cursor off +} + +void TextLCD::character(int column, int row, int c) { + int a = address(column, row); + writeCommand(a); + writeData(c); +} + +void TextLCD::cls() { + writeCommand(0x01); // cls, and set cursor to 0 + locate(0, 0); +} + +void TextLCD::locate(int column, int row) { + _column = column; + _row = row; +} + + + +int TextLCD::_putc(int value) { + if (value == '\n') { + _column = 0; + _row++; + if (_row >= rows()) { + _row = 0; + } + } else { + character(_column, _row, value); + _column++; + if (_column >= columns()) { + _column = 0; + _row++; + if (_row >= rows()) { + _row = 0; + } + } + } + return value; +} + +int TextLCD::_getc() { + int a = address(_column, _row); + writeCommand(a); + return (readData()); +} + +void TextLCD::writeByte(int value) { + _e = 1; + __nop(); + _d = value >> 4; + __nop(); + _e = 0; + __nop(); + _e = 1; + __nop(); + _d = value >> 0; + __nop(); + _e = 0; +} + +void TextLCD::writeCommand(int command) { + waitBusy(); // check if display is ready + _rs = 0; + writeByte(command); +} + +int TextLCD::readData(){ + int input; + waitBusy(); + _rw = 1; + _rs = 1; + __nop(); + _d.input(); // switch Data port to input + _e = 1; + __nop(); + input = _d.read() << 4; // high nibble + _e = 0; + __nop(); + _e = 1; + __nop(); + input = input | _d.read(); // low nibble + _e = 0; + return (input); +} + + void TextLCD::waitBusy(){ + int input; + _rw = 1; + _rs = 0; + __nop(); + _d.input(); // switch Data port to input + do{ + _e = 1; + __nop(); + input = _d.read(); + _e = 0; + __nop(); + _e = 1; + __nop(); + _e = 0; + }while((0x8 & input) == 0x8); // wait until display is ready + _rw = 0; + _d.output(); // switch port back to output + } + +void TextLCD::writeData(int data) { + waitBusy(); + _rs = 1; + writeByte(data); +} + + +// set user defined char +void TextLCD::writeCGRAM(int address, int pattern[8]){ + int i; + address = address & 0x07; //max 8 char + for(i=0;i<8;i++){ + waitBusy(); // check if display is ready + _rs = 0; + writeByte(0x40 + address * 8 + i); + writeData(pattern[i]); + } +} + + +int TextLCD::address(int column, int row) { + switch (_type) { + case LCD20x4: + switch (row) { + case 0: + return 0x80 + column; + case 1: + return 0xc0 + column; + case 2: + return 0x94 + column; + case 3: + return 0xd4 + column; + } + case LCD16x2B: + return 0x80 + (row * 40) + column; + case LCD16x2: + case LCD20x2: + case LCD40x2: + default: + return 0x80 + (row * 0x40) + column; + } +} + +int TextLCD::columns() { + switch (_type) { + case LCD40x2: + return 40; + case LCD20x4: + case LCD20x2: + return 20; + case LCD16x2: + case LCD16x2B: + default: + return 16; + } +} + +int TextLCD::rows() { + switch (_type) { + case LCD20x4: + return 4; + case LCD16x2: + case LCD16x2B: + case LCD20x2: + case LCD40x2: + default: + return 2; + } +}