library for driving character LCD in 4-bit mode (HD44780, ST7066U & compatible) supports 16x2, 20x2, 20x4 & 40x2 uses R/W pin for timing rather than delays
LCD40x2.cpp
- Committer:
- wertyfrog
- Date:
- 2012-07-11
- Revision:
- 0:173f8aaea8cc
- Child:
- 1:ca430b27054d
File content as of revision 0:173f8aaea8cc:
/* mbed TextLCD Library, for a 4-bit LCD based on HD44780 * Copyright (c) 2007-2010, sford, http://mbed.org * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "LCD40x2.h" #include "mbed.h" TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1, PinName d2, PinName d3, LCDType type) : _rs(rs), _rw(rw), _e(e), _d(d0, d1, d2, d3), _type(type) { _rs = 0; // command mode _rw = 0; _e = 0; _d.output(); // data out wait(0.05); // Wait 50ms to ensure powered up // send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus) for (int i=0; i<3; i++) { _e = 1; __nop(); _d = 0x3; __nop(); _e = 0; wait(0.004f); // 4ms } _e = 1; __nop(); _d = 0x2; // 4 Bit mode __nop(); _e = 0; writeCommand(0x28); // Function set 4 Bit, 2Line, 5*7 writeCommand(0x08); // Display off writeCommand(0x01); // clear Display writeCommand(0x04); // cursor right, Display is not shifted writeCommand(0x0C); // Display on , Cursor off } void TextLCD::character(int column, int row, int c) { int a = address(column, row); writeCommand(a); writeData(c); } void TextLCD::cls() { writeCommand(0x01); // cls, and set cursor to 0 locate(0, 0); } void TextLCD::locate(int column, int row) { _column = column; _row = row; } int TextLCD::_putc(int value) { if (value == '\n') { _column = 0; _row++; if (_row >= rows()) { _row = 0; } } else { character(_column, _row, value); _column++; if (_column >= columns()) { _column = 0; _row++; if (_row >= rows()) { _row = 0; } } } return value; } int TextLCD::_getc() { int a = address(_column, _row); writeCommand(a); return (readData()); } void TextLCD::writeByte(int value) { _e = 1; __nop(); _d = value >> 4; __nop(); _e = 0; __nop(); _e = 1; __nop(); _d = value >> 0; __nop(); _e = 0; } void TextLCD::writeCommand(int command) { waitBusy(); // check if display is ready _rs = 0; writeByte(command); } int TextLCD::readData(){ int input; waitBusy(); _rw = 1; _rs = 1; __nop(); _d.input(); // switch Data port to input _e = 1; __nop(); input = _d.read() << 4; // high nibble _e = 0; __nop(); _e = 1; __nop(); input = input | _d.read(); // low nibble _e = 0; return (input); } void TextLCD::waitBusy(){ int input; _rw = 1; _rs = 0; __nop(); _d.input(); // switch Data port to input do{ _e = 1; __nop(); input = _d.read(); _e = 0; __nop(); _e = 1; __nop(); _e = 0; }while((0x8 & input) == 0x8); // wait until display is ready _rw = 0; _d.output(); // switch port back to output } void TextLCD::writeData(int data) { waitBusy(); _rs = 1; writeByte(data); } // set user defined char void TextLCD::writeCGRAM(int address, int pattern[8]){ int i; address = address & 0x07; //max 8 char for(i=0;i<8;i++){ waitBusy(); // check if display is ready _rs = 0; writeByte(0x40 + address * 8 + i); writeData(pattern[i]); } } int TextLCD::address(int column, int row) { switch (_type) { case LCD20x4: switch (row) { case 0: return 0x80 + column; case 1: return 0xc0 + column; case 2: return 0x94 + column; case 3: return 0xd4 + column; } case LCD16x2B: return 0x80 + (row * 40) + column; case LCD16x2: case LCD20x2: case LCD40x2: default: return 0x80 + (row * 0x40) + column; } } int TextLCD::columns() { switch (_type) { case LCD40x2: return 40; case LCD20x4: case LCD20x2: return 20; case LCD16x2: case LCD16x2B: default: return 16; } } int TextLCD::rows() { switch (_type) { case LCD20x4: return 4; case LCD16x2: case LCD16x2B: case LCD20x2: case LCD40x2: default: return 2; } }