Jarebica Azra Čilić Zlatan Igrica Labirint
Dependencies: MMA8451Q N5110 TSI mbed
main.cpp@0:a24a998fcdb9, 2014-06-09 (annotated)
- Committer:
- tim008
- Date:
- Mon Jun 09 12:28:52 2014 +0000
- Revision:
- 0:a24a998fcdb9
Projektni zadatak "Igrica Labirint" Grupa 1 tim008 Jarebica Azra i ?ili? Zlatan
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
tim008 | 0:a24a998fcdb9 | 1 | #include "mbed.h" |
tim008 | 0:a24a998fcdb9 | 2 | #include "N5110.h" |
tim008 | 0:a24a998fcdb9 | 3 | #include "MMA8451Q.h" |
tim008 | 0:a24a998fcdb9 | 4 | #include "TSISensor.h" |
tim008 | 0:a24a998fcdb9 | 5 | #include <string> |
tim008 | 0:a24a998fcdb9 | 6 | |
tim008 | 0:a24a998fcdb9 | 7 | #define MMA8451_I2C_ADDRESS (0x1d<<1) |
tim008 | 0:a24a998fcdb9 | 8 | |
tim008 | 0:a24a998fcdb9 | 9 | //Deklaracija akcelerometra |
tim008 | 0:a24a998fcdb9 | 10 | MMA8451Q acc(PTE25, PTE24, MMA8451_I2C_ADDRESS); |
tim008 | 0:a24a998fcdb9 | 11 | |
tim008 | 0:a24a998fcdb9 | 12 | //Deklaracija LCD objekta |
tim008 | 0:a24a998fcdb9 | 13 | //N5110 lcd(VCC,SCE,RST,D/C,MOSI,SCLK,LED) |
tim008 | 0:a24a998fcdb9 | 14 | N5110 lcd (PTA5, PTA12, PTD4, PTA4, PTC6, PTC5, PTC8); |
tim008 | 0:a24a998fcdb9 | 15 | |
tim008 | 0:a24a998fcdb9 | 16 | //Deklaracija globalnih varijabli |
tim008 | 0:a24a998fcdb9 | 17 | int staroX(10); |
tim008 | 0:a24a998fcdb9 | 18 | int staroY(10); |
tim008 | 0:a24a998fcdb9 | 19 | int novoX(10); |
tim008 | 0:a24a998fcdb9 | 20 | int novoY(10); |
tim008 | 0:a24a998fcdb9 | 21 | |
tim008 | 0:a24a998fcdb9 | 22 | int duzinaPutaXPoz(0); |
tim008 | 0:a24a998fcdb9 | 23 | int duzinaPutaYPoz(0); |
tim008 | 0:a24a998fcdb9 | 24 | int duzinaPutaXNeg(0); |
tim008 | 0:a24a998fcdb9 | 25 | int duzinaPutaYNeg(0); |
tim008 | 0:a24a998fcdb9 | 26 | |
tim008 | 0:a24a998fcdb9 | 27 | |
tim008 | 0:a24a998fcdb9 | 28 | TSISensor tsi; |
tim008 | 0:a24a998fcdb9 | 29 | Timer sat; |
tim008 | 0:a24a998fcdb9 | 30 | bool pocetakIgre(true); |
tim008 | 0:a24a998fcdb9 | 31 | bool krajIgre(false); |
tim008 | 0:a24a998fcdb9 | 32 | bool labirint[84][48]; |
tim008 | 0:a24a998fcdb9 | 33 | float brzina(0.1); |
tim008 | 0:a24a998fcdb9 | 34 | |
tim008 | 0:a24a998fcdb9 | 35 | //Crtanje labirinta i punjenje matrice (obavlja se pocetku svake igre) |
tim008 | 0:a24a998fcdb9 | 36 | |
tim008 | 0:a24a998fcdb9 | 37 | void postaviRupu() |
tim008 | 0:a24a998fcdb9 | 38 | { |
tim008 | 0:a24a998fcdb9 | 39 | lcd.setXYAddress(0,0); |
tim008 | 0:a24a998fcdb9 | 40 | lcd.setPixel(57, 24); |
tim008 | 0:a24a998fcdb9 | 41 | lcd.setPixel(56, 24); |
tim008 | 0:a24a998fcdb9 | 42 | lcd.setPixel(58, 24); |
tim008 | 0:a24a998fcdb9 | 43 | lcd.setPixel(59, 24); |
tim008 | 0:a24a998fcdb9 | 44 | lcd.setPixel(57, 25); |
tim008 | 0:a24a998fcdb9 | 45 | lcd.setPixel(58, 25); |
tim008 | 0:a24a998fcdb9 | 46 | lcd.setPixel(57, 23); |
tim008 | 0:a24a998fcdb9 | 47 | lcd.setPixel(56, 23); |
tim008 | 0:a24a998fcdb9 | 48 | lcd.setPixel(58, 23); |
tim008 | 0:a24a998fcdb9 | 49 | lcd.setPixel(59, 23); |
tim008 | 0:a24a998fcdb9 | 50 | lcd.setPixel(57, 22); |
tim008 | 0:a24a998fcdb9 | 51 | lcd.setPixel(58, 22); |
tim008 | 0:a24a998fcdb9 | 52 | |
tim008 | 0:a24a998fcdb9 | 53 | lcd.refresh(); |
tim008 | 0:a24a998fcdb9 | 54 | } |
tim008 | 0:a24a998fcdb9 | 55 | |
tim008 | 0:a24a998fcdb9 | 56 | void inicijalizirajLabirint() |
tim008 | 0:a24a998fcdb9 | 57 | { |
tim008 | 0:a24a998fcdb9 | 58 | //"Ciscenje" matrice: |
tim008 | 0:a24a998fcdb9 | 59 | for(int i = 0; i < 84; i++) |
tim008 | 0:a24a998fcdb9 | 60 | for(int j = 0; j < 48; j++) |
tim008 | 0:a24a998fcdb9 | 61 | labirint[i][j] = 0; |
tim008 | 0:a24a998fcdb9 | 62 | //Vanjske granice: |
tim008 | 0:a24a998fcdb9 | 63 | for(int i = 0; i < 84; i++) |
tim008 | 0:a24a998fcdb9 | 64 | { |
tim008 | 0:a24a998fcdb9 | 65 | lcd.setPixel(i,0); |
tim008 | 0:a24a998fcdb9 | 66 | labirint[i][0] = 1; |
tim008 | 0:a24a998fcdb9 | 67 | } |
tim008 | 0:a24a998fcdb9 | 68 | for(int i = 0; i < 84; i++) |
tim008 | 0:a24a998fcdb9 | 69 | { |
tim008 | 0:a24a998fcdb9 | 70 | lcd.setPixel(i, 47); |
tim008 | 0:a24a998fcdb9 | 71 | labirint[i][47] = 1; |
tim008 | 0:a24a998fcdb9 | 72 | } |
tim008 | 0:a24a998fcdb9 | 73 | for(int i = 0; i < 48; i++) |
tim008 | 0:a24a998fcdb9 | 74 | { |
tim008 | 0:a24a998fcdb9 | 75 | lcd.setPixel(0, i); |
tim008 | 0:a24a998fcdb9 | 76 | labirint[0][i] = 1; |
tim008 | 0:a24a998fcdb9 | 77 | } |
tim008 | 0:a24a998fcdb9 | 78 | for(int i = 0; i < 48; i++) |
tim008 | 0:a24a998fcdb9 | 79 | { |
tim008 | 0:a24a998fcdb9 | 80 | lcd.setPixel(83, i); |
tim008 | 0:a24a998fcdb9 | 81 | labirint[83][i] = 1; |
tim008 | 0:a24a998fcdb9 | 82 | } |
tim008 | 0:a24a998fcdb9 | 83 | //Prvi unutrasnji zidovi: |
tim008 | 0:a24a998fcdb9 | 84 | for(int i = 7; i < 77; i++) |
tim008 | 0:a24a998fcdb9 | 85 | { |
tim008 | 0:a24a998fcdb9 | 86 | lcd.setPixel(i,7); |
tim008 | 0:a24a998fcdb9 | 87 | labirint[i][7] = 1; |
tim008 | 0:a24a998fcdb9 | 88 | } |
tim008 | 0:a24a998fcdb9 | 89 | for(int i = 7; i < 77; i++) |
tim008 | 0:a24a998fcdb9 | 90 | { |
tim008 | 0:a24a998fcdb9 | 91 | lcd.setPixel(i, 40); |
tim008 | 0:a24a998fcdb9 | 92 | labirint[i][40] = 1; |
tim008 | 0:a24a998fcdb9 | 93 | } |
tim008 | 0:a24a998fcdb9 | 94 | for(int i = 7; i < 40; i++) |
tim008 | 0:a24a998fcdb9 | 95 | { |
tim008 | 0:a24a998fcdb9 | 96 | lcd.setPixel(7, i); |
tim008 | 0:a24a998fcdb9 | 97 | labirint[7][i] = 1; |
tim008 | 0:a24a998fcdb9 | 98 | } |
tim008 | 0:a24a998fcdb9 | 99 | for(int i = 7; i < 40; i++) |
tim008 | 0:a24a998fcdb9 | 100 | { |
tim008 | 0:a24a998fcdb9 | 101 | lcd.setPixel(76, i); |
tim008 | 0:a24a998fcdb9 | 102 | labirint[76][i] = 1; |
tim008 | 0:a24a998fcdb9 | 103 | } |
tim008 | 0:a24a998fcdb9 | 104 | //Prolazi za prve unutrasnje zidove: |
tim008 | 0:a24a998fcdb9 | 105 | for(int i = 11; i < 17; i++) |
tim008 | 0:a24a998fcdb9 | 106 | { |
tim008 | 0:a24a998fcdb9 | 107 | lcd.clearPixel(76, i); |
tim008 | 0:a24a998fcdb9 | 108 | labirint[76][i] = 0; |
tim008 | 0:a24a998fcdb9 | 109 | } |
tim008 | 0:a24a998fcdb9 | 110 | for(int i = 54; i < 60; i++) |
tim008 | 0:a24a998fcdb9 | 111 | { |
tim008 | 0:a24a998fcdb9 | 112 | lcd.clearPixel(i, 40); |
tim008 | 0:a24a998fcdb9 | 113 | labirint[i][40] = 0; |
tim008 | 0:a24a998fcdb9 | 114 | } |
tim008 | 0:a24a998fcdb9 | 115 | //Drugi unutrasnji zidovi: |
tim008 | 0:a24a998fcdb9 | 116 | for(int i = 14; i < 70; i++) |
tim008 | 0:a24a998fcdb9 | 117 | { |
tim008 | 0:a24a998fcdb9 | 118 | lcd.setPixel(i, 14); |
tim008 | 0:a24a998fcdb9 | 119 | labirint[i][14] = 1; |
tim008 | 0:a24a998fcdb9 | 120 | } |
tim008 | 0:a24a998fcdb9 | 121 | for(int i = 14; i < 70; i++) |
tim008 | 0:a24a998fcdb9 | 122 | { |
tim008 | 0:a24a998fcdb9 | 123 | lcd.setPixel(i, 33); |
tim008 | 0:a24a998fcdb9 | 124 | labirint[i][33] = 1; |
tim008 | 0:a24a998fcdb9 | 125 | } |
tim008 | 0:a24a998fcdb9 | 126 | for(int i = 14; i < 34; i++) |
tim008 | 0:a24a998fcdb9 | 127 | { |
tim008 | 0:a24a998fcdb9 | 128 | lcd.setPixel(14, i); |
tim008 | 0:a24a998fcdb9 | 129 | labirint[14][i] = 1; |
tim008 | 0:a24a998fcdb9 | 130 | } |
tim008 | 0:a24a998fcdb9 | 131 | for(int i = 14; i < 34; i++) |
tim008 | 0:a24a998fcdb9 | 132 | { |
tim008 | 0:a24a998fcdb9 | 133 | lcd.setPixel(69, i); |
tim008 | 0:a24a998fcdb9 | 134 | labirint[69][i] = 1; |
tim008 | 0:a24a998fcdb9 | 135 | } |
tim008 | 0:a24a998fcdb9 | 136 | //Prolazi za druge unutrasnje zidove: |
tim008 | 0:a24a998fcdb9 | 137 | for(int i = 18; i < 25; i++) |
tim008 | 0:a24a998fcdb9 | 138 | { |
tim008 | 0:a24a998fcdb9 | 139 | lcd.clearPixel(i, 14); |
tim008 | 0:a24a998fcdb9 | 140 | labirint[i][14] = 0; |
tim008 | 0:a24a998fcdb9 | 141 | } |
tim008 | 0:a24a998fcdb9 | 142 | for(int i = 18; i < 25; i++) |
tim008 | 0:a24a998fcdb9 | 143 | { |
tim008 | 0:a24a998fcdb9 | 144 | lcd.clearPixel(69, i); |
tim008 | 0:a24a998fcdb9 | 145 | labirint[69][i] = 0; |
tim008 | 0:a24a998fcdb9 | 146 | } |
tim008 | 0:a24a998fcdb9 | 147 | //Spoj izmedju prvih i drugih unutrasnjih zidova: |
tim008 | 0:a24a998fcdb9 | 148 | for(int i = 8; i < 14; i++) |
tim008 | 0:a24a998fcdb9 | 149 | { |
tim008 | 0:a24a998fcdb9 | 150 | lcd.setPixel(i, 24); |
tim008 | 0:a24a998fcdb9 | 151 | labirint[i][24] = 1; |
tim008 | 0:a24a998fcdb9 | 152 | } |
tim008 | 0:a24a998fcdb9 | 153 | //Treci unutrasnji zidovi: |
tim008 | 0:a24a998fcdb9 | 154 | for(int i = 21; i < 63; i++) |
tim008 | 0:a24a998fcdb9 | 155 | { |
tim008 | 0:a24a998fcdb9 | 156 | lcd.setPixel(i, 21); |
tim008 | 0:a24a998fcdb9 | 157 | labirint[i][21] = 1; |
tim008 | 0:a24a998fcdb9 | 158 | } |
tim008 | 0:a24a998fcdb9 | 159 | for(int i = 21; i < 63; i++) |
tim008 | 0:a24a998fcdb9 | 160 | { |
tim008 | 0:a24a998fcdb9 | 161 | lcd.setPixel(i, 26); |
tim008 | 0:a24a998fcdb9 | 162 | labirint[i][26] = 1; |
tim008 | 0:a24a998fcdb9 | 163 | } |
tim008 | 0:a24a998fcdb9 | 164 | for(int i = 21; i < 27; i++) |
tim008 | 0:a24a998fcdb9 | 165 | { |
tim008 | 0:a24a998fcdb9 | 166 | lcd.setPixel(21, i); |
tim008 | 0:a24a998fcdb9 | 167 | labirint[21][i] = 1; |
tim008 | 0:a24a998fcdb9 | 168 | } |
tim008 | 0:a24a998fcdb9 | 169 | for(int i = 21; i < 27; i++) |
tim008 | 0:a24a998fcdb9 | 170 | { |
tim008 | 0:a24a998fcdb9 | 171 | lcd.setPixel(62, i); |
tim008 | 0:a24a998fcdb9 | 172 | labirint[62][i] = 1; |
tim008 | 0:a24a998fcdb9 | 173 | } |
tim008 | 0:a24a998fcdb9 | 174 | //Prolaz za trece unutrasnje zidove |
tim008 | 0:a24a998fcdb9 | 175 | for(int i = 25; i < 31; i++) |
tim008 | 0:a24a998fcdb9 | 176 | { |
tim008 | 0:a24a998fcdb9 | 177 | lcd.clearPixel(i, 26); |
tim008 | 0:a24a998fcdb9 | 178 | labirint[i][26] = 0; |
tim008 | 0:a24a998fcdb9 | 179 | } |
tim008 | 0:a24a998fcdb9 | 180 | //Spoj izmedju drugih i trecih unutrasnjih zidova: |
tim008 | 0:a24a998fcdb9 | 181 | for(int i = 27; i < 34; i++) |
tim008 | 0:a24a998fcdb9 | 182 | { |
tim008 | 0:a24a998fcdb9 | 183 | lcd.setPixel(48, i); |
tim008 | 0:a24a998fcdb9 | 184 | labirint[48][i] = 1; |
tim008 | 0:a24a998fcdb9 | 185 | } |
tim008 | 0:a24a998fcdb9 | 186 | lcd.refresh(); |
tim008 | 0:a24a998fcdb9 | 187 | //Rupa: |
tim008 | 0:a24a998fcdb9 | 188 | postaviRupu(); |
tim008 | 0:a24a998fcdb9 | 189 | |
tim008 | 0:a24a998fcdb9 | 190 | |
tim008 | 0:a24a998fcdb9 | 191 | } |
tim008 | 0:a24a998fcdb9 | 192 | |
tim008 | 0:a24a998fcdb9 | 193 | |
tim008 | 0:a24a998fcdb9 | 194 | //Citanje vrijednosti sa akcelerometra i korigiranje koordinata sukladno ocitanjima |
tim008 | 0:a24a998fcdb9 | 195 | void kreciSe() |
tim008 | 0:a24a998fcdb9 | 196 | { |
tim008 | 0:a24a998fcdb9 | 197 | //Citanje vrijednosti: |
tim008 | 0:a24a998fcdb9 | 198 | float xA = acc.getAccX(); |
tim008 | 0:a24a998fcdb9 | 199 | float yA = acc.getAccY(); |
tim008 | 0:a24a998fcdb9 | 200 | //Postavljanje brzine: |
tim008 | 0:a24a998fcdb9 | 201 | if(xA > 0.2){ |
tim008 | 0:a24a998fcdb9 | 202 | if(xA > 0.2 && xA < 0.3) brzina = 0.3; |
tim008 | 0:a24a998fcdb9 | 203 | if(xA >= 0.3 && xA < 0.4) brzina = 0.1; |
tim008 | 0:a24a998fcdb9 | 204 | if(xA >= 0.4 && xA < 0.5) brzina = 0.05; |
tim008 | 0:a24a998fcdb9 | 205 | if(xA >= 0.5 && xA < 0.7) brzina = 0.01; |
tim008 | 0:a24a998fcdb9 | 206 | if(xA >= 0.7) brzina = 0.01;} |
tim008 | 0:a24a998fcdb9 | 207 | else if(yA > 0.2){ |
tim008 | 0:a24a998fcdb9 | 208 | if(yA > 0.2 && yA < 0.3) brzina = 0.3; |
tim008 | 0:a24a998fcdb9 | 209 | if(yA >= 0.3 && yA < 0.4) brzina = 0.1; |
tim008 | 0:a24a998fcdb9 | 210 | if(yA >= 0.4 && yA < 0.5) brzina = 0.05; |
tim008 | 0:a24a998fcdb9 | 211 | if(yA >= 0.5 && yA < 0.7) brzina = 0.01; |
tim008 | 0:a24a998fcdb9 | 212 | if(yA >= 0.7) brzina = 0.01;} |
tim008 | 0:a24a998fcdb9 | 213 | else if(xA < -0.2){ |
tim008 | 0:a24a998fcdb9 | 214 | if(xA <-0.2 && xA >-0.3) brzina = 0.3; |
tim008 | 0:a24a998fcdb9 | 215 | if(xA <= -0.3 && xA > -0.4) brzina = 0.1; |
tim008 | 0:a24a998fcdb9 | 216 | if(xA <= -0.4 && xA > -0.5) brzina = 0.05; |
tim008 | 0:a24a998fcdb9 | 217 | if(xA <= -0.5 && xA > -0.7) brzina = 0.01; |
tim008 | 0:a24a998fcdb9 | 218 | if(xA <= -0.7) brzina = 0.01;} |
tim008 | 0:a24a998fcdb9 | 219 | else if(yA < -0.2){ |
tim008 | 0:a24a998fcdb9 | 220 | if(yA <-0.2 && yA >-0.3) brzina = 0.3; |
tim008 | 0:a24a998fcdb9 | 221 | if(yA <= -0.3 && yA > -0.4) brzina = 0.1; |
tim008 | 0:a24a998fcdb9 | 222 | if(yA <= -0.4 && yA > -0.5) brzina = 0.05; |
tim008 | 0:a24a998fcdb9 | 223 | if(yA <= -0.5 && yA > -0.7) brzina = 0.01; |
tim008 | 0:a24a998fcdb9 | 224 | if(yA <= -0.7) brzina = 0.01;} |
tim008 | 0:a24a998fcdb9 | 225 | |
tim008 | 0:a24a998fcdb9 | 226 | |
tim008 | 0:a24a998fcdb9 | 227 | |
tim008 | 0:a24a998fcdb9 | 228 | //Transfer koordinata |
tim008 | 0:a24a998fcdb9 | 229 | staroX = novoX; |
tim008 | 0:a24a998fcdb9 | 230 | staroY = novoY; |
tim008 | 0:a24a998fcdb9 | 231 | |
tim008 | 0:a24a998fcdb9 | 232 | if(xA < -0.2 && labirint[novoX + 2][novoY + 1] == 0 && labirint[novoX + 3][novoY] == 0 |
tim008 | 0:a24a998fcdb9 | 233 | && labirint[novoX + 3][novoY - 1] == 0 && labirint[novoX + 2][novoY - 2] == 0) |
tim008 | 0:a24a998fcdb9 | 234 | { |
tim008 | 0:a24a998fcdb9 | 235 | novoX++; |
tim008 | 0:a24a998fcdb9 | 236 | } |
tim008 | 0:a24a998fcdb9 | 237 | if(xA > 0.2 && labirint[novoX - 1][novoY + 1] == 0 && labirint[novoX - 2][novoY] == 0 |
tim008 | 0:a24a998fcdb9 | 238 | && labirint[novoX - 2][novoY - 1] == 0 && labirint[novoX - 1][novoY - 2] == 0) |
tim008 | 0:a24a998fcdb9 | 239 | novoX--; |
tim008 | 0:a24a998fcdb9 | 240 | if(yA > 0.2 && labirint[novoX - 1][novoY + 1] == 0 && labirint[novoX][novoY + 2] == 0 |
tim008 | 0:a24a998fcdb9 | 241 | && labirint[novoX + 1][novoY + 2] == 0 && labirint[novoX + 2][novoY + 1] == 0) |
tim008 | 0:a24a998fcdb9 | 242 | novoY++; |
tim008 | 0:a24a998fcdb9 | 243 | if(yA < -0.2 && labirint[novoX - 1][novoY - 2] == 0 && labirint[novoX][novoY - 3] == 0 |
tim008 | 0:a24a998fcdb9 | 244 | && labirint[novoX + 1][novoY - 3] == 0 && labirint[novoX + 2][novoY - 2] == 0) |
tim008 | 0:a24a998fcdb9 | 245 | novoY--; |
tim008 | 0:a24a998fcdb9 | 246 | |
tim008 | 0:a24a998fcdb9 | 247 | |
tim008 | 0:a24a998fcdb9 | 248 | } |
tim008 | 0:a24a998fcdb9 | 249 | |
tim008 | 0:a24a998fcdb9 | 250 | //Prebacivanje pozicije loptice prema ocitanim vrijednostima u kreciSe() |
tim008 | 0:a24a998fcdb9 | 251 | void obnovi() |
tim008 | 0:a24a998fcdb9 | 252 | { |
tim008 | 0:a24a998fcdb9 | 253 | //Brisanje stare pozicije: |
tim008 | 0:a24a998fcdb9 | 254 | lcd.setXYAddress(0,0); |
tim008 | 0:a24a998fcdb9 | 255 | lcd.clearPixel(staroX - 1, staroY); |
tim008 | 0:a24a998fcdb9 | 256 | lcd.clearPixel(staroX - 1, staroY - 1); |
tim008 | 0:a24a998fcdb9 | 257 | lcd.clearPixel(staroX, staroY + 1); |
tim008 | 0:a24a998fcdb9 | 258 | lcd.clearPixel(staroX, staroY); |
tim008 | 0:a24a998fcdb9 | 259 | lcd.clearPixel(staroX, staroY - 1); |
tim008 | 0:a24a998fcdb9 | 260 | lcd.clearPixel(staroX, staroY - 2); |
tim008 | 0:a24a998fcdb9 | 261 | lcd.clearPixel(staroX + 1, staroY + 1); |
tim008 | 0:a24a998fcdb9 | 262 | lcd.clearPixel(staroX + 1, staroY); |
tim008 | 0:a24a998fcdb9 | 263 | lcd.clearPixel(staroX + 1, staroY - 1); |
tim008 | 0:a24a998fcdb9 | 264 | lcd.clearPixel(staroX + 1, staroY - 2); |
tim008 | 0:a24a998fcdb9 | 265 | lcd.clearPixel(staroX + 2, staroY); |
tim008 | 0:a24a998fcdb9 | 266 | lcd.clearPixel(staroX + 2, staroY - 1); |
tim008 | 0:a24a998fcdb9 | 267 | lcd.refresh(); |
tim008 | 0:a24a998fcdb9 | 268 | //Postavljanje nove pozicije: |
tim008 | 0:a24a998fcdb9 | 269 | lcd.setXYAddress(0,0); |
tim008 | 0:a24a998fcdb9 | 270 | lcd.setPixel(novoX - 1, novoY); |
tim008 | 0:a24a998fcdb9 | 271 | lcd.setPixel(novoX - 1, novoY - 1); |
tim008 | 0:a24a998fcdb9 | 272 | lcd.setPixel(novoX, novoY + 1); |
tim008 | 0:a24a998fcdb9 | 273 | lcd.setPixel(novoX, novoY); |
tim008 | 0:a24a998fcdb9 | 274 | lcd.setPixel(novoX, novoY - 1); |
tim008 | 0:a24a998fcdb9 | 275 | lcd.setPixel(novoX, novoY - 2); |
tim008 | 0:a24a998fcdb9 | 276 | lcd.setPixel(novoX + 1, novoY + 1); |
tim008 | 0:a24a998fcdb9 | 277 | lcd.setPixel(novoX + 1, novoY); |
tim008 | 0:a24a998fcdb9 | 278 | lcd.setPixel(novoX + 1, novoY - 1); |
tim008 | 0:a24a998fcdb9 | 279 | lcd.setPixel(novoX + 1, novoY - 2); |
tim008 | 0:a24a998fcdb9 | 280 | lcd.setPixel(novoX + 2, novoY); |
tim008 | 0:a24a998fcdb9 | 281 | lcd.setPixel(novoX + 2, novoY - 1); |
tim008 | 0:a24a998fcdb9 | 282 | lcd.refresh(); |
tim008 | 0:a24a998fcdb9 | 283 | |
tim008 | 0:a24a998fcdb9 | 284 | postaviRupu(); |
tim008 | 0:a24a998fcdb9 | 285 | |
tim008 | 0:a24a998fcdb9 | 286 | if(novoX == 57 && novoY == 24) |
tim008 | 0:a24a998fcdb9 | 287 | krajIgre = true; |
tim008 | 0:a24a998fcdb9 | 288 | } |
tim008 | 0:a24a998fcdb9 | 289 | |
tim008 | 0:a24a998fcdb9 | 290 | //Kraj igre; cisti ekran, ispisuje poruku, vrijeme i uputsvo za pokretanje nove igre |
tim008 | 0:a24a998fcdb9 | 291 | void zavrsiIgru() |
tim008 | 0:a24a998fcdb9 | 292 | { |
tim008 | 0:a24a998fcdb9 | 293 | sat.stop(); |
tim008 | 0:a24a998fcdb9 | 294 | int sekunde = sat.read(); |
tim008 | 0:a24a998fcdb9 | 295 | int minute = 0; |
tim008 | 0:a24a998fcdb9 | 296 | while(sekunde > 60) |
tim008 | 0:a24a998fcdb9 | 297 | { |
tim008 | 0:a24a998fcdb9 | 298 | sekunde -= 60; |
tim008 | 0:a24a998fcdb9 | 299 | minute++; |
tim008 | 0:a24a998fcdb9 | 300 | } |
tim008 | 0:a24a998fcdb9 | 301 | char ispisVremena[5]; |
tim008 | 0:a24a998fcdb9 | 302 | int desetice = minute / 10; |
tim008 | 0:a24a998fcdb9 | 303 | int jedinice = minute % 10; |
tim008 | 0:a24a998fcdb9 | 304 | char m1 = desetice + '0'; |
tim008 | 0:a24a998fcdb9 | 305 | char m2 = jedinice + '0'; |
tim008 | 0:a24a998fcdb9 | 306 | ispisVremena[0] = m1; |
tim008 | 0:a24a998fcdb9 | 307 | ispisVremena[1] = m2; |
tim008 | 0:a24a998fcdb9 | 308 | ispisVremena[2] = ':'; |
tim008 | 0:a24a998fcdb9 | 309 | desetice = sekunde / 10; |
tim008 | 0:a24a998fcdb9 | 310 | jedinice = sekunde % 10; |
tim008 | 0:a24a998fcdb9 | 311 | m1 = desetice + '0'; |
tim008 | 0:a24a998fcdb9 | 312 | m2 = jedinice + '0'; |
tim008 | 0:a24a998fcdb9 | 313 | ispisVremena[3] = m1; |
tim008 | 0:a24a998fcdb9 | 314 | ispisVremena[4] = m2; |
tim008 | 0:a24a998fcdb9 | 315 | |
tim008 | 0:a24a998fcdb9 | 316 | lcd.clear(); |
tim008 | 0:a24a998fcdb9 | 317 | lcd.setXYAddress(0,0); |
tim008 | 0:a24a998fcdb9 | 318 | lcd.printString("BRAVO!!!", 0,0); |
tim008 | 0:a24a998fcdb9 | 319 | lcd.printString("Vase vrijeme:", 0,1); |
tim008 | 0:a24a998fcdb9 | 320 | lcd.printString(ispisVremena, 0, 2); |
tim008 | 0:a24a998fcdb9 | 321 | lcd.printString("Dodirnite TSI", 0, 3); |
tim008 | 0:a24a998fcdb9 | 322 | lcd.printString("za novu igru!", 0, 4); |
tim008 | 0:a24a998fcdb9 | 323 | lcd.refresh(); |
tim008 | 0:a24a998fcdb9 | 324 | |
tim008 | 0:a24a998fcdb9 | 325 | float procenat = 0; |
tim008 | 0:a24a998fcdb9 | 326 | while(1) |
tim008 | 0:a24a998fcdb9 | 327 | { |
tim008 | 0:a24a998fcdb9 | 328 | procenat = tsi.readPercentage(); |
tim008 | 0:a24a998fcdb9 | 329 | if(procenat > 0.8) |
tim008 | 0:a24a998fcdb9 | 330 | { |
tim008 | 0:a24a998fcdb9 | 331 | lcd.clear(); |
tim008 | 0:a24a998fcdb9 | 332 | lcd.refresh(); |
tim008 | 0:a24a998fcdb9 | 333 | break; |
tim008 | 0:a24a998fcdb9 | 334 | } |
tim008 | 0:a24a998fcdb9 | 335 | } |
tim008 | 0:a24a998fcdb9 | 336 | } |
tim008 | 0:a24a998fcdb9 | 337 | |
tim008 | 0:a24a998fcdb9 | 338 | |
tim008 | 0:a24a998fcdb9 | 339 | int main() |
tim008 | 0:a24a998fcdb9 | 340 | { |
tim008 | 0:a24a998fcdb9 | 341 | lcd.init(); |
tim008 | 0:a24a998fcdb9 | 342 | inicijalizirajLabirint(); |
tim008 | 0:a24a998fcdb9 | 343 | while(1) |
tim008 | 0:a24a998fcdb9 | 344 | { |
tim008 | 0:a24a998fcdb9 | 345 | if(pocetakIgre) |
tim008 | 0:a24a998fcdb9 | 346 | { |
tim008 | 0:a24a998fcdb9 | 347 | sat.reset(); |
tim008 | 0:a24a998fcdb9 | 348 | sat.start(); |
tim008 | 0:a24a998fcdb9 | 349 | lcd.setXYAddress(0,0); |
tim008 | 0:a24a998fcdb9 | 350 | inicijalizirajLabirint(); |
tim008 | 0:a24a998fcdb9 | 351 | novoX = staroX = 2; |
tim008 | 0:a24a998fcdb9 | 352 | novoY = staroY = 3; |
tim008 | 0:a24a998fcdb9 | 353 | pocetakIgre = false; |
tim008 | 0:a24a998fcdb9 | 354 | } |
tim008 | 0:a24a998fcdb9 | 355 | kreciSe(); |
tim008 | 0:a24a998fcdb9 | 356 | obnovi(); |
tim008 | 0:a24a998fcdb9 | 357 | |
tim008 | 0:a24a998fcdb9 | 358 | if(krajIgre) |
tim008 | 0:a24a998fcdb9 | 359 | { |
tim008 | 0:a24a998fcdb9 | 360 | zavrsiIgru(); |
tim008 | 0:a24a998fcdb9 | 361 | krajIgre = false; |
tim008 | 0:a24a998fcdb9 | 362 | pocetakIgre = true; |
tim008 | 0:a24a998fcdb9 | 363 | } |
tim008 | 0:a24a998fcdb9 | 364 | wait(brzina); |
tim008 | 0:a24a998fcdb9 | 365 | } |
tim008 | 0:a24a998fcdb9 | 366 | } |
tim008 | 0:a24a998fcdb9 | 367 | //686 |