Ray casting engine implemented on the mBuino platform using the ST7735 LCD controller.
Ray casting engine written to test performance of the LCD_ST7735 library I wrote as a learning exercise on the mbed platform.
Diff: Raycaster.h
- Revision:
- 1:fdbc2be25831
- Parent:
- 0:303768292f44
--- a/Raycaster.h Sun Sep 21 22:04:22 2014 +0000 +++ b/Raycaster.h Mon Sep 22 04:23:35 2014 +0000 @@ -14,6 +14,7 @@ void rotate(float radians); void move(int distance); + ~Raycaster(); private: struct Sliver {