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Diff: ble/CallChainOfFunctionPointersWithContext.h
- Revision:
- 1052:b55e1ad3e1b3
- Parent:
- 1048:efb29faf12fc
- Child:
- 1146:3fbf341b09dd
--- a/ble/CallChainOfFunctionPointersWithContext.h Mon Jan 11 08:51:30 2016 +0000 +++ b/ble/CallChainOfFunctionPointersWithContext.h Mon Jan 11 08:51:31 2016 +0000 @@ -18,6 +18,7 @@ #include <string.h> #include "FunctionPointerWithContext.h" +#include "SafeBool.h" /** Group one or more functions in an instance of a CallChainOfFunctionPointersWithContext, then call them in @@ -56,7 +57,7 @@ */ template <typename ContextType> -class CallChainOfFunctionPointersWithContext { +class CallChainOfFunctionPointersWithContext : public SafeBool<CallChainOfFunctionPointersWithContext<ContextType> > { public: typedef FunctionPointerWithContext<ContextType> *pFunctionPointerWithContext_t; @@ -97,6 +98,49 @@ return common_add(new FunctionPointerWithContext<ContextType>(tptr, mptr)); } + /** Add a function at the front of the chain. + * + * @param func The FunctionPointerWithContext to add. + */ + pFunctionPointerWithContext_t add(const FunctionPointerWithContext<ContextType>& func) { + return common_add(new FunctionPointerWithContext<ContextType>(func)); + } + + /** + * Detach a function pointer from a callchain + * + * @oaram toDetach FunctionPointerWithContext to detach from this callchain + * + * @return true if a function pointer has been detached and false otherwise + */ + bool detach(const FunctionPointerWithContext<ContextType>& toDetach) { + pFunctionPointerWithContext_t current = chainHead; + pFunctionPointerWithContext_t previous = NULL; + + while (current) { + if(*current == toDetach) { + if(previous == NULL) { + if(currentCalled == current) { + currentCalled = NULL; + } + chainHead = current->getNext(); + } else { + if(currentCalled == current) { + currentCalled = previous; + } + previous->chainAsNext(current->getNext()); + } + delete current; + return true; + } + + previous = current; + current = current->getNext(); + } + + return false; + } + /** Clear the call chain (remove all functions in the chain). */ void clear(void) { @@ -115,16 +159,56 @@ } /** Call all the functions in the chain in sequence - * @Note: The stack frames of all the callbacks within the chained - * FunctionPointers will stack up. Hopefully there won't be too many - * chained FunctionPointers. */ void call(ContextType context) { - if (chainHead) { - chainHead->call(context); + ((const CallChainOfFunctionPointersWithContext*) this)->call(context); + } + + /** + * @brief same as above but const + */ + void call(ContextType context) const { + currentCalled = chainHead; + + while(currentCalled) { + currentCalled->call(context); + // if this was the head and the call removed the head + if(currentCalled == NULL) { + currentCalled = chainHead; + } else { + currentCalled = currentCalled->getNext(); + } } } + /** + * @brief same as above but with function call operator + * \code + * + * void first(bool); + * void second(bool); + * + * CallChainOfFunctionPointerWithContext<bool> foo; + * + * foo.attach(first); + * foo.attach(second); + * + * // call the callchain like a function + * foo(true); + * + * \endcode + */ + void operator()(ContextType context) const { + call(context); + } + + /** + * @brief bool conversion operation + */ + bool toBool() const { + return chainHead != NULL; + } + private: pFunctionPointerWithContext_t common_add(pFunctionPointerWithContext_t pf) { if (chainHead == NULL) { @@ -139,6 +223,11 @@ private: pFunctionPointerWithContext_t chainHead; + // iterator during a function call, this has to be mutable because the call function is const. + // Note: mutable is the correct behaviour here, the iterator never leak outside the object. + // So the object can still be seen as logically const even if it change its internal state + mutable pFunctionPointerWithContext_t currentCalled; + /* Disallow copy constructor and assignment operators. */ private: