Fork of the 4DGL-uLCD-SE library by Jim Hamblen.

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Fork of 4DGL-uLCD-SE by jim hamblen

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uLCD_4DGL_main.cpp

00001 //
00002 // uLCD_4DGL is a class to drive 4D Systems uLCD 144 G2
00003 //
00004 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
00005 // Modifed for Goldelox processor <2013> Jim Hamblen
00006 //
00007 // uLCD_4DGL is free software: you can redistribute it and/or modify
00008 // it under the terms of the GNU General Public License as published by
00009 // the Free Software Foundation, either version 3 of the License, or
00010 // (at your option) any later version.
00011 //
00012 // uLCD_4DGL is distributed in the hope that it will be useful,
00013 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015 // GNU General Public License for more details.
00016 //
00017 // You should have received a copy of the GNU General Public License
00018 // along with uLCD_4DGL.  If not, see <http://www.gnu.org/licenses/>.
00019 
00020 #include "mbed.h"
00021 #include "uLCD_4DGL.h"
00022 
00023 #define ARRAY_SIZE(X) sizeof(X)/sizeof(X[0])
00024 
00025 //Serial pc(USBTX,USBRX);
00026 
00027 
00028 //******************************************************************************************************
00029 uLCD_4DGL :: uLCD_4DGL(PinName tx, PinName rx, PinName rst) : _cmd(tx, rx),
00030     _rst(rst)
00031 #if DEBUGMODE
00032     ,pc(USBTX, USBRX)
00033 #endif // DEBUGMODE
00034 {
00035     // Constructor
00036     _cmd.baud(9600);
00037 #if DEBUGMODE
00038     pc.baud(115200);
00039 
00040     pc.printf("\n\n\n");
00041     pc.printf("*********************\n");
00042     pc.printf("uLCD_4DGL CONSTRUCTOR\n");
00043     pc.printf("*********************\n");
00044 #endif
00045 
00046     _rst = 1;    // put RESET pin to high to start TFT screen
00047     reset();
00048     cls();       // clear screen
00049     current_col         = 0;            // initial cursor col
00050     current_row         = 0;            // initial cursor row
00051     current_color       = WHITE;        // initial text color
00052     current_orientation = IS_PORTRAIT;  // initial screen orientation
00053     current_hf = 1;
00054     current_wf = 1;
00055     set_font(FONT_7X8);                 // initial font
00056 //   text_mode(OPAQUE);                  // initial texr mode
00057 }
00058 
00059 //******************************************************************************************************
00060 void uLCD_4DGL :: writeBYTE(char c)   // send a BYTE command to screen
00061 {
00062 
00063     _cmd.putc(c);
00064     wait_us(500);  //mbed is too fast for LCD at high baud rates in some long commands
00065 
00066 #if DEBUGMODE
00067     pc.printf("   Char sent : 0x%02X\n",c);
00068 #endif
00069 
00070 }
00071 
00072 //******************************************************************************************************
00073 void uLCD_4DGL :: writeBYTEfast(char c)   // send a BYTE command to screen
00074 {
00075 
00076     _cmd.putc(c);
00077     //wait_ms(0.0);  //mbed is too fast for LCD at high baud rates - but not in short commands
00078 
00079 #if DEBUGMODE
00080     pc.printf("   Char sent : 0x%02X\n",c);
00081 #endif
00082 
00083 }
00084 //******************************************************************************************************
00085 void uLCD_4DGL :: freeBUFFER(void)         // Clear serial buffer before writing command
00086 {
00087 
00088     while (_cmd.readable()) _cmd.getc();  // clear buffer garbage
00089 }
00090 
00091 //******************************************************************************************************
00092 int uLCD_4DGL :: writeCOMMAND(char *command, int number)   // send several BYTES making a command and return an answer
00093 {
00094 
00095 #if DEBUGMODE
00096     pc.printf("\n");
00097     pc.printf("New COMMAND : 0x%02X\n", command[0]);
00098 #endif
00099     int i, resp = 0;
00100     freeBUFFER();
00101     writeBYTE(0xFF);
00102     for (i = 0; i < number; i++) {
00103         if (i<16)
00104             writeBYTEfast(command[i]); // send command to serial port
00105         else
00106             writeBYTE(command[i]); // send command to serial port but slower
00107     }
00108     while (!_cmd.readable()) wait_ms(TEMPO);              // wait for screen answer
00109     if (_cmd.readable()) resp = _cmd.getc();           // read response if any
00110     switch (resp) {
00111         case ACK :                                     // if OK return   1
00112             resp =  1;
00113             break;
00114         case NAK :                                     // if NOK return -1
00115             resp = -1;
00116             break;
00117         default :
00118             resp =  0;                                 // else return   0
00119             break;
00120     }
00121 #if DEBUGMODE
00122     pc.printf("   Answer received : %d\n",resp);
00123 #endif
00124 
00125     return resp;
00126 }
00127 
00128 //**************************************************************************
00129 void uLCD_4DGL :: reset()    // Reset Screen
00130 {
00131     wait_ms(5);
00132     _rst = 0;               // put RESET pin to low
00133     wait_ms(5);         // wait a few milliseconds for command reception
00134     _rst = 1;               // put RESET back to high
00135     wait(3);                // wait 3s for screen to restart
00136 
00137     freeBUFFER();           // clean buffer from possible garbage
00138 }
00139 //******************************************************************************************************
00140 int uLCD_4DGL :: writeCOMMANDnull(char *command, int number)   // send several BYTES making a command and return an answer
00141 {
00142 
00143 #if DEBUGMODE
00144     pc.printf("\n");
00145     pc.printf("New COMMAND : 0x%02X\n", command[0]);
00146 #endif
00147     int i, resp = 0;
00148     freeBUFFER();
00149     writeBYTE(0x00); //command has a null prefix byte
00150     for (i = 0; i < number; i++) {
00151         if (i<16) //don't overflow LCD UART buffer
00152             writeBYTEfast(command[i]); // send command to serial port
00153         else
00154             writeBYTE(command[i]); // send command to serial port with delay
00155     }
00156     while (!_cmd.readable()) wait_ms(TEMPO);              // wait for screen answer
00157     if (_cmd.readable()) resp = _cmd.getc();           // read response if any
00158     switch (resp) {
00159         case ACK :                                     // if OK return   1
00160             resp =  1;
00161             break;
00162         case NAK :                                     // if NOK return -1
00163             resp = -1;
00164             break;
00165         default :
00166             resp =  0;                                 // else return   0
00167             break;
00168     }
00169 #if DEBUGMODE
00170     pc.printf("   Answer received : %d\n",resp);
00171 #endif
00172 
00173     return resp;
00174 }
00175 
00176 //**************************************************************************
00177 void uLCD_4DGL :: cls()    // clear screen
00178 {
00179     char command[1] = "";
00180 
00181     command[0] = CLS;
00182     writeCOMMAND(command, 1);
00183     current_row=0;
00184     current_col=0;
00185     current_hf = 1;
00186     current_wf = 1;
00187     set_font(FONT_7X8);                 // initial font
00188 }
00189 
00190 //**************************************************************************
00191 int uLCD_4DGL :: version()    // get API version
00192 {
00193 
00194     char command[2] = "";
00195     command[0] = '\x00';
00196     command[1] = VERSION;
00197     return readVERSION(command, 2);
00198 }
00199 
00200 //**************************************************************************
00201 void uLCD_4DGL :: baudrate(int speed)    // set screen baud rate
00202 {
00203     char command[3]= "";
00204     writeBYTE(0x00);
00205     command[0] = BAUDRATE;
00206     command[1] = 0;
00207     int newbaud = BAUD_9600;
00208     switch (speed) {
00209         case  110 :
00210             newbaud = BAUD_110;
00211             break;
00212         case  300 :
00213             newbaud = BAUD_300;
00214             break;
00215         case  600 :
00216             newbaud = BAUD_600;
00217             break;
00218         case 1200 :
00219             newbaud = BAUD_1200;
00220             break;
00221         case 2400 :
00222             newbaud = BAUD_2400;
00223             break;
00224         case 4800 :
00225             newbaud = BAUD_4800;
00226             break;
00227         case 9600 :
00228             newbaud = BAUD_9600;
00229             break;
00230         case 14400 :
00231             newbaud = BAUD_14400;
00232             break;
00233         case 19200 :
00234             newbaud = BAUD_19200;
00235             break;
00236         case 31250 :
00237             newbaud = BAUD_31250;
00238             break;
00239         case 38400 :
00240             newbaud = BAUD_38400;
00241             break;
00242         case 56000 :
00243             newbaud = BAUD_56000;
00244             break;
00245         case 57600 :
00246             newbaud = BAUD_57600;
00247             break;
00248         case 115200 :
00249             newbaud = BAUD_115200;
00250             break;
00251         case 128000 :
00252             newbaud = BAUD_128000;
00253             break;
00254         case 256000 :
00255             newbaud = BAUD_256000;
00256             break;
00257         case 300000 :
00258             newbaud = BAUD_300000;
00259             speed = 272727;
00260             break;
00261         case 375000 :
00262             newbaud = BAUD_375000;
00263             speed = 333333;
00264             break;
00265         case 500000 :
00266             newbaud = BAUD_500000;
00267             speed = 428571;
00268             break;
00269         case 600000 :
00270             newbaud = BAUD_600000;
00271             break;
00272         case 750000 : //rates over 600000 are not documented, but seem to work
00273             newbaud = BAUD_750000;
00274             break;
00275         case 1000000 :  
00276             newbaud = BAUD_1000000;
00277             break;
00278         case 1500000 :
00279             newbaud = BAUD_1500000;
00280             break;
00281         case 3000000 :
00282             newbaud = BAUD_3000000;
00283             break;
00284         default   :
00285             newbaud = BAUD_9600;
00286             speed = 9600;
00287             break;
00288     }
00289 
00290     int i, resp = 0;
00291 
00292     freeBUFFER();
00293     command[1] = char(newbaud >>8);
00294     command[2] = char(newbaud % 256);
00295     wait_ms(1);
00296     for (i = 0; i <3; i++) writeBYTEfast(command[i]);      // send command to serial port
00297     for (i = 0; i<10; i++) wait_ms(1); 
00298     //dont change baud until all characters get sent out
00299     _cmd.baud(speed);                                  // set mbed to same speed
00300     i=0;
00301     while ((!_cmd.readable()) && (i<25000)) {
00302         wait_ms(TEMPO);           // wait for screen answer - comes 100ms after change
00303         i++; //timeout if ack character missed by baud change
00304     }
00305     if (_cmd.readable()) resp = _cmd.getc();           // read response if any
00306     switch (resp) {
00307         case ACK :                                     // if OK return   1
00308             resp =  1;
00309             break;
00310         case NAK :                                     // if NOK return -1
00311             resp = -1;
00312             break;
00313         default :
00314             resp =  0;                                 // else return   0
00315             break;
00316     }
00317 }
00318 
00319 //******************************************************************************************************
00320 int uLCD_4DGL :: readVERSION(char *command, int number)   // read screen info and populate data
00321 {
00322 
00323     int i, temp = 0, resp = 0;
00324     char response[5] = "";
00325 
00326     freeBUFFER();
00327 
00328     for (i = 0; i < number; i++) writeBYTE(command[i]);    // send all chars to serial port
00329 
00330     while (!_cmd.readable()) wait_ms(TEMPO);               // wait for screen answer
00331 
00332     while (_cmd.readable() && resp < ARRAY_SIZE(response)) {
00333         temp = _cmd.getc();
00334         response[resp++] = (char)temp;
00335     }
00336     switch (resp) {
00337         case 2 :                                           // if OK populate data and return 1
00338             revision  = response[0]<<8 + response[1];
00339             resp      = 1;
00340             break;
00341         default :
00342             resp =  0;                                     // else return 0
00343             break;
00344     }
00345     return resp;
00346 }
00347 
00348 //****************************************************************************************************
00349 void uLCD_4DGL :: background_color(int color)              // set screen background color
00350 {
00351     char command[3]= "";                                  // input color is in 24bits like 0xRRGGBB
00352 
00353     command[0] = BCKGDCOLOR;
00354 
00355     int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
00356     int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
00357     int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
00358 
00359     command[1] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
00360     command[2] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
00361 
00362     writeCOMMAND(command, 3);
00363 }
00364 
00365 //****************************************************************************************************
00366 void uLCD_4DGL :: textbackground_color(int color)              // set screen background color
00367 {
00368     char command[3]= "";                                  // input color is in 24bits like 0xRRGGBB
00369 
00370     command[0] = TXTBCKGDCOLOR;
00371 
00372     int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
00373     int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
00374     int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
00375 
00376     command[1] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
00377     command[2] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
00378 
00379     writeCOMMAND(command, 3);
00380 }
00381 
00382 //****************************************************************************************************
00383 void uLCD_4DGL :: display_control(char mode)     // set screen mode to value
00384 {
00385     char command[3]= "";
00386 
00387     command[0] = DISPCONTROL;
00388     command[1] = 0;
00389     command[2] = mode;
00390 
00391     if (mode ==  ORIENTATION) {
00392         switch (mode) {
00393             case LANDSCAPE :
00394                 current_orientation = IS_LANDSCAPE;
00395                 break;
00396             case LANDSCAPE_R :
00397                 current_orientation = IS_LANDSCAPE;
00398                 break;
00399             case PORTRAIT :
00400                 current_orientation = IS_PORTRAIT;
00401                 break;
00402             case PORTRAIT_R :
00403                 current_orientation = IS_PORTRAIT;
00404                 break;
00405         }
00406     }
00407     writeCOMMAND(command, 3);
00408     set_font(current_font);
00409 }
00410 //****************************************************************************************************
00411 void uLCD_4DGL :: display_power(char mode)     // set screen mode to value
00412 {
00413     char command[3]= "";
00414 
00415     command[0] = DISPPOWER;
00416     command[1] = 0;
00417     command[2] = mode;
00418     writeCOMMAND(command, 3);
00419 }
00420 //****************************************************************************************************
00421 void uLCD_4DGL :: set_volume(char value)     // set sound volume to value
00422 {
00423     char command[2]= "";
00424 
00425     command[0] = SETVOLUME;
00426     command[1] = value;
00427 
00428     writeCOMMAND(command, 2);
00429 }
00430 
00431 
00432 //******************************************************************************************************
00433 int uLCD_4DGL :: getSTATUS(char *command, int number)   // read screen info and populate data
00434 {
00435 
00436 #if DEBUGMODE
00437     pc.printf("\n");
00438     pc.printf("New COMMAND : 0x%02X\n", command[0]);
00439 #endif
00440 
00441     int i, temp = 0, resp = 0;
00442     char response[5] = "";
00443 
00444     freeBUFFER();
00445 
00446     for (i = 0; i < number; i++) writeBYTE(command[i]);    // send all chars to serial port
00447 
00448     while (!_cmd.readable()) wait_ms(TEMPO);    // wait for screen answer
00449 
00450     while (_cmd.readable() && resp < ARRAY_SIZE(response)) {
00451         temp = _cmd.getc();
00452         response[resp++] = (char)temp;
00453     }
00454     switch (resp) {
00455         case 4 :
00456             resp = (int)response[1];         // if OK populate data
00457             break;
00458         default :
00459             resp =  -1;                      // else return   0
00460             break;
00461     }
00462 
00463 #if DEBUGMODE
00464     pc.printf("   Answer received : %d\n", resp);
00465 #endif
00466 
00467     return resp;
00468 }
00469