Multi-game multiplayer arcade gaming system meant for the blue O when playing Super Tic-Tac-Toe.

Dependencies:   4DGL-uLCD-SE PinDetect SDFileSystem mbed wave_player

Revision:
2:da0f01fbd25c
Parent:
1:2a7e2f5aeda4
--- a/RPSLK.h	Sat Nov 28 21:57:03 2015 +0000
+++ b/RPSLK.h	Fri Dec 04 23:00:42 2015 +0000
@@ -1,3 +1,10 @@
+/******************************************************
+ * This header program declares all the functions and
+ * variables used by one of the players in Rock, Paper,
+ * Scissors, Lizard, Spock.
+ ******************************************************/
+
+
 #define ROCK            0
 #define PAPER           1
 #define SCISSORS        2
@@ -10,12 +17,6 @@
 #define SWITCHRIGHT     4
 #define MEH             "/sd/Meh.wav"
 
-// DELETE LATER
-#define MAXBAUDRATE 3000000
-#define SELECT      "/sd/select.wav"
-#define WIN         "/sd/win.wav"
-#define BOMB        "/sd/wavfiles/bomb.wav"
-
 
 // Rock, Paper, Scissors, Lizard, Spock player one class
 class RPSLK {
@@ -143,7 +144,9 @@
         void displayInstructions() {
             uLCD.cls();
             uLCD.printf("Hello, and welcometo a game of Rock,Paper, Scissors,\nLizard, Spock.\n\n");
-            uLCD.printf("Click to continue.");
+            uLCD.printf("Click the tactile ");
+            uLCD.printf("switch to         ");
+            uLCD.printf("continue.");
 
             while (choice != SWITCHCLICK) {
                 wait(0.01);