Toto je má konečná verze maturitního projektu

Dependencies:   mbed mbed-rtos UTouch_vyrobek UniGraphic

Files at this revision

API Documentation at this revision

Comitter:
smejky
Date:
Mon Dec 06 22:07:00 2021 +0000
Child:
1:4dd546219e30
Commit message:
working;

Changed in this revision

UTouch.lib Show annotated file Show diff for this revision Revisions of this file
UniGraphic.lib Show annotated file Show diff for this revision Revisions of this file
display.cpp Show annotated file Show diff for this revision Revisions of this file
mbed.bld Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/UTouch.lib	Mon Dec 06 22:07:00 2021 +0000
@@ -0,0 +1,1 @@
+https://os.mbed.com/users/rpocc/code/UTouch/#7c5a98a2d9ce
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/UniGraphic.lib	Mon Dec 06 22:07:00 2021 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/teams/GraphicsDisplay/code/UniGraphic/#cafa6f431835
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/display.cpp	Mon Dec 06 22:07:00 2021 +0000
@@ -0,0 +1,70 @@
+#include "mbed.h"
+#include "ILI9341.h"
+#include "UTouch.h"
+
+
+ILI9341 spi(SPI_8,320000000,PTD2,PTD3,PTD1,PTC12, PTC3, PTC2, "TFT",240,320);// mosi, miso, sclk, chip_select, reset, dc
+UTouch touch(D4,D9,D3,D2,D5);//clk,chip_select,MOSI,miso,irq(pripojeno je ale nevim co to dela)
+
+
+/*
+ v ILI9341.cpp zmeneny framerate ze 70 na 100, toto pomohlo problemu blikání displeje
+
+*/
+
+void Button(unsigned short int x0, unsigned short int y0,unsigned short int x1, unsigned short int y1,int color){
+    spi.fillrect(x0,y0,x1,y1,color);
+    //spi.fillrect(0,320,180,315,Purple); 
+    //spi.fillrect(0,250,180,245,Purple);
+    //spi.fillrect(0,320,5,250,Purple);
+    while(1==1){
+      if (touch.DataAvailable())
+      {
+        if(touch.Read())
+        {
+         unsigned short int touch_y = touch.GetX();
+         unsigned short int touch_x = touch.GetY();
+         touch_x = touch_x - 10;
+         touch_y = touch_y + 10;   
+         printf("%d \r\n",touch_y);         
+           if ((touch_x >= x0 && touch_x <= x1)&&(touch_y >= y0 && touch_y <= y1)){
+            spi.fillrect(x0,y0,x1,y1,Black);  
+               wait(500);
+                
+            }
+          }
+          
+        }  
+          
+    }
+      
+}    
+
+
+
+
+
+main(){
+    spi.background(White);
+    spi.cls(); 
+    spi.circle(240, 320, 20, Black);
+    touch.InitTouch();
+    touch.SetPrecision(PREC_EXTREME);
+    while(1){
+      if (touch.DataAvailable())
+      {
+        if(touch.Read())
+        {
+         unsigned short int touch_y = touch.GetX();
+         unsigned short int touch_x = touch.GetY();
+         touch_x = touch_x - 10;
+         touch_y = touch_y + 10;   
+         printf("%d \r\n",touch_y);         
+         spi.pixel(touch_x,touch_y,Blue);
+          }
+          
+        }  
+          
+    }
+    
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed.bld	Mon Dec 06 22:07:00 2021 +0000
@@ -0,0 +1,1 @@
+https://os.mbed.com/users/mbed_official/code/mbed/builds/3a7713b1edbc
\ No newline at end of file