AirsoftTimer software based on mbed
Dependencies: mbed TextLCD keypad
board/Board.h
- Committer:
- sillevl
- Date:
- 2015-05-23
- Revision:
- 19:2eba101d9c2c
- Parent:
- 18:abcebc4d0da0
- Child:
- 20:b89791ecceec
File content as of revision 19:2eba101d9c2c:
#ifndef BOARD_H #define BOARD_H #include "LCD.h" #include "Leds.h" #include "Key.h" #include "Buzzer.h" #include "Button.h" #include "Keyboard.h" #include "FPointer.h" #include <vector> // class for debug leds // class for eeprom memory // class for wireless (nordic chip or xbee) struct Pinouts{ PinName button; PinName key; LedPins leds; PinName buzzer; KeyboardPins keyboard; LcdPins lcd; }; /*class ButtonListener { public: uint32_t buttonEvent(uint32_t c){ return 0; }; };*/ class Board{ public: Board(Pinouts pinouts); LCD* lcd; Leds* leds; Key* key; Button* button; Keyboard* keyboard; Buzzer* buzzer; //vector < ButtonListener * > listeners; uint32_t keyboardButton(uint32_t index); //void attach(ButtonListener *bl); //void attach(uint32_t (*fptr)(uint32_t)); template<class T> void attach(T* item, uint32_t(T::*method)(uint32_t)){ _callback.attach(item, method); } protected: //void buttonEvent(char c); FPointer _callback; // Called after each input }; #endif