AirsoftTimer software based on mbed
Dependencies: mbed TextLCD keypad
board/Board.cpp
- Committer:
- sillevl
- Date:
- 2015-05-23
- Revision:
- 19:2eba101d9c2c
- Parent:
- 18:abcebc4d0da0
- Child:
- 20:b89791ecceec
File content as of revision 19:2eba101d9c2c:
#include "Board.h" Board::Board(Pinouts pinouts){ lcd = new LCD(pinouts.lcd.rs, pinouts.lcd.e, pinouts.lcd.p4, pinouts.lcd.p5, pinouts.lcd.p6, pinouts.lcd.p7, LCD::LCD20x4); leds = new Leds(pinouts.leds.left, pinouts.leds.right); button = new Button(pinouts.button); key = new Key(pinouts.key); keyboard = new Keyboard(pinouts.keyboard); buzzer = new Buzzer(pinouts.buzzer); keyboard->attach(this, &Board::keyboardButton); //printf("keyboard attached\r\n"); keyboard->start(); // energize the keypad via c0-c3 //printf("keyboard started\r\n"); } uint32_t Board::keyboardButton(uint32_t index){ //printf("button pressed \r\n"); //printf("button index: %d\r\n", index); //printf("button car: %c\r\n", Keyboard::KEYTABLE[index]); _callback.call(Keyboard::KEYTABLE[index]); //buttonEvent(Keyboard::KEYTABLE[index]); return 0; } /*void Board::attach(ButtonListener *bl) { //printf("ButtonListener attached\r\n"); listeners.push_back(bl); //printf("done\r\n"); }*/ /*void Board::buttonEvent(char c) { //printf("ButtonListener executing\r\n"); for (int i = 0; i < listeners.size(); i++) listeners[i]->buttonEvent(c); //printf("done\r\n"); }*/