AirsoftTimer software based on mbed
Dependencies: mbed TextLCD keypad
games/Game.h@5:be598835bab0, 2014-12-13 (annotated)
- Committer:
- sillevl
- Date:
- Sat Dec 13 12:24:37 2014 +0000
- Revision:
- 5:be598835bab0
- Child:
- 12:22e9ef610ea2
Refactored game board (all hardware) and added abstract game class
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
sillevl | 5:be598835bab0 | 1 | #ifndef GAME_H |
sillevl | 5:be598835bab0 | 2 | #define GAME_H |
sillevl | 5:be598835bab0 | 3 | |
sillevl | 5:be598835bab0 | 4 | #include "../board/Board.h" |
sillevl | 5:be598835bab0 | 5 | |
sillevl | 5:be598835bab0 | 6 | class Game{ |
sillevl | 5:be598835bab0 | 7 | public: |
sillevl | 5:be598835bab0 | 8 | Game(Board* board); |
sillevl | 5:be598835bab0 | 9 | static const char* NAME; |
sillevl | 5:be598835bab0 | 10 | static Game* create_game(Board* board, int choice); //factory method |
sillevl | 5:be598835bab0 | 11 | |
sillevl | 5:be598835bab0 | 12 | virtual void run() = 0; |
sillevl | 5:be598835bab0 | 13 | |
sillevl | 5:be598835bab0 | 14 | protected: |
sillevl | 5:be598835bab0 | 15 | Board* board; |
sillevl | 5:be598835bab0 | 16 | |
sillevl | 5:be598835bab0 | 17 | }; |
sillevl | 5:be598835bab0 | 18 | |
sillevl | 5:be598835bab0 | 19 | |
sillevl | 5:be598835bab0 | 20 | #endif |