AirsoftTimer software based on mbed
Dependencies: mbed TextLCD keypad
games/Game.cpp@5:be598835bab0, 2014-12-13 (annotated)
- Committer:
- sillevl
- Date:
- Sat Dec 13 12:24:37 2014 +0000
- Revision:
- 5:be598835bab0
- Child:
- 11:50572814f73e
Refactored game board (all hardware) and added abstract game class
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
sillevl | 5:be598835bab0 | 1 | #include "Game.h" |
sillevl | 5:be598835bab0 | 2 | #include "DummyGame.h" |
sillevl | 5:be598835bab0 | 3 | |
sillevl | 5:be598835bab0 | 4 | Game::Game(Board* board){ |
sillevl | 5:be598835bab0 | 5 | this->board = board; |
sillevl | 5:be598835bab0 | 6 | } |
sillevl | 5:be598835bab0 | 7 | |
sillevl | 5:be598835bab0 | 8 | Game* Game::create_game(Board* board, int choice){ |
sillevl | 5:be598835bab0 | 9 | Game* game = new DummyGame(board); |
sillevl | 5:be598835bab0 | 10 | return game; |
sillevl | 5:be598835bab0 | 11 | } |
sillevl | 5:be598835bab0 | 12 |