Experimental implementation of the adaptive filter of "Interface" magazine in 2016-2017

Dependencies:   amakusa mbed-dsp mbed shimabara ukifune unzen_nucleo_f746

Fork of skeleton_unzen_nucleo_f746 by seiichi horie

ハードウェアおよびソフトウェアはskelton_unzen_nucleo_f746を基本にしています。

vfo.cpp

Committer:
shorie
Date:
2017-01-30
Revision:
15:de22b9d147e0
Parent:
14:cec63d8da48c
Child:
16:d4ea3e6a0bce

File content as of revision 15:de22b9d147e0:

#include "signal_processing.h"

        // Modify this constructor to initialize your audio algorithm.
VFO::VFO( void )
{
        // initial parameter setting.
    this->style = triangle;
    this->Fs = 48000;
    this->frequency = 440;
    this->duty_cycle = 0.5;
}   // End of constructor()
    
    
        // Modify this method to implement your audio algorithm.
void VFO::run(           
            float out_buffer[],         // vfo output buffer
            unsigned int block_size     // block size [sample]
           )
{
        // place the signal processing coce here
    for ( int i= 0; i< block_size; i++ )
    {
            // 1 : if phase < half_way; 0 : others.
        if ( this->style == square ) 
        {
            if ( this->current_phase < this->half_way )
                out_buffer[i] = 0.5;
            else
                out_buffer[i] = 0.0;
        }
        
            // to do, triangle.
        
            // update phase
        this->current_phase += this->frequency;
            // limit the range of the phase.
        if ( this->current_phase >= this->Fs )
            this->current_phase -= this->Fs;
    }
}   // End of run()
    

void VFO::set_Fs( int Fs )
{
        // regulate the Fs.
    if ( Fs != 32000 && Fs != 44100 && Fs != 96000 && Fs != 48000 )
        Fs = 48000;
    this->Fs = Fs;
}

void VFO::set_frequency( int freq )
{
    if ( freq > this->Fs / 4 )
        freq = Fs/4;
    this->frequency = freq;
}

void VFO::set_duty_cycle( float duty )
{
    if ( duty > 0.5f )   // high limit
        duty = 0.5f;
    if ( duty < 0.01f )  // low limit
        duty = 0.01f;
    this->duty_cycle = duty;
}

void VFO::set_wave_style( wave_style style )
{
    this->style = style;
}