Code for autonomous rover for Sparkfun AVC. DataBus won 3rd in 2012 and the same code was used on Troubled Child, a 1986 Jeep Grand Wagoneer to win 1st in 2014.
Dependencies: mbed Watchdog SDFileSystem DigoleSerialDisp
Actuators/Steering/Steering.cpp@1:cb84b477886c, 2013-05-28 (annotated)
- Committer:
- shimniok
- Date:
- Tue May 28 13:58:35 2013 +0000
- Revision:
- 1:cb84b477886c
- Parent:
- 0:a6a169de725f
- Child:
- 2:fbc6e3cf3ed8
Changed initial next/prev waypoint to permit steering calc. Removed unnecessary code, added logging for steering angle to diagnose bug.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
shimniok | 0:a6a169de725f | 1 | #include "Steering.h" |
shimniok | 0:a6a169de725f | 2 | #include "math.h" |
shimniok | 0:a6a169de725f | 3 | |
shimniok | 1:cb84b477886c | 4 | #include "mbed.h" |
shimniok | 1:cb84b477886c | 5 | |
shimniok | 0:a6a169de725f | 6 | /** create a new steering calculator for a particular vehicle |
shimniok | 0:a6a169de725f | 7 | * |
shimniok | 0:a6a169de725f | 8 | */ |
shimniok | 0:a6a169de725f | 9 | Steering::Steering(float wheelbase, float track) |
shimniok | 0:a6a169de725f | 10 | : _wheelbase(wheelbase) |
shimniok | 0:a6a169de725f | 11 | , _track(track) |
shimniok | 0:a6a169de725f | 12 | , _intercept(2.0) |
shimniok | 0:a6a169de725f | 13 | { |
shimniok | 0:a6a169de725f | 14 | } |
shimniok | 0:a6a169de725f | 15 | |
shimniok | 0:a6a169de725f | 16 | void Steering::setIntercept(float intercept) |
shimniok | 0:a6a169de725f | 17 | { |
shimniok | 0:a6a169de725f | 18 | _intercept = intercept; |
shimniok | 0:a6a169de725f | 19 | } |
shimniok | 0:a6a169de725f | 20 | |
shimniok | 0:a6a169de725f | 21 | /** Calculate a steering angle based on relative bearing |
shimniok | 0:a6a169de725f | 22 | * |
shimniok | 0:a6a169de725f | 23 | */ |
shimniok | 0:a6a169de725f | 24 | float Steering::calcSA(float theta) |
shimniok | 0:a6a169de725f | 25 | { |
shimniok | 0:a6a169de725f | 26 | return calcSA(theta, -1.0); // call with no limit |
shimniok | 0:a6a169de725f | 27 | } |
shimniok | 0:a6a169de725f | 28 | |
shimniok | 0:a6a169de725f | 29 | /** calcSA |
shimniok | 0:a6a169de725f | 30 | * minRadius -- radius limit (minRadius < 0 disables limiting) |
shimniok | 0:a6a169de725f | 31 | */ |
shimniok | 0:a6a169de725f | 32 | float Steering::calcSA(float theta, float minRadius) |
shimniok | 0:a6a169de725f | 33 | { |
shimniok | 0:a6a169de725f | 34 | float radius; |
shimniok | 0:a6a169de725f | 35 | float SA; |
shimniok | 0:a6a169de725f | 36 | bool neg = (theta < 0); |
shimniok | 0:a6a169de725f | 37 | |
shimniok | 0:a6a169de725f | 38 | // I haven't had time to work out why the equation is slightly offset such |
shimniok | 0:a6a169de725f | 39 | // that negative angle produces slightly less steering angle |
shimniok | 0:a6a169de725f | 40 | // |
shimniok | 0:a6a169de725f | 41 | if (neg) theta = -theta; |
shimniok | 0:a6a169de725f | 42 | |
shimniok | 0:a6a169de725f | 43 | // The equation peaks out at 90* so clamp theta artifically to 90, so that |
shimniok | 0:a6a169de725f | 44 | // if theta is actually > 90, we select max steering |
shimniok | 0:a6a169de725f | 45 | if (theta > 90.0) theta = 90.0; |
shimniok | 0:a6a169de725f | 46 | |
shimniok | 0:a6a169de725f | 47 | // Compute |radius| based on intercept distance and specified angle with extra gain to |
shimniok | 0:a6a169de725f | 48 | // overcome steering slop, misalignment, sidehills, etc. |
shimniok | 0:a6a169de725f | 49 | radius = _intercept / ( 2 * sin(angle_radians(theta)) ); |
shimniok | 0:a6a169de725f | 50 | |
shimniok | 0:a6a169de725f | 51 | if (minRadius > 0) { |
shimniok | 0:a6a169de725f | 52 | if (radius < minRadius) radius = minRadius; |
shimniok | 0:a6a169de725f | 53 | } |
shimniok | 0:a6a169de725f | 54 | |
shimniok | 0:a6a169de725f | 55 | // Now calculate steering angle based on wheelbase and track width |
shimniok | 0:a6a169de725f | 56 | SA = angle_degrees(asin(_wheelbase / (radius - _track/2))); |
shimniok | 0:a6a169de725f | 57 | // The above ignores the effect of speed on required steering angle. |
shimniok | 0:a6a169de725f | 58 | // Even when under the limits of traction, understeer means more angle |
shimniok | 0:a6a169de725f | 59 | // is required to achieve a turn at higher speeds than lower speeds. |
shimniok | 0:a6a169de725f | 60 | // To consider this, we'd need to measure the understeer gradient of |
shimniok | 0:a6a169de725f | 61 | // the vehicle (thanks to Project240 for this insight) and include |
shimniok | 0:a6a169de725f | 62 | // that in the calculation. |
shimniok | 0:a6a169de725f | 63 | |
shimniok | 0:a6a169de725f | 64 | if (neg) SA = -SA; |
shimniok | 0:a6a169de725f | 65 | |
shimniok | 0:a6a169de725f | 66 | return SA; |
shimniok | 0:a6a169de725f | 67 | } |
shimniok | 0:a6a169de725f | 68 | |
shimniok | 0:a6a169de725f | 69 | /** |
shimniok | 0:a6a169de725f | 70 | * Bxy - robot coordinates |
shimniok | 0:a6a169de725f | 71 | * Axy - previous waypoint coords |
shimniok | 0:a6a169de725f | 72 | * Cxy - next waypoint coords |
shimniok | 0:a6a169de725f | 73 | */ |
shimniok | 0:a6a169de725f | 74 | float Steering::crossTrack(float Bx, float By, float Ax, float Ay, float Cx, float Cy) |
shimniok | 0:a6a169de725f | 75 | { |
shimniok | 1:cb84b477886c | 76 | /* |
shimniok | 0:a6a169de725f | 77 | // Compute rise for prev wpt to bot; or compute vector offset by A(x,y) |
shimniok | 0:a6a169de725f | 78 | float Rx = (Bx - Ax); |
shimniok | 0:a6a169de725f | 79 | // compute run for prev wpt to bot; or compute vector offset by A(x,y) |
shimniok | 0:a6a169de725f | 80 | float Ry = (By - Ay); |
shimniok | 0:a6a169de725f | 81 | // dx is the run for the path |
shimniok | 0:a6a169de725f | 82 | float dx = Cx - Ax; |
shimniok | 0:a6a169de725f | 83 | // dy is the rise for the path |
shimniok | 0:a6a169de725f | 84 | float dy = Cy - Ay; |
shimniok | 0:a6a169de725f | 85 | // this is hypoteneuse length squared |
shimniok | 0:a6a169de725f | 86 | float ACd2 = dx*dx+dy*dy; |
shimniok | 0:a6a169de725f | 87 | // length of hyptoenuse |
shimniok | 0:a6a169de725f | 88 | float ACd = sqrtf( ACd2 ); |
shimniok | 0:a6a169de725f | 89 | |
shimniok | 0:a6a169de725f | 90 | float Rd = Rx*dx + Ry*dy; |
shimniok | 0:a6a169de725f | 91 | float t = Rd / ACd2; |
shimniok | 0:a6a169de725f | 92 | // nearest point on current segment |
shimniok | 0:a6a169de725f | 93 | float Nx = Ax + dx*t; |
shimniok | 0:a6a169de725f | 94 | float Ny = Ay + dy*t; |
shimniok | 0:a6a169de725f | 95 | // Cross track error |
shimniok | 0:a6a169de725f | 96 | float NBx = Nx-Bx; |
shimniok | 0:a6a169de725f | 97 | float NBy = Ny-By; |
shimniok | 0:a6a169de725f | 98 | float cte = sqrtf(NBx*NBx + NBy*NBy); |
shimniok | 0:a6a169de725f | 99 | return cte; |
shimniok | 1:cb84b477886c | 100 | */ |
shimniok | 1:cb84b477886c | 101 | return 0; |
shimniok | 0:a6a169de725f | 102 | } |
shimniok | 0:a6a169de725f | 103 | |
shimniok | 0:a6a169de725f | 104 | |
shimniok | 0:a6a169de725f | 105 | float Steering::pathPursuitSA(float hdg, float Bx, float By, float Ax, float Ay, float Cx, float Cy) |
shimniok | 0:a6a169de725f | 106 | { |
shimniok | 0:a6a169de725f | 107 | float SA; |
shimniok | 0:a6a169de725f | 108 | // Leg vector |
shimniok | 0:a6a169de725f | 109 | float Lx = Cx - Ax; |
shimniok | 0:a6a169de725f | 110 | float Ly = Cy - Ay; |
shimniok | 0:a6a169de725f | 111 | // Robot vector |
shimniok | 0:a6a169de725f | 112 | float Rx = Bx - Ax; |
shimniok | 1:cb84b477886c | 113 | float Ry = By - Ay; |
shimniok | 0:a6a169de725f | 114 | |
shimniok | 0:a6a169de725f | 115 | // Find the goal point, a projection of the bot vector onto the current leg, moved ahead |
shimniok | 0:a6a169de725f | 116 | // along the path by the lookahead distance |
shimniok | 0:a6a169de725f | 117 | float legLength = sqrtf(Lx*Lx + Ly*Ly); // ||L|| |
shimniok | 0:a6a169de725f | 118 | float proj = (Lx*Rx + Ly*Ry)/legLength; // R dot L/||L||, projection magnitude, bot vector onto leg vector |
shimniok | 0:a6a169de725f | 119 | float LAx = (proj+_intercept)*Lx/legLength + Ax; // find projection point + lookahead, along leg |
shimniok | 0:a6a169de725f | 120 | float LAy = (proj+_intercept)*Ly/legLength + Ay; |
shimniok | 0:a6a169de725f | 121 | // Compute a circle that is tangential to bot heading and intercepts bot |
shimniok | 0:a6a169de725f | 122 | // and goal point (LAx,LAy), the intercept circle. Then compute the steering |
shimniok | 1:cb84b477886c | 123 | // angle to trace that circle. (x,y because 0 deg points up not right) |
shimniok | 0:a6a169de725f | 124 | float brg = 180*atan2(LAx-Rx,LAy-Ry)/PI; |
shimniok | 0:a6a169de725f | 125 | // would be nice to add in some noise to heading info |
shimniok | 0:a6a169de725f | 126 | float relBrg = brg-hdg; |
shimniok | 1:cb84b477886c | 127 | if (relBrg < -180.0) relBrg += 360.0; |
shimniok | 1:cb84b477886c | 128 | if (relBrg >= 180.0) relBrg -= 360.0; |
shimniok | 0:a6a169de725f | 129 | // I haven't had time to work out why the equation is asymmetrical, that is, |
shimniok | 0:a6a169de725f | 130 | // negative angle produces slightly less steering angle. So instead, just use |
shimniok | 0:a6a169de725f | 131 | // absolute value and restore sign later. |
shimniok | 0:a6a169de725f | 132 | float sign = (relBrg < 0) ? -1 : 1; |
shimniok | 0:a6a169de725f | 133 | // The equation peaks out at 90* so clamp theta artifically to 90, so that |
shimniok | 0:a6a169de725f | 134 | // if theta is actually > 90, we select max steering |
shimniok | 1:cb84b477886c | 135 | if (fabs(relBrg) > 90.0) relBrg = 90.0; |
shimniok | 0:a6a169de725f | 136 | // Compute radius based on intercept distance and specified angle |
shimniok | 0:a6a169de725f | 137 | float radius = _intercept/(2*sin(fabs(relBrg)*PI/180)); |
shimniok | 0:a6a169de725f | 138 | // optionally, limit radius min/max |
shimniok | 0:a6a169de725f | 139 | // Now compute the steering angle to achieve the circle of |
shimniok | 0:a6a169de725f | 140 | // Steering angle is based on wheelbase and track width |
shimniok | 0:a6a169de725f | 141 | SA = sign * angle_degrees(asin(_wheelbase / (radius - _track/2))); |
shimniok | 0:a6a169de725f | 142 | |
shimniok | 1:cb84b477886c | 143 | //fprintf(stdout, "R(%.4f,%.4f) A(%.4f,%.4f) C(%.4f,%.4f) L(%.4f,%.4f) b=%.2f rb=%.2f sa=%.2f\n", Bx, By, Ax, Ay, Cx, Cy, Lx, Ly, brg, relBrg, SA); |
shimniok | 1:cb84b477886c | 144 | |
shimniok | 0:a6a169de725f | 145 | return SA; |
shimniok | 0:a6a169de725f | 146 | } |
shimniok | 0:a6a169de725f | 147 | |
shimniok | 0:a6a169de725f | 148 | |
shimniok | 0:a6a169de725f | 149 | float Steering::purePursuitSA(float hdg, float Bx, float By, float Ax, float Ay, float Cx, float Cy) |
shimniok | 0:a6a169de725f | 150 | { |
shimniok | 0:a6a169de725f | 151 | float SA; |
shimniok | 0:a6a169de725f | 152 | |
shimniok | 0:a6a169de725f | 153 | // Compute rise for prev wpt to bot; or compute vector offset by A(x,y) |
shimniok | 0:a6a169de725f | 154 | float Rx = (Bx - Ax); |
shimniok | 0:a6a169de725f | 155 | // compute run for prev wpt to bot; or compute vector offset by A(x,y) |
shimniok | 0:a6a169de725f | 156 | float Ry = (By - Ay); |
shimniok | 0:a6a169de725f | 157 | // dx is the run for the path |
shimniok | 0:a6a169de725f | 158 | float dx = Cx - Ax; |
shimniok | 0:a6a169de725f | 159 | // dy is the rise for the path |
shimniok | 0:a6a169de725f | 160 | float dy = Cy - Ay; |
shimniok | 0:a6a169de725f | 161 | // this is hypoteneuse length squared |
shimniok | 0:a6a169de725f | 162 | float ACd2 = dx*dx+dy*dy; |
shimniok | 0:a6a169de725f | 163 | // length of hyptoenuse |
shimniok | 0:a6a169de725f | 164 | float ACd = sqrtf( ACd2 ); |
shimniok | 0:a6a169de725f | 165 | |
shimniok | 0:a6a169de725f | 166 | float Rd = Rx*dx + Ry*dy; |
shimniok | 0:a6a169de725f | 167 | float t = Rd / ACd2; |
shimniok | 0:a6a169de725f | 168 | // nearest point on current segment |
shimniok | 0:a6a169de725f | 169 | float Nx = Ax + dx*t; |
shimniok | 0:a6a169de725f | 170 | float Ny = Ay + dy*t; |
shimniok | 0:a6a169de725f | 171 | // Cross track error |
shimniok | 0:a6a169de725f | 172 | float NBx = Nx-Bx; |
shimniok | 0:a6a169de725f | 173 | float NBy = Ny-By; |
shimniok | 0:a6a169de725f | 174 | float cte = sqrtf(NBx*NBx + NBy*NBy); |
shimniok | 0:a6a169de725f | 175 | float NGd; |
shimniok | 0:a6a169de725f | 176 | |
shimniok | 0:a6a169de725f | 177 | float myLookAhead; |
shimniok | 0:a6a169de725f | 178 | |
shimniok | 0:a6a169de725f | 179 | if (cte <= _intercept) { |
shimniok | 0:a6a169de725f | 180 | myLookAhead = _intercept; |
shimniok | 0:a6a169de725f | 181 | } else { |
shimniok | 0:a6a169de725f | 182 | myLookAhead = _intercept + cte; |
shimniok | 0:a6a169de725f | 183 | } |
shimniok | 0:a6a169de725f | 184 | |
shimniok | 0:a6a169de725f | 185 | NGd = sqrt( myLookAhead*myLookAhead - cte*cte ); |
shimniok | 0:a6a169de725f | 186 | float Gx = NGd * dx/ACd + Nx; |
shimniok | 0:a6a169de725f | 187 | float Gy = NGd * dy/ACd + Ny; |
shimniok | 0:a6a169de725f | 188 | |
shimniok | 0:a6a169de725f | 189 | float hdgr = hdg*PI/180; |
shimniok | 0:a6a169de725f | 190 | |
shimniok | 0:a6a169de725f | 191 | float BGx = (Gx-Bx)*cos(hdgr) - (Gy-By)*sin(hdgr); |
shimniok | 0:a6a169de725f | 192 | float c = (2 * BGx) / (myLookAhead*myLookAhead); |
shimniok | 0:a6a169de725f | 193 | |
shimniok | 0:a6a169de725f | 194 | float radius; |
shimniok | 0:a6a169de725f | 195 | |
shimniok | 0:a6a169de725f | 196 | if (c != 0) { |
shimniok | 0:a6a169de725f | 197 | radius = 1/c; |
shimniok | 0:a6a169de725f | 198 | } else { |
shimniok | 0:a6a169de725f | 199 | radius = 999999.0; |
shimniok | 0:a6a169de725f | 200 | } |
shimniok | 0:a6a169de725f | 201 | |
shimniok | 0:a6a169de725f | 202 | // Now calculate steering angle based on wheelbase and track width |
shimniok | 0:a6a169de725f | 203 | SA = angle_degrees(asin(_wheelbase / (radius - _track/2))); |
shimniok | 0:a6a169de725f | 204 | |
shimniok | 0:a6a169de725f | 205 | return SA; |
shimniok | 0:a6a169de725f | 206 | } |