fdsaf
hallsensor_software_decoder.h
- Committer:
- bobolee1239
- Date:
- 2019-03-27
- Revision:
- 1:878564121574
- Parent:
- 0:0532a6e10a23
- Child:
- 2:b041de36c002
File content as of revision 1:878564121574:
/* software decoder is for motor2 "speed_count_2" can save the decoded data after one run the function "init_CH()" */ #ifndef _HALLSENSOR_SOFTWARE_DECODER_H #define _HALLSENSOR_SOFTWARE_DECODER_H #include "mbed.h" InterruptIn HallA_1(A1); InterruptIn HallB_1(A2); InterruptIn HallA_2(D13); InterruptIn HallB_2(D12); void init_CN(); void CN_ITR(); typedef volatile struct WheelState { volatile int hallA; volatile int hallB; volatile unsigned short state; volatile unsigned short prestate; volatile int numStateChange; volatile bool direction; // true: forward, false: backward } WheelState_t; WheelState_t wheelState1, wheelState2; void init_CN(){ HallA_1.rise(&CN_ITR); HallA_1.fall(&CN_ITR); HallB_1.rise(&CN_ITR); HallB_1.fall(&CN_ITR); HallA_2.rise(&CN_ITR); HallA_2.fall(&CN_ITR); HallB_2.rise(&CN_ITR); HallB_2.fall(&CN_ITR); } void CN_ITR() { /* MOTOR1 */ wheelState1.hallA = HallA_1.read(); wheelState1.hallB = HallB_1.read(); /******************************** ** State Estimation ** 1. hallA = 0, 1 ** 2. hallB = 0, 1 ********************************/ wheelState1.state = (wheelState1.hallA << 1) + (wheelState1.hallA ^ wheelState1.hallB) + 1; if(wheelState1.state == 1){ if(wheelState1.prestate == 4){ wheelState1.direction = true; } else if(state_1_old != 1){ wheelState1.direction = false; } } else if(wheelState1.state == 4){ if(wheelState1.prestate == 1){ wheelState1.direction = false; } else if(wheelState1.prestate != 4) { wheelState1.direction = true; } } else { if(wheelState1.state > wheelState.prestate){ wheelState1.direction = true; }else if(wheelState1.state < wheelState.prestate){ wheelState1.direction = false; } } /* do nothing if state ain't change */ if(wheelState1.state != wheelState.prestate){ if(wheelState1.direction) { ++wheelState1.numStateChange; } else { --wheelState1.numStateChange; } } /* update previous state */ wheelState1.prestate = wheelState1.state; /* MOTOR2 */ wheelState2.hallA = HallA_2.read(); wheelState2.hallB = HallB_2.read(); /* state determination */ wheelState2.state = (wheelState2.hallA << 1) + (wheelState2.hallA ^ wheelState2.hallB) + 1; if(wheelState2.state == 1){ if(wheelState2.prestate == 4){ wheelState2.direction = true; } else if(wheelState2.prestate != 1){ wheelState2.direction = false; } } else if(wheelState2.state == 4){ if(wheelState2.prestate == 1){ wheelState2.direction = false; } else if(wheelState2.prestate != 4){ wheelState2.direction = true; } } else{ if(wheelState2.state > wheelState2.prestate){ wheelState2.direction = true; } else if(wheelState2.state < wheelState2.prestate){ wheelState2.direction = false; } } /* do nothing if state ain't change */ if(wheelState2.state != wheelState2.prestate){ if(wheelState2.direction) { ++wheelState2.numStateChange; } else { --wheelState2.numStateChange; } } /* update previous state */ wheelState2.prestate = wheelState2.state; } #endif