My Version of The LED_WS2812 Library
Dependencies: WS2812 PixelArray
Fork of LED_WS2812 by
LEDs_Car.h
- Committer:
- sepp_nepp
- Date:
- 2019-06-21
- Revision:
- 8:392cfdbded1e
File content as of revision 8:392cfdbded1e:
#ifndef BOT_AUXILIARIES_H #define BOT_AUXILIARIES_H #include "mbed.h" #include "LED_WS2812.h" #include <string> // Put the LED names in the order they are chained up enum LED_Nr{ ledAvG, ledAvD, ledArD, ledArG, NumLEDs }; // ***************************************************************** // Handle all the LEDs with some general function wrappers functions // ***************************************************************** /** Control 4 LEDs around the Car: front / rear, left / right * * Example: * @code * // --- Define the PIN where the LED band is connected ----- * LEDs_Car ledBand(PB_5,4); * Setup rainbow colors for the ledBand * ledBand.LEDsRainbow(); * Rotate the colors for the ledBand * ledBand.StartRotation(0.6) ; * Turn off the LEDs: * ledBand.LEDsOff(); * @endcode */ class LEDs_Car: public LED_WS2812 { public: /** Create a Car-LED object to control the four LEDs around the car * * @param PinName Pin Name through wich the LEDs are controlled * @param _nbLeds Number of LEDs actually implemented, defaults to 4 */ LEDs_Car(PinName _PinOut, int _nbLeds):LED_WS2812(_PinOut, _nbLeds) { }; void LEDsOff( void ); void LEDsRainbow( void ); void LEDNrCol(LED_Nr aNr, int parameter) ; void LEDsRainbowMove( double speed ); void LEDClignote(LED_Nr aNr, int OnOff); int ColNr2Color( char ColNr); // ***************************************************************** // Handle all the LEDs specifically with the LED Position definitions // ***************************************************************** void LEDFront(int ColNr) ; void LEDRear(int ColNr) ; void LEDCligR(int speed); void LEDCligL(int speed); void LEDAnim(int speed); }; // class LEDs_Car #endif