Interprets Commands received char by char.

CMD_Interpreter.cpp

Committer:
sepp_nepp
Date:
2019-10-31
Revision:
2:5934744ac614
Parent:
0:b4341838304c

File content as of revision 2:5934744ac614:

// *****************************************************************
// Handle all the LEDs with some general function wrappers functions
// *****************************************************************
#include "CMD_Interpreter.h"

//************************************
// Interpreter Class Creation 
//************************************
// Strategy: the interpreter accumulates characters in its input buffer
// it flags the presence of complete lines
// it also flags Overflow of the buffer in which case all subsequent characters 
//       are lost until the queue is emptied, and a CR-LF is received
// Defined States of the interpreter: 
//     MyState = isStartNew, isLineFilling, isOverflow, isWaitNewLine};

// #define DEBUG(...) { snprintf(buff, sizeof(buff), __VA_ARGS__);   DataLog( buff );  }

Interpreter::Interpreter( void ) 
{ Reinit( );
  MyState = isStartNew;
  AllCommands = NULL;
  NumCommands = 0;
  InvalidCommand = false;
}

void Interpreter::FillCommands( int aNumCommands, const  EXE_CMD_TYPE *ACommands  )
{   int cnt;
    AllCommands = new EXE_CMD_TYPE[ aNumCommands ];
    for( cnt=0; cnt<aNumCommands; cnt++)
      { AllCommands[cnt] = ACommands[cnt]; } ;
    NumCommands = aNumCommands;
}

void Interpreter::Reinit( void ) {
    MyState = isWaitNewLine; // indicates no buffer overflow
    WriteIndex = 0;  // points to next index to write to
    LinesComplete = 0; // indicates that no complete line is currently available 
    // Start Scanning at the start
    ScanIndex = 0;
    BufAvail = BuffLen;// the full buffer size is available 
 }

// Barebone function, assumes that checks havee been performed by writeBuf!
void Interpreter::AddChar( char aChar ) {
    if (aChar == 8) // is it a backspace code, then remove one character:
      { if (BufAvail<BuffLen) { // there's actually a character to be removed
            BufAvail++; // Buffer regrows
            if (WriteIndex == 0) {WriteIndex=BuffLen-1;}
               else {WriteIndex--;} // recoil the write index
          }
      }
    else {
        if (WriteIndex == BuffLen-1) {WriteIndex=0;}
           else {WriteIndex++;}
        RingBuf[WriteIndex]=aChar; // all right, buffer it!
        BufAvail--; // Buffer is shrinking
        if (BufAvail==0) { MyState = isOverflow; }
     }
}                 

// High level method to add a Char to the buffer,
// Separates at Chars 10, 13, 0; replaced by a single 0 char
// Blocking write when buffer has overflowed
void Interpreter::writeBuf(char aChar) {
  bool LineEnds = aChar==10 || aChar==13 || aChar==0;
  switch (MyState) {
    case isOverflow: break;
    case isStartNew:  // ready for the next line to start
        // avoid that consecutive CR LF are counted as multiple lines 
        if (!LineEnds) {AddChar(aChar ); MyState = isLineFilling; } 
        break;
    case isLineFilling:// New line has started filling
        if (!LineEnds)  {AddChar(aChar);} 
          else 
            {MyState = isStartNew; // ready for the next line
             // Between consecutive commands, the endstring=NULL character is inserted
             // this is to indicate that line was already counted as completed
             AddChar(0 ); // append a line end char, will detect bufferFull!
             LinesComplete++; } // count completed lines        
        break;
    case isWaitNewLine: // waiting for a new line end to arrive after an overflow
        if (LineEnds) { MyState = isStartNew; }
        break;
    default: MyState = isOverflow; // goes into error state, should never happen though
    }   
} // writeBuf

// Barebone function, that performs the checks to be performed!
// Passes back the actC, and reads already the nextChar into actC
char Interpreter::GetAChar( void ) {
char oldC = actC;
    if (BufAvail==BuffLen) { actC = 0; LinesComplete=0; } // buffer is empty, no more lines!!
    else // something is in the buffer 
      { if (ScanIndex == BuffLen) {ScanIndex=0;}
           else {ScanIndex++;}
        actC=RingBuf[ScanIndex]; // all right, get it
        if (actC==0) {LinesComplete--; } // now there is one line less in the storage
        BufAvail++; // Buffer is increasing
      } // something is in the buffer 
    return oldC;
}                 

// skip true blank, but also Tab characters
void Interpreter::SkipBlanks( void ) {
    while(BufAvail<BuffLen && (actC==' ' || actC==9|| actC==0)) { GetAChar(); }
} // SkipBlanks

int Interpreter::ReadAnInt( void ) {
bool Negative = false;
int  Result = 0;
    if (actC=='-') {Negative = true; GetAChar(); }
    else if (actC=='+') {Negative = false; GetAChar(); }
    while(BufAvail<BuffLen  && actC>='0' && actC<='9') 
        { Result = Result * 10 + (GetAChar()-'0') ; }
    return Negative? -Result : Result;
} // ReadAnInt


RD_CMD_TYPE Interpreter::ParseCommand( void ) {
  RD_CMD_TYPE cmd; // locally built command
    actC=RingBuf[ScanIndex]; // initialiye the actC variable, as the first char to use
    SkipBlanks();
    // Next Character is the command
    cmd.Command = GetAChar();
    // Next Blanks are to be omitted, but are not even mandatory
    SkipBlanks();
    if ((actC>='0' && actC<='9') || actC=='-' || actC=='+' )
           { cmd.Parameter= ReadAnInt(); cmd.NumParam = 1; }
      else { cmd.Parameter= 0;           cmd.NumParam = 0; }
    SkipBlanks( ); // There should be at least a trailing NUL character to be removed
    return cmd; // return the built command
}

bool Interpreter::executeCommand(RD_CMD_TYPE cmd) {
    int CmdNr;
    bool Found;
    CmdNr = 0;
    Found = false; 
    // DEBUG("Com '%c'=%d %d NPar=%d \n\r",cmd.Command, cmd.Command, cmd.Parameter, cmd.NumParam);
    // While not found go through all the commands, linear; they are not sorted by alphabet.
    while(CmdNr<NumCommands && !Found) 
      { // DEBUG("NR:%d \n\r", CmdNr);
        if (AllCommands[CmdNr].cmd == cmd.Command) 
            { // the command character matches
              if (cmd.NumParam == AllCommands[CmdNr].Npar) 
                  { // DEBUG("Execute: %s \n\r", AllCommands[CmdNr].help);
                    AllCommands[CmdNr].Handler( cmd.Parameter ); // then call the handler 
                  }
               //  else { DataLog("Param Mismatch!\n\r");  } // Inform about Parameter error
            Found = true; // and mark as found 
            }
        else { CmdNr++; } // go on serarching
      } // while   
    if ( !Found )  { // CmdInval(cmd.Command) ;   // call invalid command function
        InvalidCommand = true; 
        }
    return Found;
}

bool Interpreter::ProcessPresentCommands( void )
{   RD_CMD_TYPE Readcmd;
    if (MyState==isOverflow)   { Reinit(); } 
    if(LinesComplete>0) 
       { // DEBUG("X: Scan=%d ", Interp.ScanIndex); 
         Readcmd = ParseCommand();
         executeCommand( Readcmd ); 
         //DEBUG("state=%d; wix=%d; rix=%d; buf=%s ", Interp.MyState, Interp.WriteIndex, Interp.ScanIndex, &Interp.RingBuf[Interp.ScanIndex]); 
         return true;
        } 
      else { return false; }
}

char *ParamHelp[] = {"     ", "<param>", "<par><par>"};

void Interpreter::PrtCmdHelp  (Serial *aSerial ) // Display list of Commands
{   EXE_CMD_TYPE *com;
    int CmdNr;
    char *parStr;
    // DataLog("List of commands: \n\r"); 
    // Go Through all commands in the table
    for (CmdNr = 0; CmdNr<NumCommands; CmdNr++ )
      { com = &AllCommands[CmdNr]; // get a pointer to the command
        parStr = ParamHelp[com->Npar]; // Get the string that represents the number of parameters
        aSerial->printf( " %c %s => %s \n\r", com->cmd, parStr, com->help.c_str() );  // output the full command help
      }   
}

/*
void Interpreter::CmdInval( int param ) // Feedback that the command is invalid
{ DEBUG( " Invalid command %d = '%c'; use: 'h' for help. \n\r",  param, char(param) ) ; 
}

string Interpreter::GetLastMessage( void )
{ string LastMsg = LastMessage;
  LastMessage = ""; // Empty the old Message
  return LastMsg;
}

void Interpreter::DataLog( char *DebugMessage )
{ if (LastMessage=="" ) { LastMessage = DebugMessage; }
    else { LastMessage = LastMessage + "\n\r" + DebugMessage; }
};
*/