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FileSystemLike.h
- Committer:
- screamer
- Date:
- 2012-10-24
- Revision:
- 43:aff670d0d510
- Parent:
- 27:7110ebee3484
File content as of revision 43:aff670d0d510:
/* mbed Microcontroller Library - FileSystemLike
* Copyright (c) 2008-2009 ARM Limited. All rights reserved.
*/
#ifndef MBED_FILESYSTEMLIKE_H
#define MBED_FILESYSTEMLIKE_H
#ifdef __ARMCC_VERSION
# define O_RDONLY 0
# define O_WRONLY 1
# define O_RDWR 2
# define O_CREAT 0x0200
# define O_TRUNC 0x0400
# define O_APPEND 0x0008
typedef int mode_t;
#else
# include <sys/fcntl.h>
#endif
#include "Base.h"
#include "FileHandle.h"
#include "DirHandle.h"
namespace mbed {
/** A filesystem-like object is one that can be used to open files
* though it by fopen("/name/filename", mode)
*
* Implementations must define at least open (the default definitions
* of the rest of the functions just return error values).
*/
class FileSystemLike : public Base {
public:
/** FileSystemLike constructor
*
* @param name The name to use for the filesystem.
*/
FileSystemLike(const char *name) : Base(name) {}
/** Opens a file from the filesystem
*
* @param filename The name of the file to open.
* @param flags One of O_RDONLY, O_WRONLY, or O_RDWR, OR'd with
* zero or more of O_CREAT, O_TRUNC, or O_APPEND.
*
* @returns
* A pointer to a FileHandle object representing the
* file on success, or NULL on failure.
*/
virtual FileHandle *open(const char *filename, int flags) = 0;
/** Remove a file from the filesystem.
*
* @param filename the name of the file to remove.
* @param returns 0 on success, -1 on failure.
*/
virtual int remove(const char *filename) { return -1; };
/** Rename a file in the filesystem.
*
* @param oldname the name of the file to rename.
* @param newname the name to rename it to.
*
* @returns
* 0 on success,
* -1 on failure.
*/
virtual int rename(const char *oldname, const char *newname) { return -1; };
/** Opens a directory in the filesystem and returns a DirHandle
* representing the directory stream.
*
* @param name The name of the directory to open.
*
* @returns
* A DirHandle representing the directory stream, or
* NULL on failure.
*/
virtual DirHandle *opendir(const char *name) { return NULL; };
/** Creates a directory in the filesystem.
*
* @param name The name of the directory to create.
* @param mode The permissions to create the directory with.
*
* @returns
* 0 on success,
* -1 on failure.
*/
virtual int mkdir(const char *name, mode_t mode) { return -1; }
// TODO other filesystem functions (mkdir, rm, rn, ls etc)
};
} // namespace mbed
#endif
Mihail Stoyanov
