smoothie port to mbed online compiler (smoothieware.org)
For documentation, license, ..., please check http://smoothieware.org/
This version has been tested with a 3 axis machine
libs/Kernel.h
- Committer:
- scachat
- Date:
- 2012-07-31
- Revision:
- 0:31e91bb0ef3c
File content as of revision 0:31e91bb0ef3c:
/* This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl). Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. */ #ifndef KERNEL_H #define KERNEL_H #include "libs/Module.h" #include "libs/Config.h" #include "libs/SlowTicker.h" #include "libs/StepTicker.h" #include "libs/Adc.h" #include "libs/Digipot.h" #include "libs/Pauser.h" #include "modules/communication/SerialConsole.h" #include "modules/communication/GcodeDispatch.h" #include "modules/robot/Planner.h" #include "modules/robot/Robot.h" #include "modules/robot/Stepper.h" // See : http://smoothieware.org/listofevents #define NUMBER_OF_DEFINED_EVENTS 12 #define ON_MAIN_LOOP 0 #define ON_CONSOLE_LINE_RECEIVED 1 #define ON_GCODE_RECEIVED 2 #define ON_STEPPER_WAKE_UP 3 //TODO : Remove the need for this event, then this event itself eg: have planner call stepper directly #define ON_GCODE_EXECUTE 4 #define ON_SPEED_CHANGE 5 #define ON_BLOCK_BEGIN 6 #define ON_BLOCK_END 7 #define ON_CONFIG_RELOAD 8 #define ON_PLAY 9 #define ON_PAUSE 10 #define ON_IDLE 11 using namespace std; #include <vector> typedef void (Module::*ModuleCallback)(void * argument); //Module manager class Module; class Player; class SlowTicker; class Kernel { public: Kernel(); void add_module(Module* module); void register_for_event(unsigned int id_event, Module* module); void call_event(unsigned int id_event); void call_event(unsigned int id_event, void * argument); // These modules are aviable to all other modules SerialConsole* serial; GcodeDispatch* gcode_dispatch; Robot* robot; Stepper* stepper; Planner* planner; Config* config; Player* player; Pauser* pauser; int debug; SlowTicker* slow_ticker; StepTicker* step_ticker; Adc* adc; Digipot* digipot; private: vector<Module*> hooks[NUMBER_OF_DEFINED_EVENTS]; // When a module asks to be called for a specific event ( a hook ), this is where that request is remembered }; #endif