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source/EventQueue/Thunk.h
- Committer:
- sarahmarshy
- Date:
- 2016-11-29
- Revision:
- 0:1c7da5f83647
File content as of revision 0:1c7da5f83647:
/*
* Copyright (c) 2016, ARM Limited, All Rights Reserved
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef EVENTQUEUE_THUNK_H_
#define EVENTQUEUE_THUNK_H_
#include "AlignedStorage.h"
#include "detail/ThunkVTable.h"
namespace eq {
// forward declaration of ThunkVTableGenerator
namespace detail {
template<typename T>
class ThunkVTableGenerator;
}
/**
* A Thunk is a container holding any kind of nullary callable.
* It wrap value semantic and function call operations of the inner callable
* held.
* \note Thunk of callable bound to arguments should be generated by the
* function make_thunk.
*/
class Thunk {
// Size for the internal buffer of the Thunk
static const std::size_t BufferSize = 24;
template<typename T>
friend class detail::ThunkVTableGenerator;
public:
/**
* Thunk Empty constructor.
* When this thunk is called, if does nothing.
*/
Thunk();
/**
* Construct a Thunk from a nullary callable of type F.
* When the call operator is invoked, it call a copy of f ( f() ).
*/
template<typename F>
Thunk(const F& f);
/**
* Special constructor for pointer to function.
* Allow references to functions to gracefully decay into pointer to function.
* Otherwise, reference to function are not copy constructible (their is no
* constructible function type in C++).
* When the call operator is invoked, it call a copy of f ( f() ).
*/
Thunk(void (*f)());
/**
* Copy construction of a thunk.
* Take care that the inner F is correctly copied.
*/
Thunk(const Thunk& other) : _storage(), _vtable() {
other._vtable->copy(*this, other);
}
/**
* Destruction of the Thunk correctly call the destructor of the
* inner callable.
*/
~Thunk() {
_vtable->destroy(*this);
}
/**
* Copy assignement from another thunk.
* Ensure that the callable held is correctly destroyed then copy
* the correctly copy the new one.
*/
Thunk& operator=(const Thunk& other) {
if (this == &other) {
return *this;
}
_vtable->destroy(*this);
other._vtable->copy(*this, other);
return *this;
}
/**
* Call operator. Invoke the inner callable.
*/
void operator()() const {
_vtable->call(*this);
}
private:
static void empty_thunk() { }
AlignedStorage<char[BufferSize]> _storage;
const detail::ThunkVTable* _vtable;
};
} // namespace eq
#include "detail/Thunk.impl.h"
#endif /* EVENTQUEUE_THUNK_H_ */