old demo that i want to try in mbed studio
Dependencies: mbed SDFileSystem_Copy_of_mbed_version I2S
Revision 56:3755c53ac4c6, committed 2019-09-27
- Comitter:
- roryhand
- Date:
- Fri Sep 27 17:02:21 2019 +0000
- Parent:
- 55:5a441d3b0d57
- Child:
- 57:0c76b15cabaf
- Child:
- 62:ac63dfe15ef9
- Commit message:
- WIP - Commented out stuff to read in a bunch of files, the files do indeed include 44 byte long headers. Now to start playing loops from one large file!
Changed in this revision
| NotchingDemo.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/NotchingDemo.cpp Mon Sep 23 21:09:51 2019 +0000
+++ b/NotchingDemo.cpp Fri Sep 27 17:02:21 2019 +0000
@@ -553,6 +553,8 @@
}
printf("size of file pointer: %d\n\r",sizeof(f22));
*/
+
+/*
timer_open.reset();
timer_open.start();
wavfile1 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
@@ -567,7 +569,7 @@
printf("Size of wavfile 1: %d bytes\n\r",sizeof(wavfile1));
timer_open.start();
- wavfile2 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");
+ wavfile2 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
if(wavfile2 == NULL) {
printf("Cannot Open wavfile2\n\r");
}
@@ -576,7 +578,7 @@
timer_open.reset();
timer_open.start();
- wavfile3 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
+ wavfile3 = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");
if(wavfile3 == NULL) {
printf("Cannot Open wavfile3\n\r");
}
@@ -632,7 +634,7 @@
Sound8 = ReadFileInfo(Sound8,wavfile8);
fclose(wavfile8);
-
+ /*
FILE* wavfile9 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");
if(wavfile9 == NULL) {
@@ -730,10 +732,11 @@
classSoundFile Sound19;
Sound19 = ReadFileInfo(Sound19,wavfile19);
fclose(wavfile19);
+ */
- FILE* f1 = fopen("/sd/mydir/SoundDecoder_second/01.txt","rb");
+ //FILE* f1 = fopen("/sd/mydir/SoundDecoder_second/01.txt","rb");
- fprintf(f1, Sound1.FileInfo.FileData.subchunk2_size);
+ //fprintf(f1, Sound1.FileInfo.FileData.subchunk2_size);