old demo that i want to try in mbed studio
Dependencies: mbed SDFileSystem_Copy_of_mbed_version I2S
Diff: NotchingDemo.cpp
- Branch:
- LargeFile_Tests
- Revision:
- 57:0c76b15cabaf
- Parent:
- 56:3755c53ac4c6
- Child:
- 58:a174e7a8f5f2
--- a/NotchingDemo.cpp Fri Sep 27 17:02:21 2019 +0000
+++ b/NotchingDemo.cpp Fri Sep 27 19:15:46 2019 +0000
@@ -141,6 +141,38 @@
}WAV_FILE_STRUCT;*/
+class PositionIndicators
+{
+public:
+ int notch1_indicator, notch2_indicator, notch3_indicator, notch4_indicator;
+ int notch5_indicator, notch6_indicator, notch7_indicator, notch8_indicator;
+ int notch1_start_pt, notch2_start_pt, notch3_start_pt, notch4_start_pt;
+ int notch5_start_pt, notch6_start_pt, notch7_start_pt, notch8_start_pt;
+ PositionIndicators()
+ {
+ notch1_start_pt = 44;
+ notch2_start_pt = 220884+44;
+ notch3_start_pt = notch2_start_pt+217698;
+ notch4_start_pt = notch3_start_pt + 193060;
+ notch5_start_pt = notch4_start_pt + 92010;
+ notch6_start_pt = notch5_start_pt + 216642;
+ notch7_start_pt = notch6_start_pt + 250316;
+ notch8_start_pt = notch7_start_pt + 165084;
+ notch1_indicator = notch1_start_pt;
+ notch2_indicator = notch2_start_pt;
+ notch3_indicator = notch3_start_pt;
+ notch4_indicator = notch4_start_pt;
+ notch5_indicator = notch5_start_pt;
+ notch6_indicator = notch6_start_pt;
+ notch7_indicator = notch7_start_pt;
+ notch8_indicator = notch8_start_pt;
+
+ }
+};
+
+
+
+
class classSoundFile
{
public:
@@ -437,317 +469,13 @@
sampletick.attach(&isr,1.0/sampling_freq); //1/16000
//fileswitch_tick.attach(&FileSwitch_isr,6.0);//So we can switch between playing file 1 and file 2, including opening and closing
//not convinced we need this above line at the moment!!
- /*
-FILE* f1 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
-
- if(f1 == NULL) {
- printf("Cannot Open f1\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f1));
-
-FILE* f2 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
- if(f2 == NULL) {
- printf("Cannot Open f2\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f2));
-FILE* f3 = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");
- if(f3 == NULL) {
- printf("Cannot Open f3\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f3));
-FILE* f4 = fopen("/sd/mydir/SoundDecoder_second/04.wav","rb");
- if(f4 == NULL) {
- printf("Cannot Open f4\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f4));
-FILE* f5 = fopen("/sd/mydir/SoundDecoder_second/05.wav","rb");
- if(f5 == NULL) {
- printf("Cannot Open f5\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f5));
-FILE* f6 = fopen("/sd/mydir/SoundDecoder_second/06.wav","rb");
- if(f6 == NULL) {
- printf("Cannot Open f6\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f6));
-FILE* f7 = fopen("/sd/mydir/SoundDecoder_second/07.wav","rb");
- if(f7 == NULL) {
- printf("Cannot Open f7\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f7));
-FILE* f8 = fopen("/sd/mydir/SoundDecoder_second/08.wav","rb");
- if(f8 == NULL) {
- printf("Cannot Open f8\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f8));
-FILE* f9 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");
- if(f9 == NULL) {
- printf("Cannot Open f9\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f9));
-FILE* f10 = fopen("/sd/mydir/SoundDecoder_second/10.wav","rb");
- if(f10 == NULL) {
- printf("Cannot Open f10\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f10));
-FILE* f11 = fopen("/sd/mydir/SoundDecoder_second/11.wav","rb");
- if(f11 == NULL) {
- printf("Cannot Open f11\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f11));
-FILE* f12 = fopen("/sd/mydir/SoundDecoder_second/12.wav","rb");
- if(f12 == NULL) {
- printf("Cannot Open f12\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f12));
-FILE* f13 = fopen("/sd/mydir/SoundDecoder_second/13.wav","rb");
- if(f13 == NULL) {
- printf("Cannot Open f13\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f13));
-FILE* f14 = fopen("/sd/mydir/SoundDecoder_second/14.wav","rb");
- if(f14 == NULL) {
- printf("Cannot Open f14\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f14));
-FILE* f15 = fopen("/sd/mydir/SoundDecoder_second/15.wav","rb");
- if(f15 == NULL) {
- printf("Cannot Open f15\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f15));
-FILE* f16 = fopen("/sd/mydir/SoundDecoder_second/16.wav","rb");
- if(f16 == NULL) {
- printf("Cannot Open f16\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f16));
-FILE* f17 = fopen("/sd/mydir/SoundDecoder_second/17.wav","rb");
- if(f17 == NULL) {
- printf("Cannot Open f17\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f17));
-FILE* f18 = fopen("/sd/mydir/SoundDecoder_second/18.wav","rb");
- if(f18 == NULL) {
- printf("Cannot Open f18\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f18));
-FILE* f19 = fopen("/sd/mydir/SoundDecoder_second/19.wav","rb");
- if(f19 == NULL) {
- printf("Cannot Open f19\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f19));
-FILE* f20 = fopen("/sd/mydir/SoundDecoder_second/20.wav","rb");
- if(f20 == NULL) {
- printf("Cannot Open f20\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f20));
-FILE* f21 = fopen("/sd/mydir/SoundDecoder_second/21.wav","rb");
- if(f21 == NULL) {
- printf("Cannot Open f21\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f21));
-FILE* f22 = fopen("/sd/mydir/SoundDecoder_second/22.wav","rb");
- if(f22 == NULL) {
- printf("Cannot Open f22\n\r");
- }
-printf("size of file pointer: %d\n\r",sizeof(f22));
-*/
-
-/*
- timer_open.reset();
- timer_open.start();
- wavfile1 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
- if(wavfile1 == NULL) {
- printf("Cannot Open wavfile1\n\r");
- }
- printf("size of wavfile1 %d\n\r",sizeof(wavfile1));
- timer_open.stop();
- printf("It took %d useconds to open file\n\r",timer_open.read_us());
- timer_open.reset();
-
-
-printf("Size of wavfile 1: %d bytes\n\r",sizeof(wavfile1));
- timer_open.start();
- wavfile2 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
- if(wavfile2 == NULL) {
- printf("Cannot Open wavfile2\n\r");
- }
- timer_open.stop();
- printf("It took %d useconds to open file\n\r",timer_open.read_us());
- timer_open.reset();
-
- timer_open.start();
- wavfile3 = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");
- if(wavfile3 == NULL) {
- printf("Cannot Open wavfile3\n\r");
- }
- timer_open.stop();
- printf("It took %d useconds to open file\n\r",timer_open.read_us());
- timer_open.reset();
- Sound1 = ReadFileInfo(Sound1,wavfile1);
- Sound2 = ReadFileInfo(Sound2,wavfile2);
- Sound3 = ReadFileInfo(Sound3,wavfile3);
-
- FILE* wavfile4 = fopen("/sd/mydir/SoundDecoder_second/04.wav","rb");
- if(wavfile4 == NULL) {
- printf("Cannot Open wavfile4\n\r");
- }
- classSoundFile Sound4;
- Sound4 = ReadFileInfo(Sound4,wavfile4);
- fclose(wavfile4);
-
- FILE* wavfile5 = fopen("/sd/mydir/SoundDecoder_second/05.wav","rb");
- if(wavfile5 == NULL) {
- printf("Cannot Open wavfile5\n\r");
- }
- classSoundFile Sound5;
- Sound5 = ReadFileInfo(Sound5,wavfile5);
- fclose(wavfile5);
-
-
- FILE* wavfile6 = fopen("/sd/mydir/SoundDecoder_second/06.wav","rb");
- if(wavfile6 == NULL) {
- printf("Cannot Open wavfile6\n\r");
- }
- classSoundFile Sound6;
- Sound6 = ReadFileInfo(Sound6,wavfile6);
- fclose(wavfile6);
-
-
- FILE* wavfile7 = fopen("/sd/mydir/SoundDecoder_second/07.wav","rb");
- if(wavfile7 == NULL) {
- printf("Cannot Open wavfile7\n\r");
- }
- classSoundFile Sound7;
- Sound7 = ReadFileInfo(Sound7,wavfile7);
- fclose(wavfile7);
-
-
- FILE* wavfile8 = fopen("/sd/mydir/SoundDecoder_second/08.wav","rb");
- if(wavfile8 == NULL) {
- printf("Cannot Open wavfile8\n\r");
- }
- classSoundFile Sound8;
- Sound8 = ReadFileInfo(Sound8,wavfile8);
- fclose(wavfile8);
-
- /*
-
- FILE* wavfile9 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");
- if(wavfile9 == NULL) {
- printf("Cannot Open wavfile9\n\r");
- }
- classSoundFile Sound9;
- Sound9 = ReadFileInfo(Sound9,wavfile9);
- fclose(wavfile9);
-
-
- FILE* wavfile10 = fopen("/sd/mydir/SoundDecoder_second/10.wav","rb");
- if(wavfile10 == NULL) {
- printf("Cannot Open wavfile10\n\r");
- }
- classSoundFile Sound10;
- Sound10 = ReadFileInfo(Sound10,wavfile10);
- fclose(wavfile10);
-
-
- FILE* wavfile11 = fopen("/sd/mydir/SoundDecoder_second/11.wav","rb");
- if(wavfile11 == NULL) {
- printf("Cannot Open wavfile11\n\r");
- }
- classSoundFile Sound11;
- Sound11 = ReadFileInfo(Sound11,wavfile11);
- fclose(wavfile11);
-
-
- FILE* wavfile12 = fopen("/sd/mydir/SoundDecoder_second/12.wav","rb");
- if(wavfile12 == NULL) {
- printf("Cannot Open wavfile12\n\r");
- }
- classSoundFile Sound12;
- Sound12 = ReadFileInfo(Sound12,wavfile12);
- fclose(wavfile12);
-
- FILE* wavfile13 = fopen("/sd/mydir/SoundDecoder_second/13.wav","rb");
- if(wavfile13 == NULL) {
- printf("Cannot Open wavfile13\n\r");
- }
- classSoundFile Sound13;
- Sound13 = ReadFileInfo(Sound13,wavfile13);
- fclose(wavfile13);
-
-
- FILE* wavfile14 = fopen("/sd/mydir/SoundDecoder_second/14.wav","rb");
- if(wavfile14 == NULL) {
- printf("Cannot Open wavfile14\n\r");
- }
- classSoundFile Sound14;
- Sound14 = ReadFileInfo(Sound14,wavfile14);
- fclose(wavfile14);
-
-
- FILE* wavfile15 = fopen("/sd/mydir/SoundDecoder_second/15.wav","rb");
- if(wavfile15 == NULL) {
- printf("Cannot Open wavfile15\n\r");
- }
- classSoundFile Sound15;
- Sound15 = ReadFileInfo(Sound15,wavfile15);
- fclose(wavfile15);
-
-
- FILE* wavfile16 = fopen("/sd/mydir/SoundDecoder_second/16.wav","rb");
- if(wavfile16 == NULL) {
- printf("Cannot Open wavfile16\n\r");
- }
- classSoundFile Sound16;
- Sound16 = ReadFileInfo(Sound16,wavfile16);
- fclose(wavfile16);
-
-
- FILE* wavfile17 = fopen("/sd/mydir/SoundDecoder_second/17.wav","rb");
- if(wavfile17 == NULL) {
- printf("Cannot Open wavfile17\n\r");
- }
- classSoundFile Sound17;
- Sound17 = ReadFileInfo(Sound17,wavfile17);
- fclose(wavfile17);
-
-
- FILE* wavfile18 = fopen("/sd/mydir/SoundDecoder_second/18.wav","rb");
- if(wavfile18 == NULL) {
- printf("Cannot Open wavfile18\n\r");
- }
- classSoundFile Sound18;
- Sound18 = ReadFileInfo(Sound18,wavfile18);
- fclose(wavfile18);
-
-
- FILE* wavfile19 = fopen("/sd/mydir/SoundDecoder_second/19.wav","rb");
- if(wavfile19 == NULL) {
- printf("Cannot Open wavfile19\n\r");
- }
- classSoundFile Sound19;
- Sound19 = ReadFileInfo(Sound19,wavfile19);
- fclose(wavfile19);
- */
-
- //FILE* f1 = fopen("/sd/mydir/SoundDecoder_second/01.txt","rb");
-
- //fprintf(f1, Sound1.FileInfo.FileData.subchunk2_size);
-
-
-
-
+
- fclose(wavfile2);
- fclose(wavfile3);
- NotchFadeIn.LengthSecs = 2;
- NotchFadeOut.LengthSecs = 2;
- NotchFadeIn = FadeDataInitialise(NotchFadeIn);
- NotchFadeOut = FadeDataInitialise(NotchFadeOut);
+
@@ -755,9 +483,9 @@
//timer_interrupt.reset();
-
+ fopen("/sd/);
printf("about to play wav file\n\r");
- Play_WaveFileLoop(Sound1,Sound2,Sound3,wavfile1,wavfile2,wavfile3);
+ Play_WaveFileLoop(Sound1,wavfile1,PositionIndicators);
//Play_WaveFileDual(StartupWav,WavInfo_Startup);
printf("finished playing Wav file\n\r");
@@ -768,18 +496,6 @@
timer_open.stop();
printf("It took %d useconds to close file\n\r",timer_open.read_us());
- timer_open.reset();
- timer_open.start();
- fclose(wavfile2);
- timer_open.stop();
- printf("It took %d useconds to close file\n\r",timer_open.read_us());
-
-
- timer_open.reset();
- timer_open.start();
- fclose(wavfile3);
- timer_open.stop();
- printf("It took %d useconds to close file\n\r",timer_open.read_us());
@@ -973,7 +689,7 @@
-void Play_WaveFileLoop(classSoundFile Sound1, classSoundFile Sound2, classSoundFile Sound3, FILE *wavfile1, FILE *wavfile2, FILE *wavfile3)
+void Play_WaveFileLoop(classSoundFile Sound1, FILE *wavfile1, classPositionIndicators Positions)
{
while(1) { //might have to change this to a while(1) loop?
//New format!! This should be (roughly) the way that this is done, with the new structures and classes
@@ -987,126 +703,18 @@
- /*Block1*/
- /*Read in data for current sound files. We only have 3 active engine noises at a time.
- When it becomes time to transition up again, we then flip to the opposite block, and perform
- the opposite operation.*/
-
- if(BlockFlag == 0) {
//Sound1=======================================================================================
- if( slice1 == (Sound1.FileInfo.num_slices-1) ) {
+ if( slice == (PositionIndicators.notch2_start_pt) ) {
slice1 = 0;
- fseek(wavfile1,44,SEEK_SET);
+ fseek(Engine,notch1_start_pt,SEEK_SET);
}
- if(feof(wavfile1)) {
- fseek(wavfile1,44,SEEK_SET);
- }
+
fread(Sound1.FileInfo.slice_buf,Sound1.FileInfo.FileFormat.block_align,1,wavfile1);
Sound1.data_sptr=(short *)Sound1.FileInfo.slice_buf; // 16 bit samples
//=============================================================================================
- }
- else if(BlockFlag == 1) {
-
-
-
-
- /*Block2*/
-
- //Read in data for current (i.e. now the previous notch, according to the index!!)
- //We might not need this code here...as its probably done somewhere else??
- //fread(Sounds[NotchingSet.Notch-1].FileInfo.slice_buf,Sounds[NotchingSet.Notch-1].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.Notch-1].FileInfo.WavFile);
- //Sounds[NotchingSet.Notch-1].data_sptr = (short *)Sounds[NotchingSet.Notch-1].FileInfo.slice_buf;
- //We are now performing this section above.
-
-
- if(FadeFlag) {
- if( slice1 == (Sound1.FileInfo.num_slices-1) ) {
- slice1 = 0;
- fseek(wavfile1,44,SEEK_SET);
- }
- if(OneOff == 1) {
-
-
- wavfile2 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");
- if(wavfile2 == NULL) {
- printf("Cannot Open wavfile2\n\r");
- }
-
- wavfile3 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
- if(wavfile3 == NULL) {
- printf("Cannot Open wavfile3\n\r");
- }
- fseek(wavfile2,44,SEEK_SET);
- fseek(wavfile3,44,SEEK_SET);
- /*
- FILE* wavfile4 = fopen("/sd/mydir/SoundDecoder_second/04.wav","rb");
- if(wavfile4 == NULL) {
- printf("Cannot Open wavfile3\n\r");
- }
- */
- OneOff = 0;
- }
-
- fread(Sound1.FileInfo.slice_buf,Sound1.FileInfo.FileFormat.block_align,1,wavfile1);
- Sound1.data_sptr=(short *)Sound1.FileInfo.slice_buf; // 16 bit samples
-
-//Sound2=======================================================================================
- fread(Sound2.FileInfo.slice_buf,Sound2.FileInfo.FileFormat.block_align,1,wavfile2);
- Sound2.data_sptr=(short *)Sound2.FileInfo.slice_buf; // 16 bit samples
-//=============================================================================================
-
-
-
-//Sound3=======================================================================================
- fread(Sound3.FileInfo.slice_buf,Sound3.FileInfo.FileFormat.block_align,1,wavfile3);
- Sound3.data_sptr=(short *)Sound3.FileInfo.slice_buf; // 16 bit samples
-//=============================================================================================
-
- //require this to get the fadeout coefficient for Sound1.
- NotchFadeOut.FadeCoeff = NotchFadeOut.FadeOut();//compute new FadeOut Coeff value
-
-
-
- if( ((Sound2.FileInfo.FileData.subchunk2_size) - NotchFadeIn.Length - 2*11025) <= (ftell(wavfile2) + 44)) {
-
-
- //required for calculating the fade In coefficient for Sound3
- NotchFadeIn.FadeCoeff = NotchFadeIn.FadeIn();
-
- //Read In the next Notch
-
- /*
- fread(Sounds[NotchingSet.Notch].FileInfo.slice_buf,Sounds[NotchingSet.Notch].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.Notch].FileInfo.WavFile);
- Sounds[NotchingSet.Notch].data_sptr = (short *)Sounds[NotchingSet.Notch].FileInfo.slice_buf;
- */
- //no longer require the above section as we are reading in data for Sound3 (above, at beginning of function).
-
- if( (ftell(wavfile2) + 44) >= Sound2.FileInfo.FileData.subchunk2_size ) {
-
- //need to explicitly test if this notation/syntax works for pointers....
- /*Was this ever tested?? no idea...
- If not then we need to pass in the 3 different "data_sptr" variables in separately, and not tied to a specific class
- or structure.*/
- *Sound1.data_sptr = *Sound3.data_sptr*NotchFadeIn.FadeCoeff;//Sound 3 by itself.
- //fclose(wavfile2);
- //fclose(wavfile1);
- } else {
- *Sound1.data_sptr = *Sound1.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr + *Sound3.data_sptr*NotchFadeIn.FadeCoeff;//Sounds 1, 2 and 3 Cross-fade.
- //probably later on redesign this to work with flags - that way it may be a little easier to debug any issues.
- }
-
- } else {
- *Sound1.data_sptr = *Sound1.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr;//Sound1 and Sound 2 cross fade
- }
-
- }
-
-
- /********************END OF DATA ASSIGNMENT SECTION*************************************************/
-
- }
+ /********************END OF DATA ASSIGNMENT SECTION***********************************************