old demo that i want to try in mbed studio

Dependencies:   mbed SDFileSystem_Copy_of_mbed_version I2S

Committer:
roryhand
Date:
Mon Sep 09 21:18:27 2019 +0000
Revision:
50:78ded157e9bb
Parent:
49:ce6b36eb0d88
Child:
51:dab013a902bd
Added in appropriate stuff.  Yet it does not work yet. Sounds terrible...

Who changed what in which revision?

UserRevisionLine numberNew contents of line
roryhand 1:aac37edee302 1
roryhand 0:e89d7a0bfa3b 2 // 24/03/2018 update - I appear to be able to address the device and write something, as I am getting an ACK returned from the i2c write() function.
roryhand 0:e89d7a0bfa3b 3 //however if i use the write function with 4 arguments (as opposed to just 1 argument) then it doesnt work
roryhand 0:e89d7a0bfa3b 4 //only works with the 1 argument version!!!
roryhand 0:e89d7a0bfa3b 5
roryhand 0:e89d7a0bfa3b 6
roryhand 0:e89d7a0bfa3b 7 //THIS VERSION WORKED, CHANGED SOME THINGS, THEN CHANGED THEM BACK. NOW IT NO LONGER WORKS!!!!
roryhand 0:e89d7a0bfa3b 8 #include "mbed.h"
roryhand 0:e89d7a0bfa3b 9 #include "math.h"
roryhand 1:aac37edee302 10 #include "I2S.h"
roryhand 1:aac37edee302 11 #include "SDFileSystem.h"
roryhand 0:e89d7a0bfa3b 12 #include "wm8731_Config_setup.h"
roryhand 0:e89d7a0bfa3b 13 #include "WOLFSON_config_consts.h"
roryhand 37:a563899ac0df 14 #include <string>
roryhand 0:e89d7a0bfa3b 15 #include <stdlib.h>
roryhand 27:a378f1f937ee 16 #include <fstream>
roryhand 27:a378f1f937ee 17 #include <iostream>
roryhand 0:e89d7a0bfa3b 18 #include <vector>
roryhand 0:e89d7a0bfa3b 19 #include <string>
roryhand 0:e89d7a0bfa3b 20 #define sample_freq 11025
roryhand 1:aac37edee302 21 #pragma import __use_two_region_memory
roryhand 0:e89d7a0bfa3b 22 DigitalOut myled(LED1);
roryhand 0:e89d7a0bfa3b 23 DigitalOut led2(LED2);
roryhand 0:e89d7a0bfa3b 24 DigitalOut led3(LED3);
roryhand 0:e89d7a0bfa3b 25 DigitalIn NotchUp(p16);
roryhand 38:3b4c05af5f36 26 DigitalIn NotchDown(p17);//check the pin!!! Dont know if this will actually work...
roryhand 0:e89d7a0bfa3b 27 InterruptIn Horn(p16);
roryhand 0:e89d7a0bfa3b 28 Ticker sampletick;
roryhand 45:0e8e1f2ec5d2 29
roryhand 0:e89d7a0bfa3b 30 Ticker TickFadeOut;
roryhand 0:e89d7a0bfa3b 31 Timer t;
roryhand 0:e89d7a0bfa3b 32 Timer t2;
roryhand 3:6169aeeaeeb4 33 Timer NotchTimer;
roryhand 27:a378f1f937ee 34 Timer timer_open;
roryhand 0:e89d7a0bfa3b 35
roryhand 48:01490448a05a 36 int BlockFlag = 0;
roryhand 48:01490448a05a 37
roryhand 0:e89d7a0bfa3b 38 Serial pc(USBTX, USBRX); // tx, rx //FOR DEBUGGING PROGRAM USING GNU SCREEN
roryhand 0:e89d7a0bfa3b 39 DigitalOut cs(p8);
roryhand 0:e89d7a0bfa3b 40 I2S i2s(I2S_TRANSMIT, p5, p6, p7);
roryhand 0:e89d7a0bfa3b 41 SDFileSystem sd(p11, p12, p13, p8, "sd"); // the new pinout that i am using
roryhand 0:e89d7a0bfa3b 42
roryhand 0:e89d7a0bfa3b 43
roryhand 0:e89d7a0bfa3b 44 /*struct A {
roryhand 0:e89d7a0bfa3b 45 int data;
roryhand 0:e89d7a0bfa3b 46 B b;
roryhand 0:e89d7a0bfa3b 47 };*/
roryhand 0:e89d7a0bfa3b 48
roryhand 0:e89d7a0bfa3b 49
roryhand 0:e89d7a0bfa3b 50
roryhand 0:e89d7a0bfa3b 51
roryhand 0:e89d7a0bfa3b 52 class classFade
roryhand 0:e89d7a0bfa3b 53 {
roryhand 1:aac37edee302 54 public:
roryhand 1:aac37edee302 55
roryhand 0:e89d7a0bfa3b 56 float powerval;
roryhand 0:e89d7a0bfa3b 57 float FadeIteration;
roryhand 0:e89d7a0bfa3b 58 float DecayFactor;
roryhand 0:e89d7a0bfa3b 59 float Denom;
roryhand 0:e89d7a0bfa3b 60 float FadeCoeff;
roryhand 0:e89d7a0bfa3b 61 float Natural_Exp;
roryhand 0:e89d7a0bfa3b 62 int LengthSecs;
roryhand 0:e89d7a0bfa3b 63 int Length;
roryhand 1:aac37edee302 64
roryhand 0:e89d7a0bfa3b 65 //member Functions
roryhand 0:e89d7a0bfa3b 66 float FadeOut(void)
roryhand 0:e89d7a0bfa3b 67 {
roryhand 0:e89d7a0bfa3b 68 powerval = -FadeIteration/Denom;
roryhand 1:aac37edee302 69 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 70 FadeCoeff = 0;
roryhand 1:aac37edee302 71
roryhand 1:aac37edee302 72 } else {
roryhand 0:e89d7a0bfa3b 73 FadeCoeff = (Length - FadeIteration)/Length;
roryhand 0:e89d7a0bfa3b 74 }
roryhand 1:aac37edee302 75 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 76 return FadeCoeff;
roryhand 1:aac37edee302 77
roryhand 1:aac37edee302 78 }
roryhand 1:aac37edee302 79 float FadeIn(void)
roryhand 0:e89d7a0bfa3b 80 {
roryhand 0:e89d7a0bfa3b 81 powerval = FadeIteration/Denom;
roryhand 1:aac37edee302 82 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 83 FadeCoeff = 1;
roryhand 1:aac37edee302 84
roryhand 1:aac37edee302 85 } else {
roryhand 0:e89d7a0bfa3b 86 FadeCoeff = FadeIteration/Length;
roryhand 0:e89d7a0bfa3b 87 }
roryhand 0:e89d7a0bfa3b 88
roryhand 1:aac37edee302 89 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 90 return FadeCoeff;
roryhand 1:aac37edee302 91
roryhand 1:aac37edee302 92 }
roryhand 0:e89d7a0bfa3b 93 };
roryhand 0:e89d7a0bfa3b 94
roryhand 0:e89d7a0bfa3b 95 classFade IdleFadeOut;
roryhand 0:e89d7a0bfa3b 96 classFade N2FadeIn;
roryhand 0:e89d7a0bfa3b 97
roryhand 2:957d3b2afff4 98 classFade NotchFadeOut;
roryhand 2:957d3b2afff4 99 classFade NotchFadeIn;
roryhand 2:957d3b2afff4 100
roryhand 0:e89d7a0bfa3b 101
roryhand 0:e89d7a0bfa3b 102
roryhand 0:e89d7a0bfa3b 103
roryhand 0:e89d7a0bfa3b 104
roryhand 1:aac37edee302 105 typedef struct uFMT_STRUCT {
roryhand 1:aac37edee302 106 short comp_code;
roryhand 1:aac37edee302 107 short num_channels;
roryhand 1:aac37edee302 108 unsigned sample_rate;
roryhand 1:aac37edee302 109 unsigned avg_Bps;
roryhand 1:aac37edee302 110 short block_align;
roryhand 1:aac37edee302 111 short sig_bps;
roryhand 0:e89d7a0bfa3b 112 } FMT_STRUCT;
roryhand 0:e89d7a0bfa3b 113
roryhand 1:aac37edee302 114 typedef struct uNotch_STRUCT {
roryhand 1:aac37edee302 115 short Notch;
roryhand 1:aac37edee302 116 short NotchTransUp;
roryhand 1:aac37edee302 117 short NotchTransDown;
roryhand 1:aac37edee302 118 short NotchDirection;
roryhand 1:aac37edee302 119 } Notch_STRUCT;
roryhand 1:aac37edee302 120
roryhand 0:e89d7a0bfa3b 121 typedef struct uDATA_STRUCT {
roryhand 1:aac37edee302 122 unsigned subchunk2_ID;
roryhand 1:aac37edee302 123 unsigned subchunk2_size;
roryhand 1:aac37edee302 124 char * data_buf;
roryhand 1:aac37edee302 125 } DATA_STRUCT;
roryhand 0:e89d7a0bfa3b 126
roryhand 1:aac37edee302 127 typedef struct uWAV_FILE_STRUCT {
roryhand 1:aac37edee302 128 FILE *WavFile;
roryhand 1:aac37edee302 129 int id_number;
roryhand 1:aac37edee302 130 char *slice_buf;
roryhand 1:aac37edee302 131 int num_slices;
roryhand 1:aac37edee302 132 FMT_STRUCT FileFormat;
roryhand 1:aac37edee302 133 DATA_STRUCT FileData;
roryhand 0:e89d7a0bfa3b 134 } WAV_FILE_STRUCT;
roryhand 0:e89d7a0bfa3b 135
roryhand 0:e89d7a0bfa3b 136 /*typedef struct uWAV_FILE_STRUCT{
roryhand 1:aac37edee302 137 FILE* WavFile;
roryhand 1:aac37edee302 138
roryhand 1:aac37edee302 139
roryhand 0:e89d7a0bfa3b 140 }WAV_FILE_STRUCT;*/
roryhand 0:e89d7a0bfa3b 141 class classSoundFile
roryhand 0:e89d7a0bfa3b 142 {
roryhand 1:aac37edee302 143 public:
roryhand 1:aac37edee302 144
roryhand 44:a9e84d333a6a 145 //add a class constructor at some point in the future (perform tests in visual studio)
roryhand 1:aac37edee302 146 WAV_FILE_STRUCT FileInfo;
roryhand 2:957d3b2afff4 147 short * data_sptr;
roryhand 36:569ec4335f92 148 string file_location;
roryhand 1:aac37edee302 149 //classSoundFile(string filename);//this is the constructor
roryhand 1:aac37edee302 150 //string filename;
roryhand 0:e89d7a0bfa3b 151 };
roryhand 0:e89d7a0bfa3b 152
roryhand 1:aac37edee302 153 //class constructor;
roryhand 1:aac37edee302 154 /*classSoundFile::classSoundFile(string filename)
roryhand 1:aac37edee302 155 {
roryhand 1:aac37edee302 156 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 157 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 158 //issue...
roryhand 1:aac37edee302 159 FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 160 fseek(FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 161 fread(&FileInfo.FileFormat,sizeof(FileInfo.FileFormat),1,FileInfo.WavFile);
roryhand 1:aac37edee302 162 printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 163 fread(&FileInfo.FileData,sizeof(FileInfo.FileData),1,FileInfo.WavFile);
roryhand 1:aac37edee302 164 printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 165 FileInfo.slice_buf = ( char *)malloc(FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 166 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 167 FileInfo.num_slices = FileInfo.FileData.subchunk2_size/FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 168 }*/
roryhand 1:aac37edee302 169
roryhand 38:3b4c05af5f36 170 int notch_flag = 0;
roryhand 0:e89d7a0bfa3b 171 int i = 0;
roryhand 0:e89d7a0bfa3b 172 int h = 0;
roryhand 0:e89d7a0bfa3b 173 short bufflen = 1;
roryhand 0:e89d7a0bfa3b 174 int buffer[1];
roryhand 1:aac37edee302 175 int AudioFormat, NumChannels, SampleRate, BitsPerSample ;
roryhand 0:e89d7a0bfa3b 176 char *slice_buf;
roryhand 0:e89d7a0bfa3b 177 short *data_sptr;
roryhand 0:e89d7a0bfa3b 178 short *data_sptr_horn;
roryhand 0:e89d7a0bfa3b 179 short *data_sptr_IdleN2;
roryhand 0:e89d7a0bfa3b 180 short * data_sptr_bell;
roryhand 0:e89d7a0bfa3b 181 short * data_sptr_N2;
roryhand 0:e89d7a0bfa3b 182 short * data_sptr_Flange;
roryhand 0:e89d7a0bfa3b 183 unsigned char *data_bptr;
roryhand 0:e89d7a0bfa3b 184 int *data_wptr;
roryhand 0:e89d7a0bfa3b 185 unsigned channel;
roryhand 45:0e8e1f2ec5d2 186 long slice, slice1, slice2, slice3, num_slices;
roryhand 0:e89d7a0bfa3b 187 int verbosity = 0;
roryhand 0:e89d7a0bfa3b 188 int verbosity2 = 0;
roryhand 0:e89d7a0bfa3b 189 int verbosity3 = 0;
roryhand 0:e89d7a0bfa3b 190 int verbosity4 = 0;
roryhand 0:e89d7a0bfa3b 191 int verbosity5 = 0;
roryhand 0:e89d7a0bfa3b 192 int interrupt_condition = 1;
roryhand 0:e89d7a0bfa3b 193 int sampling_freq = 11025;
roryhand 0:e89d7a0bfa3b 194 const int BufferLen = 2000;
roryhand 0:e89d7a0bfa3b 195 short Buffer1[BufferLen];
roryhand 0:e89d7a0bfa3b 196 short Buffer2[BufferLen];
roryhand 0:e89d7a0bfa3b 197 short place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 198 short place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 199
roryhand 3:6169aeeaeeb4 200
roryhand 3:6169aeeaeeb4 201 string FOLDER;
roryhand 3:6169aeeaeeb4 202 string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 3:6169aeeaeeb4 203 string filename[25];
roryhand 3:6169aeeaeeb4 204 classSoundFile Sound[22];
roryhand 3:6169aeeaeeb4 205
roryhand 0:e89d7a0bfa3b 206 volatile int flag1 = 1;
roryhand 0:e89d7a0bfa3b 207 volatile int flag2 = 0;
roryhand 0:e89d7a0bfa3b 208 volatile int flag3 = 1;
roryhand 0:e89d7a0bfa3b 209 volatile int flag4 = 0;
roryhand 0:e89d7a0bfa3b 210 int FLAGBUFF1 = 0;
roryhand 0:e89d7a0bfa3b 211 int FLAGBUFF2 = 0;
roryhand 0:e89d7a0bfa3b 212 int BellFlag = 0;
roryhand 0:e89d7a0bfa3b 213 int BellFlag2 = 0;
roryhand 0:e89d7a0bfa3b 214 int FadeFlag = 0;
roryhand 32:6ee488c97dcc 215 int FileSwitchFlag = 0;
roryhand 0:e89d7a0bfa3b 216
roryhand 0:e89d7a0bfa3b 217
roryhand 0:e89d7a0bfa3b 218 short value[1];
roryhand 0:e89d7a0bfa3b 219 FILE *HornWav;
roryhand 0:e89d7a0bfa3b 220 FILE *edsheeran_wav;
roryhand 0:e89d7a0bfa3b 221 FILE *Startup_wav;
roryhand 0:e89d7a0bfa3b 222 FILE *IdleN2Wav;
roryhand 0:e89d7a0bfa3b 223 FILE *N2Wav;
roryhand 0:e89d7a0bfa3b 224 FILE *BellWav;
roryhand 0:e89d7a0bfa3b 225 FILE *FlangeWav;
roryhand 16:5e3420d0509b 226 FILE *HeyWav;
roryhand 0:e89d7a0bfa3b 227 //long long slice_value;
roryhand 0:e89d7a0bfa3b 228 int slice_value[1];
roryhand 0:e89d7a0bfa3b 229
roryhand 0:e89d7a0bfa3b 230
roryhand 45:0e8e1f2ec5d2 231 FILE *wavfile1;
roryhand 45:0e8e1f2ec5d2 232 FILE *wavfile2;
roryhand 45:0e8e1f2ec5d2 233 FILE *wavfile3;
roryhand 45:0e8e1f2ec5d2 234
roryhand 45:0e8e1f2ec5d2 235 classSoundFile Sound1;
roryhand 45:0e8e1f2ec5d2 236 classSoundFile Sound2;
roryhand 45:0e8e1f2ec5d2 237 classSoundFile Sound3;
roryhand 45:0e8e1f2ec5d2 238
roryhand 0:e89d7a0bfa3b 239 WAV_FILE_STRUCT WavInfo_Horn;
roryhand 0:e89d7a0bfa3b 240 WAV_FILE_STRUCT WavInfo_IdleN2;
roryhand 0:e89d7a0bfa3b 241 WAV_FILE_STRUCT WavInfo_N2;
roryhand 0:e89d7a0bfa3b 242 WAV_FILE_STRUCT WavInfo_Bell;
roryhand 0:e89d7a0bfa3b 243 WAV_FILE_STRUCT WavInfo_Flange;
roryhand 20:9cc7d825c07b 244 WAV_FILE_STRUCT WavInfo_Hey;
roryhand 32:6ee488c97dcc 245 WAV_FILE_STRUCT WavInfo_N3;
roryhand 16:5e3420d0509b 246 WAV_FILE_STRUCT WavInfo_Frustration;
roryhand 0:e89d7a0bfa3b 247 Ticker flipper;
roryhand 0:e89d7a0bfa3b 248 char * slice_buf_bell;
roryhand 0:e89d7a0bfa3b 249 char * slice_buf_ed;
roryhand 0:e89d7a0bfa3b 250 char * slice_buf_startup;
roryhand 0:e89d7a0bfa3b 251 char * slice_buf_N2;
roryhand 1:aac37edee302 252 Notch_STRUCT NotchingSet;
roryhand 0:e89d7a0bfa3b 253 //test
roryhand 0:e89d7a0bfa3b 254 //short *data_sptr_bell = 0;
roryhand 0:e89d7a0bfa3b 255 short *data_sptr_ed = 0;
roryhand 0:e89d7a0bfa3b 256 short *data_sptr_startup = 0;
roryhand 32:6ee488c97dcc 257 FILE *StartupWav;
roryhand 32:6ee488c97dcc 258 FILE *N3Wav;
roryhand 33:a75f0a30fbdc 259 int temp = 0;
roryhand 1:aac37edee302 260 void flip()
roryhand 1:aac37edee302 261 {
roryhand 0:e89d7a0bfa3b 262 led2 = !led2;
roryhand 0:e89d7a0bfa3b 263 }
roryhand 0:e89d7a0bfa3b 264
roryhand 0:e89d7a0bfa3b 265
roryhand 0:e89d7a0bfa3b 266 void isr()
roryhand 0:e89d7a0bfa3b 267 {
roryhand 1:aac37edee302 268 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 269 value[0] = Buffer1[place_hold1]>>4;
roryhand 0:e89d7a0bfa3b 270 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 271 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 272 if( (place_hold1 >= BufferLen)) {
roryhand 0:e89d7a0bfa3b 273 led2 = !led2;
roryhand 0:e89d7a0bfa3b 274 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 275 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 276 flag1 = 1;
roryhand 0:e89d7a0bfa3b 277 flag2 = 0;
roryhand 1:aac37edee302 278 }
roryhand 1:aac37edee302 279 } else if(flag2 == 0) {
roryhand 0:e89d7a0bfa3b 280 value[0] = Buffer2[place_hold2]>>4;
roryhand 0:e89d7a0bfa3b 281 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 282 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 283 if( (place_hold2 >= BufferLen) ) {
roryhand 0:e89d7a0bfa3b 284 led2 = !led2;
roryhand 0:e89d7a0bfa3b 285 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 286 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 287 flag1 = 0;
roryhand 1:aac37edee302 288 flag2 = 1;
roryhand 0:e89d7a0bfa3b 289 FLAGBUFF2 = 0;
roryhand 1:aac37edee302 290 }
roryhand 0:e89d7a0bfa3b 291 }
roryhand 0:e89d7a0bfa3b 292 }
roryhand 1:aac37edee302 293
roryhand 0:e89d7a0bfa3b 294 void horn_sound()
roryhand 0:e89d7a0bfa3b 295 {
roryhand 0:e89d7a0bfa3b 296 BellFlag = 1;
roryhand 0:e89d7a0bfa3b 297 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 298 fseek(BellWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 299 fseek(FlangeWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 300 fseek(N2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 301 }
roryhand 0:e89d7a0bfa3b 302
roryhand 0:e89d7a0bfa3b 303
roryhand 32:6ee488c97dcc 304 void FileSwitch_isr()
roryhand 0:e89d7a0bfa3b 305 {
roryhand 32:6ee488c97dcc 306 FileSwitchFlag = 1;
roryhand 33:a75f0a30fbdc 307 temp = 1;
roryhand 33:a75f0a30fbdc 308 /*FILE* testwav = fopen("/sd/mydir/SoundDecoder_second/05.wav","rb");
roryhand 33:a75f0a30fbdc 309 if(N3Wav == NULL) {
roryhand 33:a75f0a30fbdc 310 printf("Cannot Open testwav\n\r");
roryhand 33:a75f0a30fbdc 311 }
roryhand 33:a75f0a30fbdc 312 */
roryhand 32:6ee488c97dcc 313 fseek(N3Wav,44,SEEK_SET);
roryhand 32:6ee488c97dcc 314 // fclose(StartupWav);
roryhand 0:e89d7a0bfa3b 315 }
roryhand 0:e89d7a0bfa3b 316
roryhand 0:e89d7a0bfa3b 317
roryhand 0:e89d7a0bfa3b 318 void FadeOutIsr()
roryhand 0:e89d7a0bfa3b 319 {
roryhand 48:01490448a05a 320 if (BlockFlag == 0) {
roryhand 48:01490448a05a 321 BlockFlag = 1;
roryhand 48:01490448a05a 322 fseek(wavfile2,44,SEEK_SET);
roryhand 48:01490448a05a 323 fseek(wavfile3,44,SEEK_SET);
roryhand 48:01490448a05a 324
roryhand 48:01490448a05a 325 } else if(BlockFlag == 1) {
roryhand 49:ce6b36eb0d88 326 //BlockFlag = 2;
roryhand 49:ce6b36eb0d88 327 //fclose(wavfile1);
roryhand 49:ce6b36eb0d88 328 //fclose(wavfile2);
roryhand 49:ce6b36eb0d88 329 wavfile1 = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");//01
roryhand 48:01490448a05a 330 if(wavfile1 == NULL) {
roryhand 48:01490448a05a 331 printf("Cannot Open wavfile1\n\r");
roryhand 48:01490448a05a 332 }
roryhand 49:ce6b36eb0d88 333 fseek(wavfile1,44,SEEK_SET);//go to beginning of audio segment
roryhand 49:ce6b36eb0d88 334 wavfile2 = fopen("/sd/mydir/SoundDecoder_second/10.wav","rb");//22
roryhand 48:01490448a05a 335 if(wavfile2 == NULL) {
roryhand 48:01490448a05a 336 printf("Cannot Open wavfile2\n\r");
roryhand 48:01490448a05a 337 }
roryhand 49:ce6b36eb0d88 338 fseek(wavfile2,44,SEEK_SET);//go to beginning of audio segment
roryhand 50:78ded157e9bb 339 slice1 = 0;
roryhand 50:78ded157e9bb 340 slice2 = 0;
roryhand 48:01490448a05a 341 } else {
roryhand 48:01490448a05a 342
roryhand 49:ce6b36eb0d88 343 //BlockFlag = 1;
roryhand 48:01490448a05a 344 wavfile2 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");
roryhand 48:01490448a05a 345 if(wavfile2 == NULL) {
roryhand 48:01490448a05a 346 printf("Cannot Open wavfile2\n\r");
roryhand 48:01490448a05a 347 }
roryhand 49:ce6b36eb0d88 348 fseek(wavfile2,44,SEEK_SET);//go to beginning of audio segment
roryhand 48:01490448a05a 349 wavfile3 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
roryhand 48:01490448a05a 350 if(wavfile3 == NULL) {
roryhand 48:01490448a05a 351 printf("Cannot Open wavfile3\n\r");
roryhand 48:01490448a05a 352 }
roryhand 49:ce6b36eb0d88 353 fseek(wavfile3,44,SEEK_SET);//go to beginning of audio segment
roryhand 50:78ded157e9bb 354 slice2 = 0;
roryhand 50:78ded157e9bb 355 slice3 = 0;
roryhand 48:01490448a05a 356 }
roryhand 1:aac37edee302 357 FadeFlag = 1;
roryhand 47:9334a8f54997 358 //printf("We are inside the FadeOut interrupt routine\n\r");
roryhand 1:aac37edee302 359
roryhand 0:e89d7a0bfa3b 360 }
roryhand 38:3b4c05af5f36 361
roryhand 38:3b4c05af5f36 362
roryhand 38:3b4c05af5f36 363
roryhand 38:3b4c05af5f36 364
roryhand 0:e89d7a0bfa3b 365
roryhand 3:6169aeeaeeb4 366 classFade FadeDataInitialise(classFade FadeData);
roryhand 3:6169aeeaeeb4 367
roryhand 3:6169aeeaeeb4 368
roryhand 3:6169aeeaeeb4 369
roryhand 3:6169aeeaeeb4 370
roryhand 3:6169aeeaeeb4 371
roryhand 3:6169aeeaeeb4 372 //function prototypes
roryhand 45:0e8e1f2ec5d2 373 classSoundFile ReadFileInfo(classSoundFile Sound, FILE * wav_file);
roryhand 3:6169aeeaeeb4 374 classSoundFile LoadFileStream(classSoundFile FileInfo, string filename);
roryhand 3:6169aeeaeeb4 375
roryhand 3:6169aeeaeeb4 376 float FadeOut(void);
roryhand 3:6169aeeaeeb4 377 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 32:6ee488c97dcc 378 void Play_WaveFileDual(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 379 //void Play_WaveFileLoop(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 380 //*********************INTERRUPT ROUTINE FOR NOTCHING***************************
roryhand 0:e89d7a0bfa3b 381
roryhand 1:aac37edee302 382 void NotchUpIsr()
roryhand 0:e89d7a0bfa3b 383 {
roryhand 1:aac37edee302 384 if(1 <= NotchingSet.Notch < 8) {
roryhand 1:aac37edee302 385
roryhand 1:aac37edee302 386 NotchingSet.Notch = NotchingSet.Notch + 1;
roryhand 1:aac37edee302 387 NotchingSet.NotchTransUp = NotchingSet.Notch + 7;
roryhand 1:aac37edee302 388 NotchingSet.NotchDirection = 1;
roryhand 3:6169aeeaeeb4 389 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 390 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 391 }
roryhand 0:e89d7a0bfa3b 392 }
roryhand 0:e89d7a0bfa3b 393
roryhand 0:e89d7a0bfa3b 394 void NotchDownIsr()
roryhand 0:e89d7a0bfa3b 395 {
roryhand 1:aac37edee302 396 if(1 < NotchingSet.Notch <= 8) {
roryhand 1:aac37edee302 397 NotchingSet.Notch = NotchingSet.Notch - 1;
roryhand 1:aac37edee302 398 NotchingSet.NotchTransDown = NotchingSet.Notch + 15;;
roryhand 1:aac37edee302 399 NotchingSet.NotchDirection = 0;
roryhand 3:6169aeeaeeb4 400 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 401 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 402 }
roryhand 1:aac37edee302 403 }
roryhand 0:e89d7a0bfa3b 404
roryhand 0:e89d7a0bfa3b 405
roryhand 3:6169aeeaeeb4 406 /**********************END OF INTERRUPT ROUTINE FOR NOTCHING*******************/
roryhand 3:6169aeeaeeb4 407
roryhand 3:6169aeeaeeb4 408
roryhand 1:aac37edee302 409
roryhand 0:e89d7a0bfa3b 410
roryhand 3:6169aeeaeeb4 411
roryhand 3:6169aeeaeeb4 412
roryhand 44:a9e84d333a6a 413 void Play_WaveFileLoop(classSoundFile Sound1, classSoundFile Sound2, classSoundFile Sound3, FILE* wavfile1,FILE* wavfile2, FILE* wavfile3);
roryhand 1:aac37edee302 414 int main()
roryhand 1:aac37edee302 415 {
roryhand 44:a9e84d333a6a 416
roryhand 0:e89d7a0bfa3b 417 NotchUp.mode(PullUp);
roryhand 38:3b4c05af5f36 418 NotchDown.mode(PullUp);
roryhand 0:e89d7a0bfa3b 419
roryhand 0:e89d7a0bfa3b 420 pc.printf("Beginning of program\n");
roryhand 32:6ee488c97dcc 421
roryhand 13:8e93396a27c5 422
roryhand 13:8e93396a27c5 423
roryhand 4:55fbbb049bae 424
roryhand 25:5336e1cf38d6 425 printf("Do we even get to this stupid bloody point\n\r");
roryhand 0:e89d7a0bfa3b 426 //Populate our class instances with some data (is there an implicit way to do this?)
roryhand 28:6b2353fad12d 427
roryhand 1:aac37edee302 428
roryhand 3:6169aeeaeeb4 429 printf("hello\n\r");
roryhand 0:e89d7a0bfa3b 430 //Set up the wolfson Audio Codec board
roryhand 0:e89d7a0bfa3b 431 wm8731_Config_setup();
roryhand 0:e89d7a0bfa3b 432 //i2s audio data transfer code??
roryhand 0:e89d7a0bfa3b 433 i2s.stereomono(I2S_STEREO);
roryhand 0:e89d7a0bfa3b 434 i2s.masterslave(I2S_MASTER);
roryhand 0:e89d7a0bfa3b 435 led3 = 1;
roryhand 0:e89d7a0bfa3b 436 led2 = 1;
roryhand 45:0e8e1f2ec5d2 437 printf("Hello i2s has started!");
roryhand 30:4a8e80b243c4 438 i2s.start();
roryhand 0:e89d7a0bfa3b 439 sampletick.attach(&isr,1.0/sampling_freq); //1/16000
roryhand 45:0e8e1f2ec5d2 440 //fileswitch_tick.attach(&FileSwitch_isr,6.0);//So we can switch between playing file 1 and file 2, including opening and closing
roryhand 45:0e8e1f2ec5d2 441 //not convinced we need this above line at the moment!!
roryhand 31:0f8c3adf09c3 442
roryhand 31:0f8c3adf09c3 443 timer_open.reset();
roryhand 32:6ee488c97dcc 444 timer_open.start();
roryhand 45:0e8e1f2ec5d2 445 wavfile1 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 48:01490448a05a 446 if(wavfile1 == NULL) {
roryhand 45:0e8e1f2ec5d2 447 printf("Cannot Open wavfile1\n\r");
roryhand 32:6ee488c97dcc 448 }
roryhand 48:01490448a05a 449
roryhand 31:0f8c3adf09c3 450 timer_open.reset();
roryhand 31:0f8c3adf09c3 451 printf("It took %d useconds to open file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 452
roryhand 48:01490448a05a 453
roryhand 45:0e8e1f2ec5d2 454 timer_open.start();
roryhand 47:9334a8f54997 455 wavfile2 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");
roryhand 48:01490448a05a 456 if(wavfile2 == NULL) {
roryhand 45:0e8e1f2ec5d2 457 printf("Cannot Open wavfile2\n\r");
roryhand 45:0e8e1f2ec5d2 458 }
roryhand 32:6ee488c97dcc 459 timer_open.reset();
roryhand 45:0e8e1f2ec5d2 460 printf("It took %d useconds to open file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 461
roryhand 32:6ee488c97dcc 462 timer_open.start();
roryhand 47:9334a8f54997 463 wavfile3 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
roryhand 48:01490448a05a 464 if(wavfile3 == NULL) {
roryhand 45:0e8e1f2ec5d2 465 printf("Cannot Open wavfile3\n\r");
roryhand 45:0e8e1f2ec5d2 466 }
roryhand 45:0e8e1f2ec5d2 467 timer_open.reset();
roryhand 45:0e8e1f2ec5d2 468 printf("It took %d useconds to open file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 469
roryhand 48:01490448a05a 470
roryhand 45:0e8e1f2ec5d2 471 Sound1 = ReadFileInfo(Sound1,wavfile1);
roryhand 45:0e8e1f2ec5d2 472 Sound2 = ReadFileInfo(Sound2,wavfile2);
roryhand 45:0e8e1f2ec5d2 473 Sound3 = ReadFileInfo(Sound3,wavfile3);
roryhand 13:8e93396a27c5 474
roryhand 32:6ee488c97dcc 475
roryhand 47:9334a8f54997 476 NotchFadeIn.LengthSecs = 2;
roryhand 46:de390e45c2af 477 NotchFadeOut.LengthSecs = 2;
roryhand 46:de390e45c2af 478 NotchFadeIn = FadeDataInitialise(NotchFadeIn);
roryhand 46:de390e45c2af 479 NotchFadeOut = FadeDataInitialise(NotchFadeOut);
roryhand 45:0e8e1f2ec5d2 480
roryhand 45:0e8e1f2ec5d2 481
roryhand 45:0e8e1f2ec5d2 482
roryhand 45:0e8e1f2ec5d2 483 TickFadeOut.attach(&FadeOutIsr,10.0);
roryhand 45:0e8e1f2ec5d2 484
roryhand 20:9cc7d825c07b 485 printf("about to play wav file\n\r");
roryhand 45:0e8e1f2ec5d2 486 Play_WaveFileLoop(Sound1,Sound2,Sound3,wavfile1,wavfile2,wavfile3);
roryhand 45:0e8e1f2ec5d2 487 //Play_WaveFileDual(StartupWav,WavInfo_Startup);
roryhand 20:9cc7d825c07b 488 printf("finished playing Wav file\n\r");
roryhand 48:01490448a05a 489
roryhand 48:01490448a05a 490
roryhand 31:0f8c3adf09c3 491 timer_open.reset();
roryhand 31:0f8c3adf09c3 492 timer_open.start();
roryhand 45:0e8e1f2ec5d2 493 fclose(wavfile1);
roryhand 31:0f8c3adf09c3 494 timer_open.stop();
roryhand 31:0f8c3adf09c3 495 printf("It took %d useconds to close file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 496
roryhand 45:0e8e1f2ec5d2 497 timer_open.reset();
roryhand 48:01490448a05a 498 timer_open.start();
roryhand 45:0e8e1f2ec5d2 499 fclose(wavfile2);
roryhand 45:0e8e1f2ec5d2 500 timer_open.stop();
roryhand 48:01490448a05a 501 printf("It took %d useconds to close file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 502
roryhand 48:01490448a05a 503
roryhand 45:0e8e1f2ec5d2 504 timer_open.reset();
roryhand 48:01490448a05a 505 timer_open.start();
roryhand 45:0e8e1f2ec5d2 506 fclose(wavfile3);
roryhand 45:0e8e1f2ec5d2 507 timer_open.stop();
roryhand 45:0e8e1f2ec5d2 508 printf("It took %d useconds to close file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 509
roryhand 48:01490448a05a 510
roryhand 48:01490448a05a 511
roryhand 9:dd9cae06b202 512 /************************************PLAY WAV FILE LOOP*******************/
roryhand 20:9cc7d825c07b 513 //Play_WaveFileLoop(Sound, NotchingSet);
roryhand 9:dd9cae06b202 514 /************************************END OF PLAY WAV FILE LOOP*************/
roryhand 13:8e93396a27c5 515
roryhand 13:8e93396a27c5 516
roryhand 1:aac37edee302 517 i2s.stop();
roryhand 0:e89d7a0bfa3b 518
roryhand 0:e89d7a0bfa3b 519 }
roryhand 0:e89d7a0bfa3b 520
roryhand 0:e89d7a0bfa3b 521
roryhand 3:6169aeeaeeb4 522
roryhand 3:6169aeeaeeb4 523
roryhand 3:6169aeeaeeb4 524
roryhand 3:6169aeeaeeb4 525
roryhand 45:0e8e1f2ec5d2 526 classSoundFile ReadFileInfo(classSoundFile Sound, FILE * wav_file)
roryhand 0:e89d7a0bfa3b 527 {
roryhand 0:e89d7a0bfa3b 528 fseek(wav_file,20,SEEK_SET);
roryhand 22:706e86dc0d45 529 printf("We have just seeked through this file\n\r");
roryhand 45:0e8e1f2ec5d2 530 fread(&Sound.FileInfo.FileFormat,sizeof(Sound.FileInfo.FileFormat),1,wav_file);
roryhand 1:aac37edee302 531 //printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 532
roryhand 45:0e8e1f2ec5d2 533 fread(&Sound.FileInfo.FileData,sizeof(Sound.FileInfo.FileData),1,wav_file);
roryhand 1:aac37edee302 534 //printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 45:0e8e1f2ec5d2 535 Sound.FileInfo.slice_buf = ( char *)malloc(Sound.FileInfo.FileFormat.block_align);
roryhand 45:0e8e1f2ec5d2 536 fread(Sound.FileInfo.slice_buf,Sound.FileInfo.FileFormat.block_align,1,wav_file); //This isnt actually required, its just a test
roryhand 45:0e8e1f2ec5d2 537 Sound.FileInfo.num_slices = Sound.FileInfo.FileData.subchunk2_size/Sound.FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 538 //printf("Number of Slices: %d\n\r",FileInfo.num_slices);
roryhand 45:0e8e1f2ec5d2 539 return Sound;
roryhand 0:e89d7a0bfa3b 540 }
roryhand 1:aac37edee302 541
roryhand 1:aac37edee302 542 classSoundFile LoadFileStream(classSoundFile Sound, string filename)
roryhand 1:aac37edee302 543 {
roryhand 1:aac37edee302 544 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 545 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 546 //issue...
roryhand 1:aac37edee302 547 //printf("FileName: %s\n\r",filename);
roryhand 1:aac37edee302 548 //string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 1:aac37edee302 549 //string Directory = RootFolder + "01.wav";// + filename[0];
roryhand 1:aac37edee302 550 //printf("%s\n\r",Directory);
roryhand 1:aac37edee302 551 //const char* DirectoryChar = Directory.c_str();
roryhand 1:aac37edee302 552 //Sound.FileInfo.WavFile = fopen(DirectoryChar,"rb");
roryhand 1:aac37edee302 553 Sound.FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 554 fseek(Sound.FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 555 fread(&Sound.FileInfo.FileFormat,sizeof(Sound.FileInfo.FileFormat),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 556 printf("wav_format.sample_rate: %d\n\r",Sound.FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 557 fread(&Sound.FileInfo.FileData,sizeof(Sound.FileInfo.FileData),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 558 printf("wav_data.subchunk2_size: %d\n\r",Sound.FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 559 Sound.FileInfo.slice_buf = ( char *)malloc(Sound.FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 560 fread(Sound.FileInfo.slice_buf,Sound.FileInfo.FileFormat.block_align,1,Sound.FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 561 Sound.FileInfo.num_slices = Sound.FileInfo.FileData.subchunk2_size/Sound.FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 562 printf("Number of Slices: %d\n\r",Sound.FileInfo.num_slices);
roryhand 1:aac37edee302 563 return Sound;
roryhand 1:aac37edee302 564 }
roryhand 1:aac37edee302 565
roryhand 1:aac37edee302 566
roryhand 0:e89d7a0bfa3b 567 classFade FadeDataInitialise(classFade FadeData)
roryhand 0:e89d7a0bfa3b 568 {
roryhand 1:aac37edee302 569 FadeData.DecayFactor = 1.3;
roryhand 0:e89d7a0bfa3b 570 FadeData.FadeIteration = 1;
roryhand 0:e89d7a0bfa3b 571 //FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 572 FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 573 FadeData.Natural_Exp = 2.7183;
roryhand 0:e89d7a0bfa3b 574 FadeData.Length = 11025*FadeData.LengthSecs;
roryhand 0:e89d7a0bfa3b 575 //FadeData.Natural_Exp = 2.7;
roryhand 0:e89d7a0bfa3b 576 return FadeData;
roryhand 0:e89d7a0bfa3b 577 }
roryhand 0:e89d7a0bfa3b 578
roryhand 0:e89d7a0bfa3b 579 //Playing Files Code
roryhand 46:de390e45c2af 580 /*
roryhand 45:0e8e1f2ec5d2 581 float FadeIn(void)
roryhand 0:e89d7a0bfa3b 582 {
roryhand 0:e89d7a0bfa3b 583 powervalFadeIn = FadeIterationIn/denom;
roryhand 0:e89d7a0bfa3b 584 FadeCoeffFadeIn
roryhand 1:aac37edee302 585
roryhand 1:aac37edee302 586
roryhand 45:0e8e1f2ec5d2 587 }
roryhand 45:0e8e1f2ec5d2 588 float FadeOut(void)
roryhand 0:e89d7a0bfa3b 589 {
roryhand 0:e89d7a0bfa3b 590 powerval = -FadeIteration/denom;
roryhand 0:e89d7a0bfa3b 591 FadeCoeff = pow(natural_exp,powerval);
roryhand 1:aac37edee302 592 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 593 return FadeCoeff;
roryhand 1:aac37edee302 594
roryhand 45:0e8e1f2ec5d2 595 }
roryhand 46:de390e45c2af 596 */
roryhand 0:e89d7a0bfa3b 597
roryhand 0:e89d7a0bfa3b 598 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo)
roryhand 0:e89d7a0bfa3b 599 {
roryhand 1:aac37edee302 600 while(slice<FileInfo.num_slices) {
roryhand 1:aac37edee302 601 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 1:aac37edee302 602 data_sptr=(short *)FileInfo.slice_buf; // 16 bit samples
roryhand 1:aac37edee302 603 for (channel=0; channel<FileInfo.FileFormat.num_channels; channel++) {
roryhand 1:aac37edee302 604 if(flag1 == 1) {
roryhand 1:aac37edee302 605 Buffer1[place_hold1] = data_sptr[channel];
roryhand 1:aac37edee302 606 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 607 if(place_hold1 >= BufferLen) {
roryhand 1:aac37edee302 608 while(1) {
roryhand 1:aac37edee302 609 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 610
roryhand 1:aac37edee302 611 break;
roryhand 0:e89d7a0bfa3b 612 }
roryhand 1:aac37edee302 613
roryhand 0:e89d7a0bfa3b 614 }
roryhand 1:aac37edee302 615 }
roryhand 1:aac37edee302 616
roryhand 1:aac37edee302 617 } else if(flag2 == 1) {
roryhand 1:aac37edee302 618 Buffer2[place_hold2] = data_sptr[channel];
roryhand 1:aac37edee302 619 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 620 if(place_hold2 >= BufferLen) {
roryhand 1:aac37edee302 621
roryhand 1:aac37edee302 622 while(1) {
roryhand 1:aac37edee302 623 if(flag2 == 0) {
roryhand 1:aac37edee302 624
roryhand 1:aac37edee302 625 break;
roryhand 1:aac37edee302 626 }
roryhand 0:e89d7a0bfa3b 627 }
roryhand 1:aac37edee302 628 }
roryhand 0:e89d7a0bfa3b 629 }
roryhand 1:aac37edee302 630
roryhand 1:aac37edee302 631 }
roryhand 1:aac37edee302 632 slice = slice + 1;
roryhand 0:e89d7a0bfa3b 633 }
roryhand 0:e89d7a0bfa3b 634 }
roryhand 0:e89d7a0bfa3b 635
roryhand 0:e89d7a0bfa3b 636
roryhand 0:e89d7a0bfa3b 637
roryhand 0:e89d7a0bfa3b 638
roryhand 32:6ee488c97dcc 639 void Play_WaveFileDual(FILE * my_wav, WAV_FILE_STRUCT FileInfo)
roryhand 32:6ee488c97dcc 640 {
roryhand 32:6ee488c97dcc 641 while(slice<FileInfo.num_slices) {
roryhand 32:6ee488c97dcc 642 if(FileSwitchFlag == 1) {
roryhand 35:4469b508dda3 643
roryhand 33:a75f0a30fbdc 644 if(temp == 1) {
roryhand 34:26118c8f2e48 645 printf("Does it go to this point\n\r");
roryhand 35:4469b508dda3 646 N3Wav = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");
roryhand 33:a75f0a30fbdc 647 if(N3Wav == NULL) {
roryhand 33:a75f0a30fbdc 648 printf("Cannot Open testwav\n\r");
roryhand 33:a75f0a30fbdc 649 }
roryhand 33:a75f0a30fbdc 650 fclose(StartupWav);
roryhand 33:a75f0a30fbdc 651 temp = 0;
roryhand 33:a75f0a30fbdc 652 }
roryhand 35:4469b508dda3 653 fread(WavInfo_N3.slice_buf,WavInfo_N3.FileFormat.block_align,1,N3Wav);
roryhand 35:4469b508dda3 654 data_sptr=(short*)WavInfo_N3.slice_buf;
roryhand 32:6ee488c97dcc 655 } else {
roryhand 32:6ee488c97dcc 656 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 32:6ee488c97dcc 657 data_sptr=(short *)FileInfo.slice_buf; // 16 bit samples
roryhand 32:6ee488c97dcc 658 }
roryhand 32:6ee488c97dcc 659 for (channel=0; channel<FileInfo.FileFormat.num_channels; channel++) {
roryhand 32:6ee488c97dcc 660 if(flag1 == 1) {
roryhand 32:6ee488c97dcc 661 Buffer1[place_hold1] = data_sptr[channel];
roryhand 32:6ee488c97dcc 662 place_hold1 = place_hold1 + 1;
roryhand 32:6ee488c97dcc 663 if(place_hold1 >= BufferLen) {
roryhand 32:6ee488c97dcc 664 while(1) {
roryhand 32:6ee488c97dcc 665 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 666
roryhand 32:6ee488c97dcc 667 break;
roryhand 32:6ee488c97dcc 668 }
roryhand 32:6ee488c97dcc 669
roryhand 32:6ee488c97dcc 670 }
roryhand 32:6ee488c97dcc 671 }
roryhand 32:6ee488c97dcc 672
roryhand 32:6ee488c97dcc 673 } else if(flag2 == 1) {
roryhand 32:6ee488c97dcc 674 Buffer2[place_hold2] = data_sptr[channel];
roryhand 32:6ee488c97dcc 675 place_hold2 = place_hold2 + 1;
roryhand 32:6ee488c97dcc 676 if(place_hold2 >= BufferLen) {
roryhand 32:6ee488c97dcc 677
roryhand 32:6ee488c97dcc 678 while(1) {
roryhand 32:6ee488c97dcc 679 if(flag2 == 0) {
roryhand 32:6ee488c97dcc 680
roryhand 32:6ee488c97dcc 681 break;
roryhand 32:6ee488c97dcc 682 }
roryhand 32:6ee488c97dcc 683 }
roryhand 32:6ee488c97dcc 684 }
roryhand 32:6ee488c97dcc 685 }
roryhand 32:6ee488c97dcc 686
roryhand 32:6ee488c97dcc 687 }
roryhand 32:6ee488c97dcc 688 slice = slice + 1;
roryhand 32:6ee488c97dcc 689 }
roryhand 32:6ee488c97dcc 690 }
roryhand 0:e89d7a0bfa3b 691
roryhand 38:3b4c05af5f36 692 //***************************************************************************//
roryhand 38:3b4c05af5f36 693
roryhand 38:3b4c05af5f36 694 //**************************************************************************//
roryhand 38:3b4c05af5f36 695
roryhand 38:3b4c05af5f36 696
roryhand 38:3b4c05af5f36 697
roryhand 38:3b4c05af5f36 698
roryhand 38:3b4c05af5f36 699
roryhand 1:aac37edee302 700
roryhand 44:a9e84d333a6a 701
roryhand 45:0e8e1f2ec5d2 702 void Play_WaveFileLoop(classSoundFile Sound1, classSoundFile Sound2, classSoundFile Sound3, FILE *wavfile1, FILE *wavfile2, FILE *wavfile3)
roryhand 45:0e8e1f2ec5d2 703 {
roryhand 50:78ded157e9bb 704
roryhand 45:0e8e1f2ec5d2 705 while(1) { //might have to change this to a while(1) loop?
roryhand 48:01490448a05a 706
roryhand 44:a9e84d333a6a 707 //Sound1=======================================================================================
roryhand 49:ce6b36eb0d88 708
roryhand 49:ce6b36eb0d88 709
roryhand 49:ce6b36eb0d88 710 if(BlockFlag == 0) {
roryhand 49:ce6b36eb0d88 711 if( slice1 == (Sound1.FileInfo.num_slices-1) ) {
roryhand 49:ce6b36eb0d88 712 slice1 = 0;
roryhand 49:ce6b36eb0d88 713 fseek(wavfile1,44,SEEK_SET);
roryhand 49:ce6b36eb0d88 714 }
roryhand 49:ce6b36eb0d88 715 if(feof(wavfile1)) {
roryhand 49:ce6b36eb0d88 716 fseek(wavfile1,44,SEEK_SET);
roryhand 49:ce6b36eb0d88 717 }
roryhand 49:ce6b36eb0d88 718 fread(Sound1.FileInfo.slice_buf,Sound1.FileInfo.FileFormat.block_align,1,wavfile1);
roryhand 49:ce6b36eb0d88 719 Sound1.data_sptr=(short *)Sound1.FileInfo.slice_buf; // 16 bit samples
roryhand 50:78ded157e9bb 720 }
roryhand 44:a9e84d333a6a 721
roryhand 50:78ded157e9bb 722 else if(BlockFlag == 1) {
roryhand 50:78ded157e9bb 723 if( slice1 == (Sound1.FileInfo.num_slices-1) ) {
roryhand 50:78ded157e9bb 724 slice1 = 0;
roryhand 50:78ded157e9bb 725 fseek(wavfile1,44,SEEK_SET);
roryhand 50:78ded157e9bb 726 }
roryhand 50:78ded157e9bb 727 if(feof(wavfile1)) {
roryhand 50:78ded157e9bb 728 fseek(wavfile1,44,SEEK_SET);
roryhand 50:78ded157e9bb 729 }
roryhand 49:ce6b36eb0d88 730 //Sound1=======================================================================================
roryhand 50:78ded157e9bb 731 fread(Sound1.FileInfo.slice_buf,Sound1.FileInfo.FileFormat.block_align,1,wavfile1);
roryhand 50:78ded157e9bb 732 Sound1.data_sptr=(short *)Sound1.FileInfo.slice_buf; // 16 bit samples
roryhand 49:ce6b36eb0d88 733 //Sound1=======================================================================================
roryhand 49:ce6b36eb0d88 734
roryhand 49:ce6b36eb0d88 735
roryhand 50:78ded157e9bb 736 if(FadeFlag == 1) {
roryhand 44:a9e84d333a6a 737
roryhand 50:78ded157e9bb 738 //require this to get the fadeout coefficient for Sound1.
roryhand 50:78ded157e9bb 739 NotchFadeOut.FadeCoeff = NotchFadeOut.FadeOut();//compute new FadeOut Coeff value
roryhand 2:957d3b2afff4 740
roryhand 45:0e8e1f2ec5d2 741
roryhand 3:6169aeeaeeb4 742
roryhand 50:78ded157e9bb 743 if( ((Sound2.FileInfo.FileData.subchunk2_size) - NotchFadeIn.Length - 2*11025) <= (ftell(wavfile2) + 44)) {
roryhand 49:ce6b36eb0d88 744
roryhand 49:ce6b36eb0d88 745
roryhand 50:78ded157e9bb 746 //required for calculating the fade In coefficient for Sound3
roryhand 50:78ded157e9bb 747 NotchFadeIn.FadeCoeff = NotchFadeIn.FadeIn();
roryhand 49:ce6b36eb0d88 748
roryhand 50:78ded157e9bb 749 //Read In the next Notch
roryhand 49:ce6b36eb0d88 750
roryhand 49:ce6b36eb0d88 751
roryhand 50:78ded157e9bb 752 //no longer require the above section as we are reading in data for Sound3 (above, at beginning of function).
roryhand 49:ce6b36eb0d88 753
roryhand 50:78ded157e9bb 754 if( (ftell(wavfile2) + 44) >= Sound2.FileInfo.FileData.subchunk2_size ) {
roryhand 49:ce6b36eb0d88 755
roryhand 50:78ded157e9bb 756 //need to explicitly test if this notation/syntax works for pointers....
roryhand 50:78ded157e9bb 757 //Was this ever tested?? no idea...
roryhand 50:78ded157e9bb 758 //If not then we need to pass in the 3 different "data_sptr" variables in separately, and not tied to a specific class
roryhand 50:78ded157e9bb 759 //or structure. //Confirmed 8/9/2019 this works!
roryhand 49:ce6b36eb0d88 760
roryhand 50:78ded157e9bb 761 *Sound1.data_sptr = *Sound3.data_sptr*NotchFadeIn.FadeCoeff;//Sound 3 by itself.
roryhand 50:78ded157e9bb 762 fclose(wavfile1);
roryhand 50:78ded157e9bb 763 fclose(wavfile2);
roryhand 50:78ded157e9bb 764 BlockFlag = 1;
roryhand 50:78ded157e9bb 765 FadeFlag = 0;
roryhand 50:78ded157e9bb 766 } else {
roryhand 49:ce6b36eb0d88 767
roryhand 50:78ded157e9bb 768 *Sound1.data_sptr = *Sound1.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr + *Sound3.data_sptr*NotchFadeIn.FadeCoeff;//Sounds 1, 2 and 3 Cross-fade.
roryhand 50:78ded157e9bb 769 //probably later on redesign this to work with flags - that way it may be a little easier to debug any issues.
roryhand 49:ce6b36eb0d88 770 }
roryhand 49:ce6b36eb0d88 771
roryhand 50:78ded157e9bb 772 } else {
roryhand 50:78ded157e9bb 773 *Sound1.data_sptr = *Sound1.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr;//Sound1 and Sound 2 cross fade
roryhand 49:ce6b36eb0d88 774 }
roryhand 49:ce6b36eb0d88 775
roryhand 50:78ded157e9bb 776 }
roryhand 50:78ded157e9bb 777 /*else
roryhand 50:78ded157e9bb 778 {
roryhand 50:78ded157e9bb 779 //not convinced this is needed. Check written logic.
roryhand 50:78ded157e9bb 780
roryhand 50:78ded157e9bb 781 }*/
roryhand 49:ce6b36eb0d88 782
roryhand 50:78ded157e9bb 783 } else if(BlockFlag == 2) {
roryhand 50:78ded157e9bb 784 if( slice3 == (Sound3.FileInfo.num_slices-1) ) {
roryhand 50:78ded157e9bb 785 slice3 = 0;
roryhand 50:78ded157e9bb 786 fseek(wavfile3,44,SEEK_SET);
roryhand 50:78ded157e9bb 787 }
roryhand 50:78ded157e9bb 788 if(feof(wavfile3)) {
roryhand 50:78ded157e9bb 789 fseek(wavfile3,44,SEEK_SET);
roryhand 50:78ded157e9bb 790 }
roryhand 50:78ded157e9bb 791
roryhand 50:78ded157e9bb 792
roryhand 50:78ded157e9bb 793 //Sound3=======================================================================================
roryhand 50:78ded157e9bb 794 fread(Sound3.FileInfo.slice_buf,Sound3.FileInfo.FileFormat.block_align,1,wavfile3);
roryhand 50:78ded157e9bb 795 Sound3.data_sptr=(short *)Sound3.FileInfo.slice_buf; // 16 bit samples
roryhand 50:78ded157e9bb 796 //=============================================================================================
roryhand 50:78ded157e9bb 797 if(FadeFlag == 1) {
roryhand 50:78ded157e9bb 798 //Sound2=======================================================================================
roryhand 50:78ded157e9bb 799 fread(Sound2.FileInfo.slice_buf,Sound2.FileInfo.FileFormat.block_align,1,wavfile2);
roryhand 50:78ded157e9bb 800 Sound2.data_sptr=(short *)Sound2.FileInfo.slice_buf; // 16 bit samples
roryhand 50:78ded157e9bb 801 //=============================================================================================
roryhand 50:78ded157e9bb 802
roryhand 2:957d3b2afff4 803
roryhand 44:a9e84d333a6a 804
roryhand 49:ce6b36eb0d88 805 //Sound3=======================================================================================
roryhand 49:ce6b36eb0d88 806 fread(Sound3.FileInfo.slice_buf,Sound3.FileInfo.FileFormat.block_align,1,wavfile3);
roryhand 49:ce6b36eb0d88 807 Sound3.data_sptr=(short *)Sound3.FileInfo.slice_buf; // 16 bit samples
roryhand 49:ce6b36eb0d88 808 //=============================================================================================
roryhand 44:a9e84d333a6a 809
roryhand 50:78ded157e9bb 810 //require this to get the fadeout coefficient for Sound1.
roryhand 50:78ded157e9bb 811 NotchFadeOut.FadeCoeff = NotchFadeOut.FadeOut();//compute new FadeOut Coeff value
roryhand 49:ce6b36eb0d88 812
roryhand 49:ce6b36eb0d88 813
roryhand 48:01490448a05a 814
roryhand 50:78ded157e9bb 815 if( ((Sound2.FileInfo.FileData.subchunk2_size) - NotchFadeIn.Length - 2*11025) <= (ftell(wavfile2) + 44)) {
roryhand 49:ce6b36eb0d88 816
roryhand 49:ce6b36eb0d88 817
roryhand 50:78ded157e9bb 818 //required for calculating the fade In coefficient for Sound3
roryhand 50:78ded157e9bb 819 NotchFadeIn.FadeCoeff = NotchFadeIn.FadeIn();
roryhand 2:957d3b2afff4 820
roryhand 50:78ded157e9bb 821 //Read In the next Notch
roryhand 49:ce6b36eb0d88 822
roryhand 49:ce6b36eb0d88 823
roryhand 50:78ded157e9bb 824 //no longer require the above section as we are reading in data for Sound3 (above, at beginning of function).
roryhand 3:6169aeeaeeb4 825
roryhand 50:78ded157e9bb 826 if( (ftell(wavfile2) + 44) >= Sound2.FileInfo.FileData.subchunk2_size ) {
roryhand 49:ce6b36eb0d88 827
roryhand 50:78ded157e9bb 828 //need to explicitly test if this notation/syntax works for pointers....
roryhand 50:78ded157e9bb 829 //Was this ever tested?? no idea...
roryhand 50:78ded157e9bb 830 //If not then we need to pass in the 3 different "data_sptr" variables in separately, and not tied to a specific class
roryhand 50:78ded157e9bb 831 //or structure. //Confirmed 8/9/2019 this works!
roryhand 48:01490448a05a 832
roryhand 50:78ded157e9bb 833 *Sound1.data_sptr = *Sound1.data_sptr*NotchFadeIn.FadeCoeff;//Sound 1 by itself.
roryhand 50:78ded157e9bb 834 fclose(wavfile3);
roryhand 50:78ded157e9bb 835 fclose(wavfile2);
roryhand 50:78ded157e9bb 836 BlockFlag = 2;
roryhand 50:78ded157e9bb 837 FadeFlag = 0;
roryhand 50:78ded157e9bb 838 } else {
roryhand 48:01490448a05a 839
roryhand 50:78ded157e9bb 840 *Sound1.data_sptr = *Sound3.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr + *Sound1.data_sptr*NotchFadeIn.FadeCoeff;//Sounds 1, 2 and 3 Cross-fade.
roryhand 50:78ded157e9bb 841 //probably later on redesign this to work with flags - that way it may be a little easier to debug any issues.
roryhand 49:ce6b36eb0d88 842 }
roryhand 9:dd9cae06b202 843
roryhand 50:78ded157e9bb 844 } else {
roryhand 50:78ded157e9bb 845 *Sound1.data_sptr = *Sound3.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr;//Sound3 and Sound 2 cross fade
roryhand 49:ce6b36eb0d88 846 }
roryhand 49:ce6b36eb0d88 847
roryhand 49:ce6b36eb0d88 848
roryhand 49:ce6b36eb0d88 849 }
roryhand 49:ce6b36eb0d88 850
roryhand 50:78ded157e9bb 851 /*else
roryhand 50:78ded157e9bb 852 {
roryhand 49:ce6b36eb0d88 853
roryhand 50:78ded157e9bb 854 //Again, not convinced this needs to be here. check written logic
roryhand 50:78ded157e9bb 855 } */
roryhand 49:ce6b36eb0d88 856
roryhand 49:ce6b36eb0d88 857
roryhand 50:78ded157e9bb 858 }
roryhand 49:ce6b36eb0d88 859
roryhand 50:78ded157e9bb 860 /**********************************************************************************************************/
roryhand 50:78ded157e9bb 861 /****************************DATA OUTPUT SECTION***********************************************************/
roryhand 50:78ded157e9bb 862 /**********************************************************************************************************/
roryhand 50:78ded157e9bb 863 for (channel=0; channel<Sound1.FileInfo.FileFormat.num_channels; channel++) {
roryhand 50:78ded157e9bb 864 switch (Sound1.FileInfo.FileFormat.sig_bps) {
roryhand 50:78ded157e9bb 865 case 16:
roryhand 50:78ded157e9bb 866 if(flag1 == 1) {
roryhand 50:78ded157e9bb 867 Buffer1[place_hold1] = Sound1.data_sptr[channel];
roryhand 50:78ded157e9bb 868 place_hold1 = place_hold1 + 1;
roryhand 50:78ded157e9bb 869 if(place_hold1 >= BufferLen) {
roryhand 50:78ded157e9bb 870 while(1) {
roryhand 50:78ded157e9bb 871 if(flag1 == 0) {
roryhand 50:78ded157e9bb 872 break;
roryhand 50:78ded157e9bb 873 }//if(flag1 == 0)
roryhand 49:ce6b36eb0d88 874
roryhand 49:ce6b36eb0d88 875
roryhand 50:78ded157e9bb 876 }//while(1)
roryhand 50:78ded157e9bb 877 }//if(place_hold1 > = BufferLen)
roryhand 49:ce6b36eb0d88 878
roryhand 50:78ded157e9bb 879 } else if(flag2 == 1) {
roryhand 50:78ded157e9bb 880 Buffer2[place_hold2] = Sound1.data_sptr[channel];
roryhand 50:78ded157e9bb 881 place_hold2 = place_hold2 + 1;
roryhand 50:78ded157e9bb 882 if(place_hold2 >= BufferLen) {
roryhand 50:78ded157e9bb 883 while(1) {
roryhand 49:ce6b36eb0d88 884
roryhand 50:78ded157e9bb 885 if(flag2 == 0) {
roryhand 50:78ded157e9bb 886 break;
roryhand 49:ce6b36eb0d88 887 }
roryhand 49:ce6b36eb0d88 888 }
roryhand 49:ce6b36eb0d88 889 }
roryhand 49:ce6b36eb0d88 890
roryhand 50:78ded157e9bb 891 }
roryhand 50:78ded157e9bb 892 }
roryhand 50:78ded157e9bb 893 }
roryhand 50:78ded157e9bb 894 slice1 = slice1 + 1;
roryhand 50:78ded157e9bb 895 slice2 = slice2 + 1;
roryhand 50:78ded157e9bb 896 slice3 = slice3 + 1;
roryhand 1:aac37edee302 897
roryhand 50:78ded157e9bb 898 }
roryhand 49:ce6b36eb0d88 899
roryhand 49:ce6b36eb0d88 900
roryhand 50:78ded157e9bb 901 }
roryhand 0:e89d7a0bfa3b 902
roryhand 0:e89d7a0bfa3b 903
roryhand 0:e89d7a0bfa3b 904
roryhand 0:e89d7a0bfa3b 905
roryhand 0:e89d7a0bfa3b 906
roryhand 0:e89d7a0bfa3b 907
roryhand 0:e89d7a0bfa3b 908
roryhand 9:dd9cae06b202 909