A metronome using the FRDM K64F board

Revision:
0:a7a43371b306
diff -r 000000000000 -r a7a43371b306 pal/Test/Unity/test/expectdata/testsample_run2.c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/pal/Test/Unity/test/expectdata/testsample_run2.c	Sun May 14 18:40:18 2017 +0000
@@ -0,0 +1,70 @@
+/* AUTOGENERATED FILE. DO NOT EDIT. */
+
+/*=======Test Runner Used To Run Each Test Below=====*/
+#define RUN_TEST(TestFunc, TestLineNum) \
+{ \
+  Unity.CurrentTestName = #TestFunc; \
+  Unity.CurrentTestLineNumber = TestLineNum; \
+  Unity.NumberOfTests++; \
+  if (TEST_PROTECT()) \
+  { \
+      setUp(); \
+      TestFunc(); \
+  } \
+  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
+  { \
+    tearDown(); \
+  } \
+  UnityConcludeTest(); \
+}
+
+/*=======Automagically Detected Files To Include=====*/
+#include "unity.h"
+#include <setjmp.h>
+#include <stdio.h>
+#include "funky.h"
+#include "stanky.h"
+#include <setjmp.h>
+
+/*=======External Functions This Runner Calls=====*/
+extern void setUp(void);
+extern void tearDown(void);
+extern void test_TheFirstThingToTest(void);
+extern void test_TheSecondThingToTest(void);
+extern void test_TheThirdThingToTest(void);
+extern void test_TheFourthThingToTest(void);
+
+
+/*=======Suite Setup=====*/
+static int suite_setup(void)
+{
+a_custom_setup();
+}
+
+/*=======Suite Teardown=====*/
+static int suite_teardown(int num_failures)
+{
+a_custom_teardown();
+}
+
+/*=======Test Reset Option=====*/
+void resetTest(void);
+void resetTest(void)
+{
+  tearDown();
+  setUp();
+}
+
+
+/*=======MAIN=====*/
+int main(void)
+{
+  suite_setup();
+  UnityBegin("testdata/testsample.c");
+  RUN_TEST(test_TheFirstThingToTest, 21);
+  RUN_TEST(test_TheSecondThingToTest, 43);
+  RUN_TEST(test_TheThirdThingToTest, 53);
+  RUN_TEST(test_TheFourthThingToTest, 58);
+
+  return suite_teardown(UnityEnd());
+}