3-D snake game for the mbed application board.

Dependencies:   C12832 MMA7660 mbed

Committer:
pbhatnagar3
Date:
Mon Mar 24 17:48:19 2014 +0000
Revision:
0:8b08136c5edd
3-D snake game for the mbed application board.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
pbhatnagar3 0:8b08136c5edd 1 /* mbed GraphicsDisplay Display Library Base Class
pbhatnagar3 0:8b08136c5edd 2 * Copyright (c) 2007-2009 sford
pbhatnagar3 0:8b08136c5edd 3 * Released under the MIT License: http://mbed.org/license/mit
pbhatnagar3 0:8b08136c5edd 4 *
pbhatnagar3 0:8b08136c5edd 5 * A library for providing a common base class for Graphics displays
pbhatnagar3 0:8b08136c5edd 6 * To port a new display, derive from this class and implement
pbhatnagar3 0:8b08136c5edd 7 * the constructor (setup the display), pixel (put a pixel
pbhatnagar3 0:8b08136c5edd 8 * at a location), width and height functions. Everything else
pbhatnagar3 0:8b08136c5edd 9 * (locate, printf, putc, cls, window, putp, fill, blit, blitbit)
pbhatnagar3 0:8b08136c5edd 10 * will come for free. You can also provide a specialised implementation
pbhatnagar3 0:8b08136c5edd 11 * of window and putp to speed up the results
pbhatnagar3 0:8b08136c5edd 12 */
pbhatnagar3 0:8b08136c5edd 13
pbhatnagar3 0:8b08136c5edd 14 #ifndef MBED_GRAPHICSDISPLAY_H
pbhatnagar3 0:8b08136c5edd 15 #define MBED_GRAPHICSDISPLAY_H
pbhatnagar3 0:8b08136c5edd 16
pbhatnagar3 0:8b08136c5edd 17 #include "TextDisplay.h"
pbhatnagar3 0:8b08136c5edd 18
pbhatnagar3 0:8b08136c5edd 19 class GraphicsDisplay : public TextDisplay {
pbhatnagar3 0:8b08136c5edd 20
pbhatnagar3 0:8b08136c5edd 21 public:
pbhatnagar3 0:8b08136c5edd 22
pbhatnagar3 0:8b08136c5edd 23 GraphicsDisplay(const char* name);
pbhatnagar3 0:8b08136c5edd 24
pbhatnagar3 0:8b08136c5edd 25 virtual void pixel(int x, int y, int colour) = 0;
pbhatnagar3 0:8b08136c5edd 26 virtual int width() = 0;
pbhatnagar3 0:8b08136c5edd 27 virtual int height() = 0;
pbhatnagar3 0:8b08136c5edd 28
pbhatnagar3 0:8b08136c5edd 29 virtual void window(int x, int y, int w, int h);
pbhatnagar3 0:8b08136c5edd 30 virtual void putp(int colour);
pbhatnagar3 0:8b08136c5edd 31
pbhatnagar3 0:8b08136c5edd 32 virtual void cls();
pbhatnagar3 0:8b08136c5edd 33 virtual void fill(int x, int y, int w, int h, int colour);
pbhatnagar3 0:8b08136c5edd 34 virtual void blit(int x, int y, int w, int h, const int *colour);
pbhatnagar3 0:8b08136c5edd 35 virtual void blitbit(int x, int y, int w, int h, const char* colour);
pbhatnagar3 0:8b08136c5edd 36
pbhatnagar3 0:8b08136c5edd 37 virtual void character(int column, int row, int value);
pbhatnagar3 0:8b08136c5edd 38 virtual int columns();
pbhatnagar3 0:8b08136c5edd 39 virtual int rows();
pbhatnagar3 0:8b08136c5edd 40
pbhatnagar3 0:8b08136c5edd 41 protected:
pbhatnagar3 0:8b08136c5edd 42
pbhatnagar3 0:8b08136c5edd 43 // pixel location
pbhatnagar3 0:8b08136c5edd 44 short _x;
pbhatnagar3 0:8b08136c5edd 45 short _y;
pbhatnagar3 0:8b08136c5edd 46
pbhatnagar3 0:8b08136c5edd 47 // window location
pbhatnagar3 0:8b08136c5edd 48 short _x1;
pbhatnagar3 0:8b08136c5edd 49 short _x2;
pbhatnagar3 0:8b08136c5edd 50 short _y1;
pbhatnagar3 0:8b08136c5edd 51 short _y2;
pbhatnagar3 0:8b08136c5edd 52
pbhatnagar3 0:8b08136c5edd 53 };
pbhatnagar3 0:8b08136c5edd 54
pbhatnagar3 0:8b08136c5edd 55 #endif