Mortal Kombat Game ELEC2645
Dependencies: mbed N5110 ShiftReg Joystick
Menu.cpp
- Committer:
- ozy
- Date:
- 2021-04-13
- Revision:
- 0:99b49fd71085
- Child:
- 1:3bdadf6f6dbd
File content as of revision 0:99b49fd71085:
#include "Menu.h" #include "mbed.h" // This class is responsible for presenting the GUI of the game Menu::Menu() {} void Menu::draw_logo(N5110 &lcd, int x, int y) { // Mortal Kombat Logo const int logo[17][19] = { { 1,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,1 }, { 0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,0 }, { 0,0,0,0,0,1,0,1,1,1,0,0,0,0,1,0,0,0,0 }, { 0,0,0,0,1,0,1,1,1,1,1,0,0,0,0,1,0,0,0 }, { 0,0,0,1,0,1,1,0,0,1,1,1,1,0,0,0,1,0,0 }, { 0,0,1,0,1,1,1,0,1,1,1,1,1,1,0,0,0,1,0 }, { 0,0,1,0,1,1,1,1,1,1,1,1,0,1,0,0,0,1,0 }, { 0,0,1,0,1,1,1,0,0,0,1,1,1,1,1,0,0,1,0 }, { 0,0,1,0,1,1,1,1,0,0,0,0,0,1,1,1,0,1,0 }, { 0,0,1,0,1,1,1,1,1,1,0,0,0,0,0,0,0,1,0 }, { 0,0,1,0,0,1,1,1,1,1,1,1,1,1,1,0,0,1,0 }, { 0,0,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0,1,0 }, { 0,0,0,1,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0 }, { 0,0,0,0,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0 }, { 0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0 }, { 0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0 }, { 1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,1 }, }; // draw the MK Logo // (x, y, rows, cols, sprite) lcd.drawSprite(x,y,17,19,(int *)logo); } void Menu::main_menu(N5110 &lcd) { // Printing the first menu screen lcd.printString("MORTAL KOMBAT",3,1); lcd.printString("LEEDS EDITION",3,2); lcd.refresh(); draw_logo(lcd, 30, 28); // draw logo on (30,28) // draw menu frame using the whole dimensions of the screen lcd.drawRect(0,0,84,48,FILL_TRANSPARENT); lcd.refresh(); // refresh the LCD so the pixels appear } void Menu::created_by(N5110 &lcd) { lcd.clear(); lcd.drawRect(0,0,84,48,FILL_TRANSPARENT); lcd.printString("Created by:",2,1); lcd.printString("OSMAN",25,2); lcd.printString("FADL ALI",20,3); lcd.printString("201337691",18,4); lcd.refresh(); } void Menu::A_to_start(N5110 &lcd) { lcd.clear(); lcd.drawRect(0,0,84,48,FILL_TRANSPARENT); lcd.printString(" Press A ",15,2); lcd.printString(" to ",20,3); lcd.printString(" Start! ",15,4); lcd.refresh(); } void Menu::homescreen(N5110 &lcd) { lcd.clear(); // lcd.drawLine(0,46,0,0,1); // lcd.drawLine(84,0,84,46,1); lcd.printString(" Press Button ", 0, 0); lcd.printString(" to Select: ", 0, 1); lcd.printString(" A - Play", 0, 3); lcd.printString(" B - Tutorial", 0, 4); lcd.printString(" C - Options", 0, 5); lcd.refresh(); } void Menu::play(N5110 &lcd) { lcd.printString("Play", 0, 0); } void Menu::tutorial(N5110 &lcd) { lcd.printString("Tutorial", 0, 0); } void Menu::options_menu(N5110 &lcd) { lcd.printString("Options", 0, 0); } /* void Menu::select_item(char button) { // using case switching for each screen switch (button) { case 'A': play(lcd); break; case 'B': tutorial(lcd); break; case 'C': options_menu(lcd); break; default: homescreen(lcd); break; } } */