ECE 2035 final project

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Revision:
2:22d36e7740f1
Parent:
0:35660d7952f7
--- a/graphics.cpp	Wed Apr 04 21:11:07 2018 +0000
+++ b/graphics.cpp	Mon Apr 15 12:25:08 2019 +0000
@@ -1,12 +1,213 @@
 #include "graphics.h"
-
+#include "hardware.h"
 #include "globals.h"
 
 
+static int player[121] = {0x00000000, 0xff5a0c45, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0xff5a0c45, 0xff5a0c45, 0xff3e2113, 0xff434345, 0xff434345, 0xff434345, 0xff434345, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 
+0xff5a0c45, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00000000, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00000000, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff434345, 0xff434345, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 
+0xff3e2113, 0xff3e2113, 0xff277a28, 0xff277a28, 0xff3e2113, 0xff3e2113, 0xff277a28, 0xff277a28, 0xff3e2113, 0xff3e2113, 0x00000000, 
+0x00ffe0bd, 0x00000000, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xff277a28, 0x00000000, 0x00ffe0bd, 0x00000000, 
+0x00000000, 0x00000000, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000
+};
+
+static int player_shield[121] = {0x00000000, 0xff5a0c45, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0xff5a0c45, 0xff5a0c45, 0xff3e2113, 0xff434345, 0xff434345, 0xff434345, 0xff434345, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 
+0xff5a0c45, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00000000, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00000000, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff434345, 0xff434345, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 
+0x00c66a00, 0x00ff8d09, 0x00c66a00, 0xff277a28, 0xff3e2113, 0xff3e2113, 0xff277a28, 0xff277a28, 0xff3e2113, 0xff3e2113, 0x00000000, 
+0x00ff8d09, 0x00ff8d09, 0x00ff8d09, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xff277a28, 0x00000000, 0xffbde0ff, 0x00000000, 
+0x00c66a00, 0x00ff8d09, 0x00c66a00, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000};
+
+static int player_sword[121] = {0x00000000, 0xff5a0c45, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0xff5a0c45, 0xff5a0c45, 0xff3e2113, 0xff434345, 0xff434345, 0xff434345, 0xff434345, 0xff3e2113, 0x00000000, 0x00ffd700, 0x00000000, 
+0xff5a0c45, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00ffd700, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00ffd700, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00ffd700, 0x00000000, 
+0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff434345, 0xff434345, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00ffd700, 0x00000000, 
+0x00c66a00, 0x00ff8d09, 0x00c66a00, 0xff277a28, 0xff3e2113, 0xff3e2113, 0xff277a28, 0xff277a28, 0x00ffd700, 0x00ffd700, 0x00ffd700, 
+0x00ff8d09, 0x00ff8d09, 0x00ff8d09, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xff277a28, 0x00000000, 0x00ffd700, 0x00000000, 
+0x00c66a00, 0x00ff8d09, 0x00c66a00, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000};
+
+static int player_plate[121] = {0x00000000, 0xff5a0c45, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0xff5a0c45, 0xff5a0c45, 0xff3e2113, 0xff434345, 0xff434345, 0xff434345, 0xff434345, 0xff3e2113, 0x00000000, 0x00ffd700, 0x00000000, 
+0xff5a0c45, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00ffd700, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00ffd700, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 0x00ffd700, 0x00000000, 
+0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff434345, 0xff434345, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00ffd700, 0x00000000, 
+0x00c66a00, 0x00ff8d09, 0x00c66a00, 0x000ba1d9, 0xff3e2113, 0xff3e2113, 0x000ba1d9, 0x000ba1d9, 0x00ffd700, 0x00ffd700, 0x00ffd700, 
+0x00ff8d09, 0x00ff8d09, 0x00ff8d09, 0x000ba1d9, 0x000ba1d9, 0x000ba1d9, 0x000ba1d9, 0x000ba1d9, 0x00000000, 0x00ffd700, 0x00000000, 
+0x00c66a00, 0x00ff8d09, 0x00c66a00, 0x000ba1d9, 0x000ba1d9, 0x000ba1d9, 0x000ba1d9, 0x000ba1d9, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000};
+
+static int player_running[121] = {0x00000000, 0x00000000, 0x00000000, 0xff5a0c45, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff5a0c45, 0xff5a0c45, 0xff3e2113, 0xff434345, 0xff434345, 0xff434345, 0xff434345, 0xff3e2113, 0x00000000, 
+0x00000000, 0x00000000, 0xff5a0c45, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 
+0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 
+0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff434345, 0xff000000, 0xff3e2113, 
+0xffb4b4b4, 0xffb4b4b4, 0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff434345, 0xff434345, 0xff3e2113, 0xff3e2113, 0x00000000, 
+0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0xff277a28, 0xff277a28, 0xff3e2113, 0xff3e2113, 0xff277a28, 0xff3e2113, 0xff3e2113, 
+0xffb4b4b4, 0xffb4b4b4, 0xffbde0ff, 0x00000000, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xffbde0ff, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0xff277a28, 0xff497a4a, 0x00000000, 
+0xffb4b4b4, 0xffb4b4b4, 0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113, 0x00000000, 0x00000000, 0x00000000, 0xff3e2113, 0xff3e2113};
+
+static int walls[121] = {0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 
+0xff202020, 0xff6d6d6e, 0xff6d6d6e, 0xff08320a, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff08320a, 0xff6d6d6e, 0xff202020, 
+0xff202020, 0xff6d6d6e, 0xff08320a, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff08320a, 0xff6d6d6e, 0xff6d6d6e, 0xff202020, 
+0xff202020, 0xff6d6d6e, 0xff6d6d6e, 0xff08320a, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff08320a, 0xff6d6d6e, 0xff202020, 
+0xff202020, 0xff6d6d6e, 0xff08320a, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff6d6d6e, 0xff08320a, 0xff202020, 
+0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 
+0xff202020, 0xff474747, 0xff474747, 0xff474747, 0xff474747, 0xff474747, 0xff474747, 0xff08320a, 0xff474747, 0xff474747, 0xff202020, 
+0xff202020, 0xff474747, 0xff474747, 0xff474747, 0xff08320a, 0xff474747, 0xff08320a, 0xff474747, 0xff474747, 0xff474747, 0xff202020, 
+0xff202020, 0xff474747, 0xff474747, 0xff474747, 0xff474747, 0xff08320a, 0xff474747, 0xff474747, 0xff474747, 0xff474747, 0xff202020, 
+0xff202020, 0xff474747, 0xff474747, 0xff474747, 0xff474747, 0xff474747, 0xff08320a, 0xff474747, 0xff474747, 0xff474747, 0xff202020, 
+0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020};
+
+static int plant[121] = {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff999999, 0xff999999, 0xff747474, 0xff747474, 0xff999999, 0xff999999, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0xff999999, 0xff999999, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff999999, 0xff999999, 0x00000000, 0x00000000, 
+0x00000000, 0xff999999, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff999999, 0x00000000, 
+0x00000000, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0x00000000};
+
+static int startNPC[121] = {0x00000000, 0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00ff2525, 0x00000000, 0x00000000, 0x00000000, 
+0x00ff2525, 0x00ff2525, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 
+0xffffffff, 0x00000000, 0x00ffc58f, 0x00ffc58f, 0x00ffc58f, 0x00ffc58f, 0x00ffc58f, 0x00ffc58f, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00ffc58f, 0xffddd058, 0xffffffff, 0x00ffc58f, 0xffddd058, 0xffffffff, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00ffc58f, 0x00ffc58f, 0x00ffc58f, 0x00ffc58f, 0x00ffc58f, 0x00ffc58f, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xffff8fe1, 0x00ffc58f, 0x00d44b4b, 0x00d44b4b, 0x00ffc58f, 0xffff8fe1, 0x00000000, 0x00000000, 0x00000000, 
+0xffff8fe1, 0xffff8fe1, 0xffff8fe1, 0xffff8fe1, 0x00ffc58f, 0x00ffc58f, 0xffff8fe1, 0xffff8fe1, 0xffff8fe1, 0xffff8fe1, 0x00000000, 
+0x00ffc58f, 0x00000000, 0xffff8fe1, 0xffff6dd8, 0xffff8fe1, 0xffff8fe1, 0xffff6dd8, 0xffff8fe1, 0x00000000, 0x00ffc58f, 0x00000000, 
+0x00000000, 0x00000000, 0xffff8fe1, 0xffff8fe1, 0xffff6dd8, 0xffff6dd8, 0xffff8fe1, 0xffff8fe1, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0xffff8fe1, 0xffff8fe1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffff8fe1, 0xffff8fe1, 0x00000000, 0x00000000};
+
+static int cave[121] = {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff838383, 0xff838383, 0xff838383, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0xff838383, 0xff252525, 0xff252525, 0xff252525, 0xff838383, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff838383, 0xff838383, 0xff252525, 0xff252525, 0xff252525, 0xff838383, 0xff838383, 0x00000000, 0x00000000, 
+0x00000000, 0xff838383, 0xff838383, 0xff252525, 0xff252525, 0xff252525, 0xff252525, 0xff252525, 0xff838383, 0xff838383, 0x00000000, 
+0x00000000, 0xff838383, 0xff323232, 0xff252525, 0xff252525, 0xff252525, 0xff252525, 0xff252525, 0xff323232, 0xff838383, 0x00000000, 
+0xff838383, 0xff838383, 0xff323232, 0xff323232, 0xff323232, 0xff323232, 0xff323232, 0xff323232, 0xff323232, 0xff838383, 0xff838383, 
+0xff838383, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff838383, 
+0xff838383, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff585858, 0xff838383, 
+0xff838383, 0xff838383, 0xff838383, 0xff838383, 0xff838383, 0xff838383, 0xff838383, 0xff838383, 0xff838383, 0xff838383, 0xff838383};
+
+static int swordInStone[121] = {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00ffd700, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00ffd700, 0x00ffd700, 0x00ffd700, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00ffd700, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00ffd700, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0xff999999, 0xff999999, 0x00ffd700, 0xff999999, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff999999, 0xff999999, 0xff747474, 0x00ffd700, 0xff999999, 0xff999999, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0xff999999, 0xff999999, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff999999, 0xff999999, 0x00000000, 0x00000000, 
+0x00000000, 0xff999999, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff999999, 0x00000000, 
+0x00000000, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0xff999999, 0x00000000};
+
+static int elvarg[121] = {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00fff6f6, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00808000, 0x00808000, 0x00000000, 0x00fff6f6, 0x00000000, 0x00000000, 0x00000000, 0x00808000, 0x00808000, 0x00808000, 0x00000000, 
+0x00808000, 0x00d20303, 0x00808000, 0x00fff6f6, 0x00000000, 0x00000000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00000000, 
+0x00808000, 0x00808000, 0x00808000, 0x00000000, 0x00000000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00000000, 0x00000000, 
+0x00000000, 0x00808000, 0x00808000, 0x00808000, 0x00000000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00000000, 0x00000000, 
+0x00000000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 0x00808000, 
+0x00000000, 0x00000000, 0x00808000, 0x005a5a00, 0x00000000, 0x00000000, 0x005a5a00, 0x00808000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00fff6f6, 0x00808000, 0x005a5a00, 0x00000000, 0x00fff6f6, 0x005a5a00, 0x00808000, 0x00000000, 0x00000000, 0x00000000};
+
+static int gate[121] = {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 
+0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 
+0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 
+0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 0x00e5ea00, 
+0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 0x00959826, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000};
+
+static int treasure[121] = {0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 
+0x004d3402, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x004d3402, 
+0x004d3402, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x004d3402, 
+0x004d3402, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x002d1e01, 0x004d3402, 
+0x004d3402, 0x00d93b3b, 0x0050c878, 0x00ffd700, 0x00ffd700, 0x00ffd700, 0x00d93b3b, 0x00ffd700, 0x00ffd700, 0x0050c878, 0x004d3402, 
+0x004d3402, 0x00ffd700, 0x00ffd700, 0x00d93b3b, 0x0050c878, 0x00ffd700, 0x00d93b3b, 0x00ffd700, 0x00d93b3b, 0x00ffd700, 0x004d3402, 
+0x00d1d50b, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x00d1d50b, 
+0x00d1d50b, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x00d1d50b, 
+0x00d1d50b, 0x004d3402, 0x00d1d50b, 0x00d1d50b, 0x00d1d50b, 0x00d1d50b, 0x00d1d50b, 0x00d1d50b, 0x00d1d50b, 0x004d3402, 0x00d1d50b, 
+0x00d1d50b, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x00d1d50b, 
+0x00d1d50b, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x004d3402, 0x00d1d50b};
+
+static int boulder[121] = {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff656565, 0xff898989, 0x00000000, 0x00000000, 
+0x00000000, 0xff898989, 0xff898989, 0xff898989, 0xff656565, 0xff898989, 0xff898989, 0xff656565, 0xff898989, 0xff898989, 0x00000000, 
+0x00000000, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0x00000000, 
+0x00000000, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff656565, 0xff898989, 0x00000000, 
+0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff656565, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0x00000000, 
+0xff898989, 0xff898989, 0xff898989, 0xff656565, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 
+0xff656565, 0xff898989, 0xff656565, 0xff898989, 0xff898989, 0xff898989, 0xff656565, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 
+0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff656565, 0xff898989, 0xff656565, 0xff898989, 
+0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 
+0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff656565, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989, 0xff898989};
+
+static int phat[121] = {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0xffa3111a, 0x00000000, 0xffa3111a, 0x00000000, 0xffa3111a, 0x00000000, 0xffa3111a, 0x00000000, 0xffa3111a, 0x00000000, 
+0x00000000, 0xffa3111a, 0x00000000, 0xffa3111a, 0x00000000, 0xffa3111a, 0x00000000, 0xffa3111a, 0x00000000, 0xffa3111a, 0x00000000, 
+0x00000000, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0x00000000, 
+0x00000000, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0x00000000, 
+0x00000000, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0x00000000, 
+0x00000000, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0xffa3111a, 0x00000000};
+
+static int rolling[121] = {0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xffc5c5c5, 0xffc5c5c5, 0xffc5c5c5, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 
+0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000};
 
 void draw_player(int u, int v, int key)
 {
-    uLCD.filled_rectangle(u, v, u+11, v+11, RED);
+    if(key == 0)
+        uLCD.BLIT(u, v, 11, 11, player);
+    else if(key == 1)
+        uLCD.BLIT(u, v, 11, 11, player_shield);
+    else if(key == 2)
+        uLCD.BLIT(u, v, 11, 11, player_sword);
+    else if(key == 3)
+        uLCD.BLIT(u, v, 11, 11, player_plate);
+    else if(key == 4)
+        uLCD.BLIT(u, v, 11, 11, player_running);
 }
 
 #define YELLOW 0xFFFF00
@@ -37,30 +238,113 @@
 
 void draw_wall(int u, int v)
 {
-    uLCD.filled_rectangle(u, v, u+10, v+10, BROWN);
+    uLCD.BLIT(u, v, 11, 11, walls);
 }
 
 void draw_plant(int u, int v)
 {
-    uLCD.filled_rectangle(u, v, u+10, v+10, GREEN);
+    uLCD.BLIT(u, v, 11, 11, plant);
+}
+
+void draw_startNPC(int u, int v)
+{
+    uLCD.BLIT(u, v, 11, 11, startNPC);    
+}
+
+void draw_cave(int u, int v)
+{
+    uLCD.BLIT(u, v, 11, 11, cave);   
+}
+
+void draw_swordInStone(int u, int v)
+{
+    uLCD.BLIT(u, v, 11, 11, swordInStone);   
+}
+
+void draw_elvarg(int u, int v)
+{
+    uLCD.BLIT(u, v, 11, 11, elvarg);   
 }
 
-void draw_upper_status()
+void draw_gate(int u, int v)
+{
+    uLCD.BLIT(u, v, 11, 11, gate);   
+}
+
+void draw_treasure(int u, int v)
+{
+    uLCD.BLIT(u, v, 11, 11, treasure);
+}
+
+void draw_boulder(int u, int v)
+{
+    uLCD.BLIT(u, v, 11, 11, boulder);    
+}
+
+void draw_phat(int u, int v)
+{
+    uLCD.BLIT(u, v, 11, 11, phat);
+}
+
+void draw_rolling(int u, int v)
+{
+    uLCD.BLIT(u, v, 11, 11, rolling);    
+}
+
+void draw_upper_status(int x_pos, int y_pos)
 {
     // Draw bottom border of status bar
     uLCD.line(0, 9, 127, 9, GREEN);
-    
     // Add other status info drawing code here
+    uLCD.locate(0,0);
+    uLCD.printf("X:%-3iY:%-2i", x_pos, y_pos);
 }
 
-void draw_lower_status()
+
+void draw_lower_status(int health, int phats)
 {
     // Draw top border of status bar
     uLCD.line(0, 118, 127, 118, GREEN);
-    
     // Add other status info drawing code here
+    uLCD.locate(0,15);
+    uLCD.printf("HP:%-3iPHats:%-2i/5", health, phats);
 }
 
+void draw_menu(int omnipotent, int sword, int shield, int platebody, int key)
+{
+    uLCD.filled_rectangle(0, 10, 127, 117, 0xD3D3D3);
+    uLCD.textbackground_color(0xD3D3D3);
+    uLCD.color(0x000000);
+    uLCD.locate(0,2);
+    uLCD.printf("Menu: Exit w/ B3\n");
+    uLCD.printf("----------------\n");
+    uLCD.printf("Omnipotent:%i\n", omnipotent);
+    if(shield)
+        uLCD.printf("Goal:Defeat Elvarg");
+    else if(platebody)
+        uLCD.printf("Goal:Return to NPC");
+    uLCD.printf("Shield:    %i\n", shield);
+    if(shield == 0)
+        uLCD.printf("  Talk to NPC\n");
+    uLCD.printf("Sword:     %i\n", sword);
+    if(sword == 0)
+        uLCD.printf("  Find Excalibur\n");
+    uLCD.printf("Key:       %i\n", key);
+        if(key == 0)
+            uLCD.printf("  Defeat Elvarg\n");
+    uLCD.printf("Platebody: %i\n", platebody);
+        if(platebody == 0)
+            uLCD.printf("  Unlock Treasure\n");
+    uLCD.textbackground_color(0x000000);
+    uLCD.color(GREEN);
+    GameInputs inputs = read_inputs();
+    while(inputs.b3)
+    {
+        wait_ms(200);
+        inputs = read_inputs();
+    }
+} 
+
 void draw_border()
 {
     uLCD.filled_rectangle(0,     9, 127,  14, WHITE); // Top
@@ -69,4 +353,52 @@
     uLCD.filled_rectangle(124,  14, 127, 117, WHITE); // Right
 }
 
+void draw_bad()
+{
+    uLCD.filled_rectangle(0, 0, 127, 127, 0xBB0A1E);
+    uLCD.textbackground_color(0xBB0A1E);
+    uLCD.color(0xFFFFFF);
+    uLCD.text_width(2);
+    uLCD.text_height(2);
+    uLCD.locate(0,2);
+    uLCD.printf("YOU DIED!");
+    uLCD.text_width(1);
+    uLCD.text_height(1);
+    uLCD.locate(2,10);
+    uLCD.printf("Reset Mbed");
+}
 
+void draw_good()
+{
+    uLCD.filled_rectangle(0, 0, 127, 127, 0x40E0D0);
+    uLCD.textbackground_color(0x40E0D0);
+    uLCD.color(0xFFFFFF);
+    uLCD.text_width(2);
+    uLCD.text_height(2);
+    uLCD.locate(0,2);
+    uLCD.printf("Quest\nCompleted\n!!!!!!!!!!!");
+}
+
+void draw_start()
+{
+    uLCD.filled_rectangle(0, 0, 127, 127, 0x808000);
+    uLCD.textbackground_color(0x808000);
+    uLCD.color(0xBB0A1E);
+    uLCD.text_width(3);
+    uLCD.text_height(3);
+    uLCD.locate(0,0);
+    uLCD.printf("Dragon\nSlayer");
+    uLCD.text_width(1);
+    uLCD.text_height(1);
+    uLCD.locate(1,14);
+    uLCD.printf("Press any button");
+    uLCD.textbackground_color(0x000000);
+    uLCD.color(GREEN);
+    GameInputs inputs = read_inputs();
+    while(inputs.b1 && inputs.b2 && inputs.b3)
+    {
+        wait_ms(200);
+        inputs = read_inputs();
+    }
+}
+