808
Dependents: Chromatograph_Mobile
inc/FT_Gpu_Hal.h
- Committer:
- JackB
- Date:
- 2018-07-23
- Revision:
- 10:6a81aeca25e3
- Parent:
- 7:3b4d59de6398
- Child:
- 12:f0980f7a75ae
File content as of revision 10:6a81aeca25e3:
/*! * \file FT_GPU_HAL.h * Curt added Load_raw 7/22/16 * \author FTDI * \date 2013.04.24 * * Copyright 2013 Future Technology Devices International Limited * * Project: FT813 or EVE compatible silicon * File Description: * This file defines the generic APIs of host access layer for the FT813 or EVE compatible silicon. * Application shall access FT813 or EVE resources over these APIs. In addition, there are * some helper functions defined for FT813 coprocessor engine as well as host commands. * Rivision History: * ported to mbed by Peter Drescher, DC2PD 2014 * */ #ifndef FT_GPU_HAL_H #define FT_GPU_HAL_H #include "mbed.h" #include "FT_DataTypes.h" typedef enum { FT_GPU_I2C_MODE = 0, FT_GPU_SPI_MODE, FT_GPU_MODE_COUNT, FT_GPU_MODE_UNKNOWN = FT_GPU_MODE_COUNT } FT_GPU_HAL_MODE_E; typedef enum { OPENED, READING, WRITING, CLOSED, STATUS_COUNT, STATUS_ERROR = STATUS_COUNT } FT_GPU_HAL_STATUS_E; typedef struct { ft_uint8_t reserved; } Ft_Gpu_App_Context_t; typedef struct { /* Total number channels for libmpsse */ ft_uint32_t TotalChannelNum; } Ft_Gpu_HalInit_t; typedef enum { FT_GPU_READ = 0, FT_GPU_WRITE, } FT_GPU_TRANSFERDIR_T; typedef struct { ft_uint32_t length; //IN and OUT ft_uint32_t address; ft_uint8_t *buffer; } Ft_Gpu_App_Transfer_t; typedef struct { char name[50]; uint32_t addr; uint32_t size; uint16_t fmt; uint16_t w; uint16_t h; } Ft_Gpu_App_Bitmap_t; class FT813 { public: FT813(PinName mosi, PinName miso, PinName sck, PinName ss, PinName intr, PinName pd); private: SPI _spi; DigitalOut _ss; DigitalOut _pd; InterruptIn _f800_isr; ft_uint16_t _count; ft_uint32_t _address; ft_uint32_t _addresses[64]; ft_uint16_t _bitmap_count; ft_uint32_t _orientation; ft_uint16_t _bitmapCount; ft_uint32_t _bitmapAddress; Ft_Gpu_App_Bitmap_t _bitmaps[64]; //uint32_t screenshot[800*480]; public: /* Global used for buffer optimization */ //Ft_Gpu_Hal_Context_t host,*phost; Ft_Gpu_App_Context_t app_header; ft_uint16_t cmd_fifo_wp; //coprocessor fifo write pointer ft_uint16_t dl_buff_wp; //display command memory write pointer FT_GPU_HAL_STATUS_E status; //OUT ft_void_t* hal_handle; //IN/OUT ft_uint32_t CmdBuffer_Index; ft_uint32_t DlBuffer_Index; ft_int16_t DispWidth; ft_int16_t DispHeight; ft_int16_t DispHCycle; ft_int16_t DispHOffset; ft_int16_t DispHSync0; ft_int16_t DispHSync1; ft_int16_t DispVCycle; ft_int16_t DispVOffset; ft_int16_t DispVSync0; ft_int16_t DispVSync1; ft_uint8_t DispPCLK; ft_char8_t DispSwizzle; ft_char8_t DispPCLKPol; ft_void_t BootupConfig(void); ft_bool_t Bootup(void); /*The basic APIs Level 1*/ ft_bool_t Init(); ft_bool_t Open(); /*The APIs for reading/writing transfer continuously only with small buffer system*/ ft_void_t StartTransfer(FT_GPU_TRANSFERDIR_T rw,ft_uint32_t addr); ft_uint8_t Transfer8(ft_uint8_t value); ft_uint16_t Transfer16(ft_uint16_t value); ft_uint32_t Transfer32(ft_uint32_t value); ft_void_t EndTransfer(); /*Read & Write APIs for both burst and single transfer,depending on buffer size*/ ft_void_t Read(Ft_Gpu_App_Transfer_t *transfer); ft_void_t Write(Ft_Gpu_App_Transfer_t *transfer); ft_void_t Close(); ft_void_t DeInit(); /*Helper function APIs Read*/ ft_uint8_t Rd8(ft_uint32_t addr); ft_uint16_t Rd16(ft_uint32_t addr); ft_uint32_t Rd32(ft_uint32_t addr); /*Helper function APIs Write*/ ft_void_t Wr8(ft_uint32_t addr, ft_uint8_t v); ft_void_t Wr16(ft_uint32_t addr, ft_uint16_t v); ft_void_t Wr32(ft_uint32_t addr, ft_uint32_t v); /*******************************************************************************/ /*******************************************************************************/ /*APIs for coprocessor Fifo read/write and space management*/ ft_void_t Updatecmdfifo(ft_uint16_t count); ft_void_t WrCmd32(ft_uint32_t cmd); ft_void_t WrCmdBuf(ft_uint8_t *buffer,ft_uint16_t count); ft_void_t WaitCmdfifo_empty(); ft_void_t ResetCmdFifo(); ft_void_t CheckCmdBuffer(ft_uint16_t count); ft_void_t ResetDLBuffer(); ft_void_t StartCmdTransfer(FT_GPU_TRANSFERDIR_T rw, ft_uint16_t count); ft_void_t Powercycle(ft_bool_t up); /*******************************************************************************/ /*******************************************************************************/ /*APIs for Host Commands*/ typedef enum { FT_GPU_INTERNAL_OSC = 0x48, //default FT_GPU_EXTERNAL_OSC = 0x44, } FT_GPU_PLL_SOURCE_T; typedef enum { FT_GPU_PLL_48M = 0x62, //default FT_GPU_PLL_36M = 0x61, FT_GPU_PLL_24M = 0x64, } FT_GPU_PLL_FREQ_T; typedef enum { FT_GPU_ACTIVE_M = 0x00, FT_GPU_STANDBY_M = 0x41,//default FT_GPU_SLEEP_M = 0x42, FT_GPU_POWERDOWN_M = 0x50, } FT_GPU_POWER_MODE_T; #define FT_GPU_CORE_RESET (0x68) ft_int32_t hal_strlen(const ft_char8_t *s); ft_void_t Sleep(ft_uint16_t ms); ft_void_t ClockSelect(FT_GPU_PLL_SOURCE_T pllsource); ft_void_t PLL_FreqSelect(FT_GPU_PLL_FREQ_T freq); ft_void_t PowerModeSwitch(FT_GPU_POWER_MODE_T pwrmode); ft_void_t CoreReset(); //ft_void_t Ft_Gpu_Hal_StartTransfer( ,FT_GPU_TRANSFERDIR_T rw,ft_uint32_t addr); ft_void_t WrMem(ft_uint32_t addr, const ft_uint8_t *buffer, ft_uint32_t length); ft_void_t WrMemFromFlash(ft_uint32_t addr,const ft_prog_uchar8_t *buffer, ft_uint32_t length); ft_void_t WrCmdBufFromFlash(FT_PROGMEM ft_prog_uchar8_t *buffer,ft_uint16_t count); ft_void_t RdMem(ft_uint32_t addr, ft_uint8_t *buffer, ft_uint32_t length); ft_void_t WaitLogo_Finish(); ft_uint8_t TransferString(const ft_char8_t *string); ft_void_t HostCommand(ft_uint8_t cmd); ft_int32_t Dec2Ascii(ft_char8_t *pSrc,ft_int32_t value); ft_void_t DLstart(); ft_void_t Swap(); ft_void_t ColdStart(); ft_void_t Interrupt(ft_uint32_t ms); ft_void_t Append(ft_uint32_t ptr, ft_uint32_t num); ft_void_t RegRead(ft_uint32_t ptr, ft_uint32_t result); ft_void_t MemWrite(ft_uint32_t ptr, ft_uint32_t num); ft_void_t Inflate(ft_uint32_t ptr); ft_void_t LoadImage(ft_uint32_t ptr, ft_uint32_t options); ft_void_t MediaFifo(ft_uint32_t ptr, ft_uint32_t size); ft_void_t PlayVideo(ft_uint32_t opts); ft_void_t VideoStart(); ft_void_t VideoFrame(ft_uint32_t dst, ft_uint32_t ptr); ft_void_t Memcrc(ft_uint32_t ptr, ft_uint32_t num, ft_uint32_t result); ft_void_t MemZero(ft_uint32_t ptr, ft_uint32_t num); ft_void_t MemSet(ft_uint32_t ptr, ft_uint32_t value, ft_uint32_t num); ft_void_t Memcpy(ft_uint32_t dest, ft_uint32_t src, ft_uint32_t num); ft_void_t Button(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_int16_t font, ft_uint16_t options, const ft_char8_t* s); ft_void_t Clock(ft_int16_t x, ft_int16_t y, ft_int16_t r, ft_uint16_t options, ft_uint16_t h, ft_uint16_t m, ft_uint16_t s, ft_uint16_t ms); ft_void_t FgColor(ft_uint32_t c); ft_void_t BgColor(ft_uint32_t c); ft_void_t GradColor(ft_uint32_t c); ft_void_t Gauge(ft_int16_t x, ft_int16_t y, ft_int16_t r, ft_uint16_t options, ft_uint16_t major, ft_uint16_t minor, ft_uint16_t val, ft_uint16_t range); ft_void_t Gradient(ft_int16_t x0, ft_int16_t y0, ft_uint32_t rgb0, ft_int16_t x1, ft_int16_t y1, ft_uint32_t rgb1); ft_void_t Keys(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_int16_t font, ft_uint16_t options, const ft_char8_t* s); ft_void_t Progress(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_uint16_t options, ft_uint16_t val, ft_uint16_t range); ft_void_t Scrollbar(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_uint16_t options, ft_uint16_t val, ft_uint16_t size, ft_uint16_t range); ft_void_t Slider(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_uint16_t options, ft_uint16_t val, ft_uint16_t range); ft_void_t Dial(ft_int16_t x, ft_int16_t y, ft_int16_t r, ft_uint16_t options, ft_uint16_t val); ft_void_t Toggle(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t font, ft_uint16_t options, ft_uint16_t state, const ft_char8_t* s); ft_void_t Text(ft_int16_t x, ft_int16_t y, ft_int16_t font, ft_uint16_t options, const ft_char8_t* s); ft_void_t SetBase(ft_uint32_t base); ft_void_t Number(ft_int16_t x, ft_int16_t y, ft_int16_t font, ft_uint16_t options, ft_int32_t n); ft_void_t LoadIdentity(); ft_void_t SetMatrix(); ft_void_t GetMatrix(ft_int32_t a, ft_int32_t b, ft_int32_t c, ft_int32_t d, ft_int32_t e, ft_int32_t f); ft_void_t GetPtr(ft_uint32_t result); ft_void_t GetProps(ft_uint32_t ptr, ft_uint32_t w, ft_uint32_t h); ft_void_t Scale(ft_int32_t sx, ft_int32_t sy); ft_void_t Rotate(ft_int32_t a); ft_void_t Translate(ft_int32_t tx, ft_int32_t ty); ft_void_t Calibrate(ft_uint32_t result); ft_void_t SetRotate(ft_uint32_t r); ft_void_t Spinner(ft_int16_t x, ft_int16_t y, ft_uint16_t style, ft_uint16_t scale); ft_void_t ScreenSaver(); ft_void_t Sketch(ft_int16_t x, ft_int16_t y, ft_uint16_t w, ft_uint16_t h, ft_uint32_t ptr, ft_uint16_t format); ft_void_t Stop(); ft_void_t SetFont(ft_uint32_t font, ft_uint32_t ptr); ft_void_t SetFont2(ft_uint32_t font, ft_uint32_t ptr, ft_uint32_t firstchar); ft_void_t SetScratch(ft_uint32_t handle); ft_void_t RomFont(ft_uint32_t font, ft_uint32_t rom_slot); ft_void_t Track(ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h, ft_int16_t tag); ft_void_t Snapshot(ft_uint32_t ptr); ft_void_t Snapshot2(ft_uint32_t fmt, ft_uint32_t ptr, ft_int16_t x, ft_int16_t y, ft_int16_t w, ft_int16_t h); ft_void_t SetBitmap(ft_int32_t addr, ft_int16_t fmt, ft_uint16_t width, ft_uint16_t height); ft_void_t Logo(); ft_void_t Bitmap_Transform(ft_int32_t x0, ft_int32_t y0, ft_int32_t x1, ft_int32_t y1, ft_int32_t x2, ft_int32_t y2, ft_int32_t tx0, ft_int32_t ty0, ft_int32_t tx1, ft_int32_t ty1, ft_int32_t tx2, ft_int32_t ty2, ft_uint16_t result); ft_void_t SendCmd(ft_uint32_t cmd); ft_void_t SendStr(const ft_char8_t *s); ft_void_t StartFunc(ft_uint16_t count); // ft_void_t EndFunc(ft_uint16_t count); ft_void_t EndFunc(); ft_void_t TouchTransform(ft_int32_t x0, ft_int32_t y0, ft_int32_t x1, ft_int32_t y1, ft_int32_t x2, ft_int32_t y2, ft_int32_t tx0, ft_int32_t ty0, ft_int32_t tx1, ft_int32_t ty1, ft_int32_t tx2, ft_int32_t ty2, ft_uint16_t result); ft_void_t BitmapTransform(ft_int32_t x0, ft_int32_t y0, ft_int32_t x1, ft_int32_t y1, ft_int32_t x2, ft_int32_t y2, ft_int32_t tx0, ft_int32_t ty0, ft_int32_t tx1, ft_int32_t ty1, ft_int32_t tx2, ft_int32_t ty2, ft_uint16_t result); ft_void_t MemCrc(ft_uint32_t ptr, ft_uint32_t num, ft_uint32_t result); ft_uint16_t fifo_Freespace(); ft_void_t DL(ft_uint32_t cmd); ft_void_t WrDlCmd_Buffer(ft_uint32_t cmd); ft_void_t Flush_DL_Buffer(); ft_void_t Flush_Co_Buffer(); ft_void_t fadeout(); ft_void_t fadein(); ft_void_t DLSwap(ft_uint8_t DL_Swap_Type); ft_void_t Point(ft_int16_t x, ft_int16_t y, ft_uint16_t size); ft_void_t Line(ft_int16_t x0, ft_int16_t y0, ft_int16_t x1, ft_int16_t y1, ft_int16_t width); ft_void_t Rect(ft_int16_t x0, ft_int16_t y0, ft_int16_t x1, ft_int16_t y1, ft_int16_t corner); ft_void_t RectWH(ft_int16_t x0, ft_int16_t y0, ft_int16_t w, ft_int16_t h, ft_int16_t corner); ft_uint8_t LoadJpg(char* filename, ft_int16_t* x_size, ft_int16_t* y_size); ft_uint8_t LoadPng(char* filename, ft_int16_t* x_size, ft_int16_t* y_size); //Curt added Load_raw 7/22/16 int LoadRaw(char* filename); int LoadRawFile(ft_uint32_t address, char* filename); void FillBitmap(ft_int16_t bitmap_number); void ClearBitmapCount(void); ft_uint32_t ReadBigInt32(unsigned char* data, ft_uint32_t offset); ft_uint8_t Jpg(char *jpg_filename, int x, int y); ft_uint8_t Png(char *png_filename, int x, int y); ft_uint8_t Png(char *png_filename, int x, int y, ft_int32_t address); ft_uint8_t JpgSplash(char *jpg_filename, ft_uint8_t r, ft_uint8_t g, ft_uint8_t b); ft_uint16_t CoProFIFO_FreeSpace(void); void Wait4CoProFIFO(ft_uint32_t room); void Wait4CoProFIFOEmpty(void); ft_uint8_t CheckIfCoProFIFOEmpty(void); ft_uint32_t WriteBlockRAM(ft_uint32_t Add, const ft_uint8_t *buff, ft_uint32_t count); ft_void_t Sound_ON(); ft_void_t Sound_OFF(); // int Load_jpg(char* filename, ft_int16_t* x_size, ft_int16_t* y_size,ft_uint32_t address); ft_void_t Calibrate(); ft_uint8_t read_calibrate_reg(ft_uint8_t i); ft_uint32_t read_calibrate_reg32(ft_uint8_t i); ft_void_t read_calibrate(ft_uint8_t data[24]); ft_void_t write_calibrate(ft_uint8_t data[24]); ft_void_t write_calibrate32(ft_uint32_t data[6]); ft_uint32_t color_rgb(ft_uint8_t red,ft_uint8_t green, ft_uint8_t blue); ft_uint32_t clear_color_rgb(ft_uint8_t red,ft_uint8_t green, ft_uint8_t blue); void SetBacklight(ft_uint16_t brightness); void Tag(ft_uint8_t s); void ClearTag(ft_uint8_t s); void TagMask(ft_uint8_t mask); void BitmapLayoutH(ft_uint8_t linestride, ft_uint8_t height); void BitmapSizeH(ft_uint8_t width, ft_uint8_t height); ft_void_t SetLoadAddress(ft_uint32_t address); ft_void_t SetBitmapCount(ft_uint8_t count); ft_uint32_t GetBitmapAddress(ft_uint8_t count); void SetThemeDefaultColor(void); void SetThemeColor(ft_uint32_t c); void ShowCalibrationInCode(void); void SetOrientation(ft_uint8_t orientation); void ShowBitmap(ft_uint8_t bitmap, ft_int16_t fmt, ft_uint16_t x, ft_uint16_t y, ft_uint16_t width, ft_uint16_t height); void ShowBitmapAtAddress(ft_uint32_t addr, ft_int16_t fmt, ft_uint16_t x, ft_uint16_t y, ft_uint16_t width, ft_uint16_t height); int GetImageIndexFromName(char *name); int ResetInflateFileBitmap(void); uint32_t GetRamUsage(void); uint16_t GetRamNoOfBitmaps(void); int LoadInflateFileBitmap(char *name, uint16_t fmt, uint16_t w, uint16_t h); int ShowBitmapByName(char *name, uint16_t w, uint16_t h); uint16_t GetTouchedTag(void); uint16_t GetTouchedTag(uint8_t point_number); uint8_t GetTag(void); uint16_t GetTagX(void); uint16_t GetTagY(void); uint8_t GetTouchTag(void); uint16_t GetTouchTagX(void); uint16_t GetTouchTagY(void); uint16_t GetTouchConfig(void); void SetTouchConfig(uint16_t TouchConfigVal); void screenShot(void); int LoadRawFile(ft_uint32_t address, const char *filename); int LoadInflateFile(ft_uint32_t address, const char *filename); int LoadImageFile(ft_uint32_t address, const char *filename); ft_void_t SetEndAddressForSize(ft_uint32_t addr); ft_void_t Wr8s(ft_uint32_t addr, ft_uint8_t *buffer, ft_uint8_t length); }; // end of class #endif /*FT_GPU_HAL_H*/