Optimaze with new mbed os for study
Dependencies: TS_DISCO_F746NG BSP_DISCO_F746NG Graphics
RadarDemo/Target.cpp@0:d8b9955d2b36, 2016-11-04 (annotated)
- Committer:
- karpent
- Date:
- Fri Nov 04 01:02:37 2016 +0000
- Revision:
- 0:d8b9955d2b36
Initial revision
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
karpent | 0:d8b9955d2b36 | 1 | // |
karpent | 0:d8b9955d2b36 | 2 | // Target.cpp - Simple simulation of radar target |
karpent | 0:d8b9955d2b36 | 3 | // |
karpent | 0:d8b9955d2b36 | 4 | |
karpent | 0:d8b9955d2b36 | 5 | #include "Target.h" |
karpent | 0:d8b9955d2b36 | 6 | #include "math.h" |
karpent | 0:d8b9955d2b36 | 7 | |
karpent | 0:d8b9955d2b36 | 8 | Target::Target(int id, float speed, float direction) |
karpent | 0:d8b9955d2b36 | 9 | { |
karpent | 0:d8b9955d2b36 | 10 | Id = id; |
karpent | 0:d8b9955d2b36 | 11 | |
karpent | 0:d8b9955d2b36 | 12 | _speed = speed; |
karpent | 0:d8b9955d2b36 | 13 | _direction = direction; |
karpent | 0:d8b9955d2b36 | 14 | |
karpent | 0:d8b9955d2b36 | 15 | _type = 0; |
karpent | 0:d8b9955d2b36 | 16 | _lastUpdateTime = 0; |
karpent | 0:d8b9955d2b36 | 17 | } |
karpent | 0:d8b9955d2b36 | 18 | |
karpent | 0:d8b9955d2b36 | 19 | |
karpent | 0:d8b9955d2b36 | 20 | Target::Target(int id, float x, float y, float h, float speed, float direction) |
karpent | 0:d8b9955d2b36 | 21 | { |
karpent | 0:d8b9955d2b36 | 22 | _location.SetLocation(x, y, h); |
karpent | 0:d8b9955d2b36 | 23 | _speed = speed; |
karpent | 0:d8b9955d2b36 | 24 | _direction = direction; |
karpent | 0:d8b9955d2b36 | 25 | |
karpent | 0:d8b9955d2b36 | 26 | _type = 0; |
karpent | 0:d8b9955d2b36 | 27 | _lastUpdateTime = 0; |
karpent | 0:d8b9955d2b36 | 28 | Id = id; |
karpent | 0:d8b9955d2b36 | 29 | } |
karpent | 0:d8b9955d2b36 | 30 | |
karpent | 0:d8b9955d2b36 | 31 | Location Target::GetLocation() |
karpent | 0:d8b9955d2b36 | 32 | { |
karpent | 0:d8b9955d2b36 | 33 | return _location; |
karpent | 0:d8b9955d2b36 | 34 | } |
karpent | 0:d8b9955d2b36 | 35 | |
karpent | 0:d8b9955d2b36 | 36 | void Target::SetLocation(float x, float y) |
karpent | 0:d8b9955d2b36 | 37 | { |
karpent | 0:d8b9955d2b36 | 38 | _location.SetLocation(x, y, _location.GetHeight()); |
karpent | 0:d8b9955d2b36 | 39 | } |
karpent | 0:d8b9955d2b36 | 40 | |
karpent | 0:d8b9955d2b36 | 41 | float Target::GetX() |
karpent | 0:d8b9955d2b36 | 42 | { |
karpent | 0:d8b9955d2b36 | 43 | return _location.GetX(); |
karpent | 0:d8b9955d2b36 | 44 | } |
karpent | 0:d8b9955d2b36 | 45 | |
karpent | 0:d8b9955d2b36 | 46 | float Target::GetY() |
karpent | 0:d8b9955d2b36 | 47 | { |
karpent | 0:d8b9955d2b36 | 48 | return _location.GetY(); |
karpent | 0:d8b9955d2b36 | 49 | } |
karpent | 0:d8b9955d2b36 | 50 | |
karpent | 0:d8b9955d2b36 | 51 | float Target::GetAzimuth() |
karpent | 0:d8b9955d2b36 | 52 | { |
karpent | 0:d8b9955d2b36 | 53 | return _location.GetAzimuth(); |
karpent | 0:d8b9955d2b36 | 54 | } |
karpent | 0:d8b9955d2b36 | 55 | |
karpent | 0:d8b9955d2b36 | 56 | float Target::GetDistance() |
karpent | 0:d8b9955d2b36 | 57 | { |
karpent | 0:d8b9955d2b36 | 58 | return _location.GetDistance(); |
karpent | 0:d8b9955d2b36 | 59 | } |
karpent | 0:d8b9955d2b36 | 60 | |
karpent | 0:d8b9955d2b36 | 61 | float Target::GetDirection() |
karpent | 0:d8b9955d2b36 | 62 | { |
karpent | 0:d8b9955d2b36 | 63 | return _direction; |
karpent | 0:d8b9955d2b36 | 64 | } |
karpent | 0:d8b9955d2b36 | 65 | |
karpent | 0:d8b9955d2b36 | 66 | float Target::GetSpeed() |
karpent | 0:d8b9955d2b36 | 67 | { |
karpent | 0:d8b9955d2b36 | 68 | return _speed; |
karpent | 0:d8b9955d2b36 | 69 | } |
karpent | 0:d8b9955d2b36 | 70 | |
karpent | 0:d8b9955d2b36 | 71 | int Target::GetType() |
karpent | 0:d8b9955d2b36 | 72 | { |
karpent | 0:d8b9955d2b36 | 73 | return _type; |
karpent | 0:d8b9955d2b36 | 74 | } |
karpent | 0:d8b9955d2b36 | 75 | |
karpent | 0:d8b9955d2b36 | 76 | void Target::UpdateLocationForTime(uint32_t currentTime) |
karpent | 0:d8b9955d2b36 | 77 | { |
karpent | 0:d8b9955d2b36 | 78 | // Calculate time period from last update |
karpent | 0:d8b9955d2b36 | 79 | uint32_t timePeriod = currentTime - _lastUpdateTime; |
karpent | 0:d8b9955d2b36 | 80 | _lastUpdateTime = currentTime; |
karpent | 0:d8b9955d2b36 | 81 | |
karpent | 0:d8b9955d2b36 | 82 | float distance = _speed * timePeriod / 3600000; |
karpent | 0:d8b9955d2b36 | 83 | float dx = distance * sinf(GetDirection()); |
karpent | 0:d8b9955d2b36 | 84 | float dy = distance * cosf(GetDirection()); |
karpent | 0:d8b9955d2b36 | 85 | SetLocation(GetX() + dx, GetY() + dy); |
karpent | 0:d8b9955d2b36 | 86 | } |
karpent | 0:d8b9955d2b36 | 87 | |
karpent | 0:d8b9955d2b36 | 88 | void Target::SetLocationAngular(float distance, float azimuth) |
karpent | 0:d8b9955d2b36 | 89 | { |
karpent | 0:d8b9955d2b36 | 90 | _location.SetLocationAngular(distance, azimuth, _location.GetElevation()); |
karpent | 0:d8b9955d2b36 | 91 | } |