Preliminary main mbed library for nexpaq development

Revision:
0:6c56fb4bc5f0
diff -r 000000000000 -r 6c56fb4bc5f0 features/net/network-socket/Socket.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/features/net/network-socket/Socket.cpp	Fri Nov 04 20:27:58 2016 +0000
@@ -0,0 +1,158 @@
+/* Socket
+ * Copyright (c) 2015 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Socket.h"
+#include "mbed.h"
+
+Socket::Socket()
+    : _stack(0)
+    , _socket(0)
+    , _timeout(osWaitForever)
+{
+}
+
+int Socket::open(NetworkStack *stack)
+{
+    _lock.lock();
+
+    if (_stack != NULL || stack == NULL) {
+        _lock.unlock();
+        return NSAPI_ERROR_PARAMETER;
+    }
+    _stack = stack;
+
+    nsapi_socket_t socket;
+    int err = _stack->socket_open(&socket, get_proto());
+    if (err) {
+        _lock.unlock();
+        return err;
+    }
+
+    _socket = socket;
+    _event.attach(this, &Socket::event);
+    _stack->socket_attach(_socket, Callback<void()>::thunk, &_event);
+
+    _lock.unlock();
+    return 0;
+}
+
+int Socket::close()
+{
+    _lock.lock();
+
+    int ret = 0;
+    if (_socket) {
+        _stack->socket_attach(_socket, 0, 0);
+        nsapi_socket_t socket = _socket;
+        _socket = 0;
+        ret = _stack->socket_close(socket);
+    }
+
+    // Wakeup anything in a blocking operation
+    // on this socket
+    event();
+
+    _lock.unlock();
+    return ret;
+}
+
+int Socket::bind(uint16_t port)
+{
+    // Underlying bind is thread safe
+    SocketAddress addr(0, port);
+    return bind(addr);
+}
+
+int Socket::bind(const char *address, uint16_t port)
+{
+    // Underlying bind is thread safe
+    SocketAddress addr(address, port);
+    return bind(addr);
+}
+
+int Socket::bind(const SocketAddress &address)
+{
+    _lock.lock();
+    int ret;
+
+    if (!_socket) {
+        ret = NSAPI_ERROR_NO_SOCKET;
+    } else {
+        ret = _stack->socket_bind(_socket, address);
+    }
+
+    _lock.unlock();
+    return ret;
+}
+
+void Socket::set_blocking(bool blocking)
+{
+    // Socket::set_timeout is thread safe
+    set_timeout(blocking ? -1 : 0);
+}
+
+void Socket::set_timeout(int timeout)
+{
+    _lock.lock();
+
+    if (timeout >= 0) {
+        _timeout = (uint32_t)timeout;
+    } else {
+        _timeout = osWaitForever;
+    }
+
+    _lock.unlock();
+}
+
+int Socket::setsockopt(int level, int optname, const void *optval, unsigned optlen)
+{
+    _lock.lock();
+    int ret;
+
+    if (!_socket) {
+        ret = NSAPI_ERROR_NO_SOCKET;
+    } else {
+        ret = _stack->setsockopt(_socket, level, optname, optval, optlen);
+    }
+
+    _lock.unlock();
+    return ret;
+}
+
+int Socket::getsockopt(int level, int optname, void *optval, unsigned *optlen)
+{
+    _lock.lock();
+    int ret;
+
+    if (!_socket) {
+        ret = NSAPI_ERROR_NO_SOCKET;
+    } else {
+        ret = _stack->getsockopt(_socket, level, optname, optval, optlen);
+    }
+
+    _lock.unlock();
+    return ret;
+
+}
+
+void Socket::attach(Callback<void()> callback)
+{
+    _lock.lock();
+
+    _callback = callback;
+
+    _lock.unlock();
+}